Player Matchup

Surtr
Surtr
AceKingPanda
Surtr
Level 69
God Stats
16W - 17L
1,374 SR
Queue Stats
274W - 261L
1,553 Elo+
Party 2
Neith
Neith
JDhigh5
Neith
Level 117
God Stats
19W - 21L
1,490 SR
Queue Stats
463W - 458L
1,535 Elo+
Party 2
Ares
Ares
Lithomire
Ares
Level 84
God Stats
1W - 1L
1,730 SR
Queue Stats
17W - 22L
1,458 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,516 Elo+

VS

Team Averages
Level 131
1,581 SR
1,515 Elo+
Nox
Nox
Easy_on_the_yees
Nox
Level 98
God Stats
3W - 2L
1,394 SR
Queue Stats
81W - 77L
1,509 Elo+
Party 1
Terra
Terra
Midas873
Terra
Level 133
God Stats
1W - 0L
1,854 SR
Queue Stats
42W - 52L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
durand17
Hou Yi
Level 163
God Stats
77W - 69L
1,495 SR
Queue Stats
390W - 395L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,538
703
8,816
20,224
22,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Neith
JDhigh5
Neith
13
2 / 5 / 2
10,536
702
13,558
14,922
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
1 / 7 / 3
10,004
667
8,281
22,487
28,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
12,189
813
15,207
11,214
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Midas873
Terra
15
3 / 1 / 12
11,742
783
9,491
13,891
16,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
durand17
Hou Yi
14
8 / 3 / 6
12,601
840
22,600
16,432
8,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
5
0
9
9.5
L
Neith
JDhigh5
Neith
2
5
2
0.6
L
Ares
1
7
3
0.36
W
Terra
Midas873
Terra
3
1
12
9
W
Hou Yi
durand17
Hou Yi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,655
Damage
47,298
57,633
Taken
41,537
59,156
Mitigated
31,435
8,416
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,816
3,040
0
2,039
20,224
22,522
0
9,229
10,752
1,625
23,022
W
15,207
1,790
0
2,145
11,214
6,525
936
3,336
7,704
67,492
0
L
Neith
JDhigh5
Neith
13,558
5,513
0
4,761
14,922
7,734
0
6,256
8,607
0
60,406
L
Ares
8,281
597
0
1,616
22,487
28,900
0
9,720
12,765
24,386
0
W
Terra
Midas873
Terra
9,491
769
2,634
3,410
13,891
16,781
58
3,196
10,655
30,578
0
W
Hou Yi
durand17
Hou Yi
22,600
12,572
0
6,109
16,432
8,129
1,903
2,958
13,434
0
61,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
36,532
116
Minions Killed
202
0
Camps Cleared
0
792,885
Distance Traveled
817,946
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,538
703
31
2
0
271,969
0
W
Nox
12,189
813
107
7
0
276,291
0
L
Neith
10,536
702
67
4
0
251,033
2
L
Ares
10,004
667
18
1
0
269,883
4
W
Terra
11,742
783
20
1
0
321,179
0
W
Hou Yi
12,601
840
75
5
0
220,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role