Player Matchup

Hun Batz
Hun Batz
Luanhlss
Hun Batz
Level 83
God Stats
1W - 3L
1,271 SR
Queue Stats
173W - 170L
1,487 Elo+
Party 1
King Arthur
King Arthur
TLKhelio
King Arthur
Level 83
God Stats
1W - 3L
1,376 SR
Queue Stats
158W - 142L
1,494 Elo+
Party 1
Anubis
Anubis
UnbendingWig7
Anubis
Level 67
God Stats
11W - 5L
1,715 SR
Queue Stats
136W - 138L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
o10sTemido
Kuzenbo
Level 116
God Stats
0W - 2L
1,307 SR
Queue Stats
326W - 317L
1,510 Elo+
Solo
Izanami
Izanami
yModerz7
Izanami
Level 78
God Stats
3W - 3L
1,827 SR
Queue Stats
130W - 125L
1,493 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,491 Elo+

VS

Team Averages
Level 113
1,549 SR
1,488 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Davcast
Rama
Level 74
God Stats
8W - 6L
1,500 SR
Queue Stats
112W - 107L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
MrPoor
Baba Yaga
Level 105
God Stats
14W - 7L
1,613 SR
Queue Stats
165W - 178L
1,451 Elo+
Solo
Ah Puch
Ah Puch
ViciousMen
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,516 Elo+
Solo
Hades
Hades
marcgab527
Hades
Level 129
God Stats
35W - 21L
1,634 SR
Queue Stats
454W - 463L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Luanhlss
Hun Batz
9
1 / 4 / 1
5,673
516
3,747
9,140
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TLKhelio
King Arthur
8
0 / 5 / 0
5,198
473
6,456
11,553
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 7 / 1
6,403
582
3,889
8,200
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
o10sTemido
Kuzenbo
4
0 / 0 / 0
4,200
382
1,315
2,093
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
yModerz7
Izanami
8
1 / 5 / 0
5,177
471
3,668
7,107
1,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
9 / 1 / 3
7,876
716
5,057
7,500
3,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
Davcast
Rama
11
3 / 1 / 4
7,151
650
6,186
8,071
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
MrPoor
Baba Yaga
11
4 / 1 / 6
6,893
627
4,871
5,250
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ViciousMen
Ah Puch
11
1 / 1 / 5
6,533
594
4,746
8,701
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
11
4 / 0 / 3
7,339
667
6,790
9,364
3,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
21
21
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
3
10.5
W
Rama
Davcast
Rama
3
1
4
5
L
Hun Batz
Luanhlss
Hun Batz
1
4
1
0.38
W
Baba Yaga
MrPoor
Baba Yaga
4
1
6
7
L
King Arthur
TLKhelio
King Arthur
0
5
0
0
L
2
7
1
0.36
W
Ah Puch
ViciousMen
Ah Puch
1
1
5
3.5
W
Hades
4
0
3
5.5
L
Kuzenbo
o10sTemido
Kuzenbo
0
0
0
0
L
Izanami
yModerz7
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
27,650
38,093
Taken
38,886
18,211
Mitigated
14,272
8,212
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,057
2,104
0
1,403
7,500
3,078
90
1,115
6,349
0
22,035
W
Rama
Davcast
Rama
6,186
4,805
0
3,923
8,071
2,647
368
432
7,470
0
50,373
L
Hun Batz
Luanhlss
Hun Batz
3,747
953
0
3,273
9,140
3,166
0
3,446
5,694
0
28,498
W
Baba Yaga
MrPoor
Baba Yaga
4,871
443
0
1,555
5,250
1,687
202
1,773
3,397
40,731
0
L
King Arthur
TLKhelio
King Arthur
6,456
1,168
0
2,528
11,553
7,947
0
7,521
4,032
0
38,949
L
3,889
163
0
864
8,200
3,769
0
5,212
2,988
42,241
0
W
Ah Puch
ViciousMen
Ah Puch
4,746
674
0
2,068
8,701
3,007
50
1,470
7,155
54,810
0
W
Hades
6,790
1,141
465
7,461
9,364
3,853
246
1,296
8,068
48,346
0
L
Kuzenbo
o10sTemido
Kuzenbo
1,315
652
0
609
2,093
1,472
0
156
1,776
4,947
0
L
Izanami
yModerz7
Izanami
3,668
2,918
0
938
7,107
1,857
69
231
6,812
0
30,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
35,792
248
Minions Killed
334
0
Camps Cleared
0
924,747
Distance Traveled
1,088,568
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,876
716
27
2
0
241,564
2
W
Rama
7,151
650
85
8
0
205,284
4
L
Hun Batz
5,673
516
49
4
0
237,539
0
W
Baba Yaga
6,893
627
59
5
0
201,705
2
L
King Arthur
5,198
473
61
6
0
213,901
0
L
Anubis
6,403
582
73
7
0
197,969
0
W
Ah Puch
6,533
594
79
7
0
230,135
2
W
Hades
7,339
667
84
8
0
209,880
0
L
Kuzenbo
4,200
382
10
1
0
92,818
2
L
Izanami
5,177
471
55
5
0
182,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role