Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AMADOR05
Fafnir
Level 134
God Stats
5W - 4L
1,832 SR
Queue Stats
75W - 75L
1,454 Elo+
Party 1
Tyr
Tyr
NoSoyHolyFuu
Tyr
Level 121
God Stats
2W - 2L
1,308 SR
Queue Stats
114W - 95L
1,508 Elo+
Solo
Hera
Hera
xNerdZx
Hera
Level 144
God Stats
14W - 8L
1,826 SR
Queue Stats
166W - 172L
1,517 Elo+
Party 1
Team Averages
Level 139
1,593 SR
1,496 Elo+

VS

Team Averages
Level 115
1,542 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Geogt3993
Kuzenbo
Level 145
God Stats
3W - 2L
1,467 SR
Queue Stats
264W - 231L
1,439 Elo+
Solo
Horus
Horus
PKFelipe
Horus
Level 105
God Stats
3W - 4L
1,834 SR
Queue Stats
190W - 187L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
Rafahorizon
Jing Wei
Level 48
God Stats
2W - 5L
1,492 SR
Queue Stats
26W - 29L
1,491 Elo+
Party 2
Bellona
Bellona
gg654max
Bellona
Level 128
God Stats
3W - 5L
1,419 SR
Queue Stats
113W - 127L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 0
6,394
581
5,371
9,944
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
 
Ishtar
9
1 / 4 / 2
5,542
504
7,792
9,339
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fafnir
AMADOR05
Fafnir
10
2 / 1 / 1
6,210
565
4,907
7,423
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 2
6,598
600
7,574
9,941
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
xNerdZx
Hera
13
4 / 1 / 1
7,215
656
3,735
5,919
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 0
5,208
473
3,966
7,177
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Geogt3993
Kuzenbo
9
0 / 3 / 0
5,546
504
6,306
12,770
9,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
PKFelipe
Horus
9
2 / 0 / 3
6,067
552
4,245
8,733
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Rafahorizon
Jing Wei
9
3 / 3 / 2
5,865
533
7,782
8,637
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
gg654max
Bellona
10
1 / 2 / 0
5,386
490
3,551
9,506
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
12
Kills
6
6
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
0
4
W
Ishtar
 
Ishtar
1
4
2
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Fafnir
AMADOR05
Fafnir
2
1
1
2.5
L
Kuzenbo
Geogt3993
Kuzenbo
0
3
0
0
W
1
0
2
2
L
Horus
PKFelipe
Horus
2
0
3
3.5
L
Jing Wei
Rafahorizon
Jing Wei
3
3
2
1.33
L
Bellona
gg654max
Bellona
1
2
0
0.5
W
Hera
xNerdZx
Hera
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
25,850
42,566
Taken
46,823
25,629
Mitigated
30,167
18,968
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,371
3,687
0
3,620
9,944
4,071
0
1,025
8,867
0
42,799
W
Ishtar
 
Ishtar
7,792
4,527
0
3,804
9,339
3,311
0
0
9,339
0
44,740
L
Morgan Le Fay
 
Morgan Le Fay
3,966
545
0
637
7,177
2,642
0
2,496
4,433
36,096
0
W
Fafnir
AMADOR05
Fafnir
4,907
1,751
0
2,577
7,423
8,160
0
0
7,327
14,217
0
L
Kuzenbo
Geogt3993
Kuzenbo
6,306
1,754
0
4,320
12,770
9,601
0
0
12,322
36,157
0
W
7,574
1,330
0
6,315
9,941
7,840
0
5,533
3,922
0
51,981
L
Horus
PKFelipe
Horus
4,245
2,027
756
2,433
8,733
8,905
0
2,137
6,596
0
12,680
L
Jing Wei
Rafahorizon
Jing Wei
7,782
6,623
0
2,302
8,637
3,697
0
2,385
6,252
0
41,762
L
Bellona
gg654max
Bellona
3,551
831
0
1,602
9,506
5,322
0
1,813
7,389
0
40,126
W
Hera
xNerdZx
Hera
3,735
1,444
0
2,652
5,919
2,247
0
3,218
2,671
54,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
28,072
364
Minions Killed
287
0
Camps Cleared
0
1,067,721
Distance Traveled
1,087,803
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,394
581
88
8
0
252,546
0
W
Ishtar
5,542
504
85
8
0
168,611
0
L
Morgan Le Fay
5,208
473
72
7
0
201,782
0
W
Fafnir
6,210
565
14
1
0
214,420
3
L
Kuzenbo
5,546
504
67
6
0
189,622
0
W
Tyr
6,598
600
80
7
0
215,428
2
L
Horus
6,067
552
17
2
0
239,088
1
L
Jing Wei
5,865
533
63
6
0
203,917
0
L
Bellona
5,386
490
68
6
0
253,394
1
W
Hera
7,215
656
97
9
0
216,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role