Player Matchup

Janus
Janus
Doogie1434
Janus
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 144L
1,474 Elo+
Party 1
Thor
Thor
Kisean1481
Thor
Level 62
God Stats
10W - 8L
1,740 SR
Queue Stats
109W - 102L
1,408 Elo+
Party 1
Ymir
Ymir
SavageLife_4Real
Ymir
Level 86
God Stats
2W - 3L
1,304 SR
Queue Stats
93W - 82L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
WarriorNinja139
Cthulhu
Level 46
God Stats
25W - 20L
1,485 SR
Queue Stats
66W - 59L
1,484 Elo+
Solo
Cupid
Cupid
xRxvenge5136
Cupid
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 218L
1,278 Elo+
Solo
Team Averages
Level 77
1,506 SR
1,418 Elo+

VS

Team Averages
Level 60
1,441 SR
1,368 Elo+
Zhong Kui
Zhong Kui
Elvaronplata
Zhong Kui
Level 84
God Stats
42W - 36L
1,521 SR
Queue Stats
454W - 452L
1,412 Elo+
Solo
Susano
Susano
LordFuru
Susano
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 11L
1,211 Elo+
Party 2
Sol
Sol
RealTRud
Sol
Level 91
God Stats
2W - 5L
1,325 SR
Queue Stats
104W - 104L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
SpikiestRegent8
Sylvanus
Level 68
God Stats
4W - 8L
1,385 SR
Queue Stats
12W - 13L
1,376 Elo+
Party 2
Scylla
Scylla
Timbo_Slic3_4
Scylla
Level 49
God Stats
6W - 7L
1,475 SR
Queue Stats
76W - 88L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 1 / 5
8,534
533
9,114
5,488
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 5
8,355
522
5,215
15,480
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 2
7,986
499
3,222
17,129
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 2
10,090
631
8,693
11,811
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 2
7,280
455
4,275
8,188
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elvaronplata
Zhong Kui
13
5 / 2 / 4
8,525
533
10,233
11,064
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
LordFuru
Susano
10
0 / 10 / 0
6,605
413
3,142
11,928
4,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 2
7,805
488
10,174
10,202
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
1 / 3 / 6
6,867
429
4,331
10,214
7,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 1
7,410
463
4,218
5,333
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
11
11
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
5
5.5
L
Zhong Kui
Elvaronplata
Zhong Kui
5
2
4
3.5
W
3
2
5
2.75
L
Susano
LordFuru
Susano
0
10
0
0
L
4
3
2
1.67
W
2
4
2
0.75
L
Sylvanus
1
3
6
1.33
L
1
1
1
1.5
W
10
1
2
11
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
32,098
58,096
Taken
48,741
35,543
Mitigated
26,430
19,261
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,114
825
0
1,970
5,488
2,083
0
2,414
3,074
69,061
0
L
Zhong Kui
Elvaronplata
Zhong Kui
10,233
1,182
140
4,059
11,064
9,218
1,603
5,137
4,999
54,141
0
W
5,215
771
0
3,170
15,480
6,428
0
4,161
11,287
0
71,874
L
Susano
LordFuru
Susano
3,142
819
0
0
11,928
4,328
0
3,940
7,390
0
26,998
L
10,174
5,172
0
2,339
10,202
3,875
1,023
3,711
6,357
65,194
0
W
3,222
269
225
4,135
17,129
13,818
353
11,566
5,463
25,084
334
L
Sylvanus
4,331
780
2,359
2,954
10,214
7,042
113
4,444
5,337
15,135
0
L
4,218
0
0
240
5,333
1,967
0
1,766
3,517
45,905
0
W
8,693
845
249
5,257
11,811
10,301
454
5,066
6,713
65,200
0
W
4,275
1,737
639
3,616
8,188
2,913
638
6,038
2,150
0
36,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
37,212
428
Minions Killed
331
0
Camps Cleared
0
1,519,325
Distance Traveled
1,428,582
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,534
533
128
8
0
313,188
3
L
Zhong Kui
8,525
533
81
5
0
288,892
0
W
Thor
8,355
522
97
6
0
320,693
6
L
Susano
6,605
413
47
3
0
266,279
0
L
Sol
7,805
488
92
6
0
270,110
1
W
Ymir
7,986
499
24
2
0
282,294
8
L
Sylvanus
6,867
429
27
2
0
283,759
3
L
Scylla
7,410
463
84
5
0
319,542
0
W
Cthulhu
10,090
631
101
6
0
300,487
0
W
Cupid
7,280
455
78
5
0
302,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role