Player Matchup

Yu Huang
Yu Huang
Silver IV
 
Yu Huang
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver V
DALARKS
Chernobog
Silver V
Level 134
God Stats
15W - 21L
1,460 SR
Queue Stats
238W - 266L
576 MMR
Party 2
Sylvanus
Sylvanus
Silver V
St Rita Kid25
Sylvanus
Silver V
Level 65
God Stats
6W - 9L
1,463 SR
Queue Stats
31W - 53L
743 MMR
Party 2
Ravana
Ravana
Silver V
T4KEITLIKEACH4MP
Ravana
Silver V
Level 45
God Stats
4W - 3L
1,190 SR
Queue Stats
20W - 35L
902 MMR
Solo
Cabrakan
Cabrakan
Silver IV
TheRealMeta
Cabrakan
Silver IV
Level 145
God Stats
7W - 8L
1,463 SR
Queue Stats
372W - 386L
779 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,415 SR
900 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 168
1,455 SR
991 MMR
Terra
Terra
Silver V
 
Terra
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
Kukamonga G
Hercules
Silver IV
Level 206
God Stats
2W - 4L
1,500 SR
Queue Stats
840W - 861L
835 MMR
Solo
Cernunnos
Cernunnos
Silver V
SORA_HAWKE
Cernunnos
Silver V
Level 154
God Stats
12W - 10L
1,556 SR
Queue Stats
284W - 315L
892 MMR
Solo
Ah Puch
Ah Puch
Silver IV
spartacus_MRF
Ah Puch
Silver IV
Level 176
God Stats
30W - 26L
1,281 SR
Queue Stats
401W - 436L
849 MMR
Solo
Fenrir
Fenrir
Silver IV
xxmachemanxx
Fenrir
Silver IV
Level 148
God Stats
4W - 7L
1,439 SR
Queue Stats
161W - 193L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 0
5,842
531
2,215
5,164
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
DALARKS
Chernobog
9
0 / 0 / 1
5,307
482
2,751
4,500
1,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
St Rita Kid25
Sylvanus
9
0 / 0 / 0
5,614
510
1,841
5,178
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
6,199
564
2,516
1,391
886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cabrakan
TheRealMeta
Cabrakan
11
2 / 1 / 1
6,841
622
4,222
5,307
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NemesisMauiAchillesIshtarCthulhu

VS

Bans
Morgan Le FayBacchusVamanaAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 2 / 1
5,275
480
2,344
8,181
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Kukamonga G
Hercules
7
0 / 2 / 0
4,537
412
0
7,204
4,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cernunnos
SORA_HAWKE
Cernunnos
9
0 / 0 / 0
5,276
480
4,484
5,340
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
11
1 / 0 / 0
5,939
540
2,712
3,359
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 1 / 0
5,268
479
1,112
6,968
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
0
1
L
Terra
 
Terra
0
2
1
0.25
W
Chernobog
DALARKS
Chernobog
0
0
1
0.5
L
Hercules
Kukamonga G
Hercules
0
2
0
0
L
Cernunnos
SORA_HAWKE
Cernunnos
0
0
0
0
W
Sylvanus
St Rita Kid25
Sylvanus
0
0
0
0
W
2
0
2
3
W
Cabrakan
TheRealMeta
Cabrakan
2
1
1
2.5
L
Ah Puch
1
0
0
1
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,545
Damage
10,652
21,540
Taken
31,052
11,730
Mitigated
13,139
8,754
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,215
0
0
679
5,164
1,973
0
1,854
3,310
43,290
0
L
Terra
 
Terra
2,344
661
683
1,509
8,181
3,372
0
2,872
5,205
16,617
0
W
Chernobog
DALARKS
Chernobog
2,751
1,149
0
1,644
4,500
1,472
0
476
4,024
0
37,075
L
Hercules
Kukamonga G
Hercules
0
0
0
1,090
7,204
4,142
0
296
6,874
0
23,724
L
Cernunnos
SORA_HAWKE
Cernunnos
4,484
1,793
0
3,202
5,340
1,814
0
1,458
3,882
0
38,188
W
Sylvanus
St Rita Kid25
Sylvanus
1,841
1,082
1,734
2,771
5,178
2,841
0
867
4,311
13,227
0
W
2,516
750
0
253
1,391
886
0
367
1,024
0
45,543
W
Cabrakan
TheRealMeta
Cabrakan
4,222
410
0
1,673
5,307
4,558
10
1,497
3,810
40,608
82
L
Ah Puch
2,712
60
0
1,675
3,359
1,135
0
1,770
1,545
42,693
0
L
Fenrir
1,112
412
0
1,013
6,968
2,676
0
1,550
5,350
0
30,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
26,295
332
Minions Killed
272
0
Camps Cleared
0
1,047,220
Distance Traveled
990,820
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,842
531
94
9
0
208,877
0
L
Terra
5,275
480
30
3
0
212,990
0
W
Chernobog
5,307
482
61
6
0
216,508
0
L
Hercules
4,537
412
36
3
0
182,340
2
L
Cernunnos
5,276
480
64
6
0
152,626
0
W
Sylvanus
5,614
510
15
1
0
202,795
6
W
Ravana
6,199
564
71
6
0
251,854
3
W
Cabrakan
6,841
622
91
8
0
167,186
0
L
Ah Puch
5,939
540
77
7
0
201,308
4
L
Fenrir
5,268
479
65
6
0
241,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role