Player Matchup

Cthulhu
Cthulhu
Josue5791
Cthulhu
Level 80
God Stats
1W - 2L
1,316 SR
Queue Stats
5W - 8L
1,462 Elo+
Party 2
Zeus
Zeus
WhosCrimson
Zeus
Level 132
God Stats
0W - 2L
1,196 SR
Queue Stats
89W - 94L
1,540 Elo+
Party 2
Thor
Thor
XxTheGuy69xX992
Thor
Level 124
God Stats
0W - 1L
1,293 SR
Queue Stats
43W - 45L
1,664 Elo+
Party 2
Team Averages
Level 112
1,268 SR
1,555 Elo+

VS

Team Averages
Level 77
1,540 SR
1,696 Elo+
Ra
Ra
CurvyCrescent6
Ra
Level 124
God Stats
9W - 4L
1,825 SR
Queue Stats
119W - 54L
1,826 Elo+
Party 1
Rama
Rama
Tylers Sussy
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,800 Elo+
Party 1
Xing Tian
Xing Tian
duodragonz
Xing Tian
Level 82
God Stats
11W - 12L
1,295 SR
Queue Stats
142W - 157L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josue5791
Cthulhu
11
1 / 4 / 3
7,532
753
4,271
10,451
7,734
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 2
6,844
684
6,393
8,379
2,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 7 / 1
7,967
797
6,086
11,014
5,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 5
9,083
908
6,959
5,145
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 2 / 12
8,932
893
12,493
10,209
3,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
duodragonz
Xing Tian
11
4 / 1 / 13
8,702
870
4,710
10,300
9,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Cthulhu
Josue5791
Cthulhu
1
4
3
0.63
W
5
2
12
5.5
L
0
7
2
0.14
L
3
7
1
0.5
W
Xing Tian
duodragonz
Xing Tian
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
24,162
29,844
Taken
25,654
16,249
Mitigated
14,574
625
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,959
675
938
2,022
5,145
1,782
365
3,028
2,077
30,613
0
L
Cthulhu
Josue5791
Cthulhu
4,271
184
0
0
10,451
7,734
0
4,550
5,785
13,467
458
W
12,493
10,644
0
3,337
10,209
3,710
1,190
4,110
6,099
0
31,940
L
6,393
779
0
205
8,379
2,901
123
2,435
5,889
28,983
0
L
6,086
2,405
0
420
11,014
5,614
0
4,876
6,138
0
21,149
W
Xing Tian
duodragonz
Xing Tian
4,710
541
296
2,014
10,300
9,082
0
3,394
6,781
14,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
26,717
88
Minions Killed
91
0
Camps Cleared
0
466,664
Distance Traveled
502,903
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,083
908
45
5
0
166,067
0
L
Cthulhu
7,532
753
21
2
0
180,119
2
W
Rama
8,932
893
35
4
0
154,709
0
L
Zeus
6,844
684
43
4
0
140,283
0
L
Thor
7,967
797
24
2
0
146,262
0
W
Xing Tian
8,702
870
11
1
0
182,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role