Player Matchup

Zeus
Zeus
Ewokis213
Zeus
Level 87
God Stats
37W - 30L
1,527 SR
Queue Stats
760W - 902L
1,456 Elo+
Party 1
Tyr
Tyr
Icebound7869
Tyr
Level 65
God Stats
16W - 15L
1,485 SR
Queue Stats
332W - 455L
1,458 Elo+
Party 1
Chernobog
Chernobog
Icy0tter
Chernobog
Level 81
God Stats
10W - 8L
1,823 SR
Queue Stats
356W - 460L
1,468 Elo+
Party 1
Nox
Nox
SonOvOsiris
Nox
Level 89
God Stats
11W - 6L
1,701 SR
Queue Stats
220W - 202L
1,468 Elo+
Solo
Fenrir
Fenrir
kingtuttttt
Fenrir
Level 79
God Stats
4W - 1L
1,718 SR
Queue Stats
481W - 633L
1,476 Elo+
Party 1
Team Averages
Level 80
1,651 SR
1,465 Elo+

VS

Team Averages
Level 65
1,407 SR
1,453 Elo+
Sylvanus
Sylvanus
AimAssisted
Sylvanus
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
23W - 26L
1,463 Elo+
Party 2
Scylla
Scylla
Aylmao42
Scylla
Level 62
God Stats
12W - 15L
1,564 SR
Queue Stats
65W - 63L
1,473 Elo+
Solo
Fenrir
Fenrir
DepthComplex
Fenrir
Level 48
God Stats
7W - 11L
1,426 SR
Queue Stats
76W - 95L
1,433 Elo+
Solo
Danzaburou
Danzaburou
FNIC3
Danzaburou
Level 18
God Stats
1W - 0L
1,205 SR
Queue Stats
10W - 14L
1,399 Elo+
Party 2
Thanatos
Thanatos
notbone
Thanatos
Level 72
God Stats
38W - 37L
1,522 SR
Queue Stats
204W - 185L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 6 / 1
7,538
443
6,250
9,233
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 1
8,467
498
11,637
16,382
13,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Icy0tter
Chernobog
13
0 / 4 / 4
8,113
477
6,842
11,711
3,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
8,256
486
5,375
8,013
6,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
15
2 / 5 / 3
9,139
538
3,850
15,508
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AimAssisted
Sylvanus
13
2 / 2 / 11
9,277
546
5,157
11,800
12,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Aylmao42
Scylla
15
5 / 1 / 4
9,213
542
7,280
5,537
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
0 / 4 / 5
7,545
444
5,700
17,092
9,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FNIC3
Danzaburou
16
4 / 2 / 3
10,230
602
10,201
11,853
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
notbone
Thanatos
16
9 / 2 / 5
9,801
577
9,775
14,022
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
20
20
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AimAssisted
Sylvanus
2
2
11
3.75
W
Scylla
Aylmao42
Scylla
5
1
4
7
W
Fenrir
0
4
5
0.63
L
Zeus
2
6
1
0.42
W
Danzaburou
FNIC3
Danzaburou
4
2
3
2.75
L
3
4
1
0.88
L
Chernobog
Icy0tter
Chernobog
0
4
4
0.5
L
3
1
4
5
L
Fenrir
2
5
3
0.7
W
Thanatos
notbone
Thanatos
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
38,113
60,847
Taken
60,304
33,286
Mitigated
37,110
10,080
Healing
25,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AimAssisted
Sylvanus
5,157
2,165
1,717
3,287
11,800
12,281
0
3,338
8,462
21,268
179
W
Scylla
Aylmao42
Scylla
7,280
791
0
1,650
5,537
2,234
0
1,906
3,631
68,414
0
W
Fenrir
5,700
1,322
0
4,588
17,092
9,851
511
1,006
16,086
0
37,549
L
Zeus
6,250
105
84
982
9,233
2,828
176
3,245
5,988
42,274
0
W
Danzaburou
FNIC3
Danzaburou
10,201
5,760
0
5,406
11,853
5,943
3,397
2,374
9,479
0
81,976
L
11,637
1,800
27
2,920
16,382
13,627
0
2,317
14,065
0
57,477
L
Chernobog
Icy0tter
Chernobog
6,842
3,858
0
2,884
11,711
3,609
1,112
2,407
9,304
0
63,434
L
5,375
1,350
224
1,926
8,013
6,163
0
3,188
4,825
25,376
0
L
Fenrir
3,850
546
0
1,033
15,508
7,059
0
1,202
14,306
0
71,570
W
Thanatos
notbone
Thanatos
9,775
2,076
0
8,721
14,022
6,801
0
3,247
10,775
0
76,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
46,066
432
Minions Killed
425
0
Camps Cleared
0
1,588,538
Distance Traveled
1,667,152
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,277
546
34
2
0
328,221
3
W
Scylla
9,213
542
115
7
0
363,112
0
W
Fenrir
7,545
444
53
3
0
325,850
1
L
Zeus
7,538
443
73
4
0
242,843
2
W
Danzaburou
10,230
602
118
7
0
311,579
0
L
Tyr
8,467
498
85
5
0
319,991
0
L
Chernobog
8,113
477
112
7
0
348,333
2
L
Nox
8,256
486
57
3
0
322,055
6
L
Fenrir
9,139
538
105
6
0
355,316
0
W
Thanatos
9,801
577
105
6
0
338,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role