Player Matchup

Mercury
Mercury
Gold I
LannisterTywin
Mercury
Gold I
Level 163
God Stats
4W - 5L
1,523 SR
Queue Stats
139W - 134L
1,797 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
NaeGuk
Sun Wukong
Diamond V
Level 239
God Stats
16W - 8L
1,398 SR
Queue Stats
255W - 222L
1,796 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Vinadarian
Kuzenbo
Platinum II
Level 149
God Stats
27W - 21L
1,913 SR
Queue Stats
142W - 134L
1,822 MMR
Party 2
Rama
Rama
Platinum II
VzlaDark
Rama
Platinum II
Level 153
God Stats
24W - 17L
1,762 SR
Queue Stats
624W - 625L
1,841 MMR
Solo
Agni
Agni
Platinum II
guillermon
Agni
Platinum II
Level 149
God Stats
6W - 11L
1,528 SR
Queue Stats
142W - 134L
1,822 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,625 SR
1,815 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 204
1,617 SR
1,770 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
CxMonstah
Medusa
Platinum III
Level 210
God Stats
3W - 2L
1,785 SR
Queue Stats
151W - 126L
1,804 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Skyrim
Tsukuyomi
Platinum IV
Level 154
God Stats
4W - 1L
1,759 SR
Queue Stats
19W - 9L
1,946 MMR
Solo
Fenrir
Fenrir
Platinum II
byTemox
Fenrir
Platinum II
Level 143
God Stats
12W - 7L
1,582 SR
Queue Stats
288W - 281L
1,834 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
coolnezzzz
Sylvanus
Platinum IV
Level 292
God Stats
5W - 4L
1,461 SR
Queue Stats
908W - 893L
1,769 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,904
537
2,913
9,401
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
NaeGuk
Sun Wukong
11
1 / 0 / 0
6,938
631
7,461
10,076
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Vinadarian
Kuzenbo
9
2 / 2 / 0
5,960
542
5,191
10,154
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
0 / 8 / 1
5,083
462
5,416
10,638
3,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,652
514
6,523
6,550
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorAo KuangJanusErlang Shen

VS

Bans
AphroditeHachimanBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 4
6,639
604
10,457
7,644
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
CxMonstah
Medusa
13
7 / 0 / 2
7,532
685
8,648
7,365
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Skyrim
Tsukuyomi
12
0 / 1 / 1
6,737
612
6,820
11,951
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
byTemox
Fenrir
11
4 / 0 / 1
6,294
572
3,781
8,103
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
coolnezzzz
Sylvanus
11
1 / 1 / 7
6,442
586
3,110
10,401
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
4
6
W
Medusa
CxMonstah
Medusa
7
0
2
8
L
0
3
0
0
L
Sun Wukong
NaeGuk
Sun Wukong
1
0
0
1
W
Tsukuyomi
Skyrim
Tsukuyomi
0
1
1
0.5
L
Kuzenbo
Vinadarian
Kuzenbo
2
2
0
1
L
Rama
0
8
1
0.06
W
Fenrir
byTemox
Fenrir
4
0
1
4.5
W
Sylvanus
coolnezzzz
Sylvanus
1
1
7
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
32,816
46,819
Taken
45,464
25,283
Mitigated
23,363
7,855
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,457
720
0
1,204
7,644
4,026
0
4,076
3,568
57,399
0
W
Medusa
CxMonstah
Medusa
8,648
4,742
0
4,308
7,365
2,994
630
649
6,550
0
58,660
L
2,913
1,442
0
805
9,401
3,097
0
1,563
7,746
0
46,651
L
Sun Wukong
NaeGuk
Sun Wukong
7,461
1,923
0
3,700
10,076
6,395
412
25
10,051
0
55,727
W
Tsukuyomi
Skyrim
Tsukuyomi
6,820
1,364
0
5,748
11,951
4,790
0
24
11,927
138
60,181
L
Kuzenbo
Vinadarian
Kuzenbo
5,191
2,728
0
1,254
10,154
10,114
0
6,565
3,260
14,239
0
L
Rama
5,416
4,592
0
1,096
10,638
3,345
0
1,794
8,810
0
27,818
W
Fenrir
byTemox
Fenrir
3,781
1,190
0
4,349
8,103
3,879
0
1,073
7,030
0
40,969
W
Sylvanus
coolnezzzz
Sylvanus
3,110
316
4,180
4,698
10,401
7,674
0
5,954
4,447
16,617
0
L
6,523
399
0
1,000
6,550
2,332
0
3,183
3,163
51,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
33,644
357
Minions Killed
401
0
Camps Cleared
0
1,229,691
Distance Traveled
1,159,411
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,639
604
107
10
0
221,765
0
W
Medusa
7,532
685
101
9
0
205,914
2
L
Mercury
5,904
537
81
7
0
272,147
4
L
Sun Wukong
6,938
631
111
10
0
244,480
3
W
Tsukuyomi
6,737
612
110
10
0
250,097
1
L
Kuzenbo
5,960
542
17
2
0
261,690
1
L
Rama
5,083
462
48
4
0
202,307
1
W
Fenrir
6,294
572
68
6
0
265,066
0
W
Sylvanus
6,442
586
15
1
0
216,569
3
L
Agni
5,652
514
100
9
0
249,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role