Player Matchup

Bacchus
Bacchus
BigMamaHenry
Bacchus
Level 39
God Stats
4W - 4L
1,487 SR
Queue Stats
102W - 91L
1,461 Elo+
Party 2
Hades
Hades
Divine_DayBreak
Hades
Level 106
God Stats
4W - 4L
1,564 SR
Queue Stats
59W - 54L
1,456 Elo+
Party 2
Cupid
Cupid
IneedAbout1fitty
Cupid
Level 28
God Stats
0W - 5L
1,212 SR
Queue Stats
4W - 9L
1,394 Elo+
Party 2
Fenrir
Fenrir
ThiccBone
Fenrir
Level 69
God Stats
11W - 7L
1,623 SR
Queue Stats
106W - 92L
1,461 Elo+
Party 2
Shiva
Shiva
mia0x
Shiva
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 12L
1,451 Elo+
Solo
Team Averages
Level 55
1,477 SR
1,445 Elo+

VS

Team Averages
Level 49
1,666 SR
1,686 Elo+
Morgan Le Fay
Morgan Le Fay
CCR0NA
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
DankFarrik
Sun Wukong
Level 23
God Stats
1W - 0L
1,710 SR
Queue Stats
13W - 5L
1,713 Elo+
Party 1
Izanami
Izanami
DinosaurLover69
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 1
Arachne
Arachne
MerryBot
Arachne
Level 142
God Stats
12W - 4L
1,954 SR
Queue Stats
146W - 152L
1,638 Elo+
Party 1
Yemoja
Yemoja
Shadesnotgood
Yemoja
Level 16
God Stats
2W - 1L
1,665 SR
Queue Stats
11W - 2L
2,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigMamaHenry
Bacchus
9
1 / 5 / 1
6,051
504
5,262
12,054
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 6 / 1
5,765
480
4,857
12,180
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
5,938
495
3,549
9,907
3,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ThiccBone
Fenrir
9
0 / 6 / 3
5,671
473
5,933
14,057
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
mia0x
Shiva
9
1 / 3 / 1
5,683
474
9,065
14,404
9,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CCR0NA
Morgan Le Fay
12
6 / 1 / 4
7,539
628
11,532
5,986
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DankFarrik
Sun Wukong
13
8 / 0 / 2
8,217
685
8,701
11,829
6,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 7
8,192
683
10,204
8,989
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MerryBot
Arachne
12
4 / 3 / 4
7,308
609
8,788
12,175
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 0 / 11
7,905
659
7,646
12,743
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
26
26
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigMamaHenry
Bacchus
1
5
1
0.3
W
Morgan Le Fay
CCR0NA
Morgan Le Fay
6
1
4
8
W
Sun Wukong
DankFarrik
Sun Wukong
8
0
2
9
W
3
0
7
6.5
L
1
6
1
0.25
L
1
6
0
0.17
W
Arachne
MerryBot
Arachne
4
3
4
2
W
5
0
11
10.5
L
Fenrir
ThiccBone
Fenrir
0
6
3
0.25
L
Shiva
mia0x
Shiva
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
46,871
62,602
Taken
51,722
35,802
Mitigated
28,395
15,986
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigMamaHenry
Bacchus
5,262
1,178
228
3,444
12,054
11,471
0
4,955
7,099
14,843
0
W
Morgan Le Fay
CCR0NA
Morgan Le Fay
11,532
1,679
0
1,020
5,986
2,612
165
2,563
3,423
59,941
0
W
Sun Wukong
DankFarrik
Sun Wukong
8,701
2,174
0
5,510
11,829
6,999
0
898
10,931
0
49,560
W
10,204
8,005
0
3,535
8,989
3,593
2,918
1,422
7,515
0
75,455
L
4,857
400
251
1,830
12,180
5,653
0
8,194
3,986
24,464
0
L
3,549
1,919
25
2,077
9,907
3,800
0
1,448
8,459
0
34,076
W
Arachne
MerryBot
Arachne
8,788
5,823
0
3,626
12,175
4,646
0
1,938
10,237
0
52,309
W
7,646
3,342
1,290
5,935
12,743
10,545
0
3,307
9,192
17,039
0
L
Fenrir
ThiccBone
Fenrir
5,933
2,285
0
2,419
14,057
5,483
0
2,180
11,877
0
40,761
L
Shiva
mia0x
Shiva
9,065
2,429
165
5,547
14,404
9,395
0
2,574
11,830
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
39,161
263
Minions Killed
376
0
Camps Cleared
0
1,198,626
Distance Traveled
1,210,180
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,051
504
19
2
0
236,301
2
W
Morgan Le Fay
7,539
628
76
6
0
254,383
0
W
Sun Wukong
8,217
685
77
6
0
241,343
0
W
Izanami
8,192
683
135
11
0
223,173
3
L
Hades
5,765
480
54
5
0
226,827
2
L
Cupid
5,938
495
65
5
0
229,118
2
W
Arachne
7,308
609
77
6
0
267,382
0
W
Yemoja
7,905
659
11
1
0
223,899
0
L
Fenrir
5,671
473
73
6
0
251,798
1
L
Shiva
5,683
474
52
4
0
254,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role