Player Matchup

Ao Kuang
Ao Kuang
Alaa_sami879
Ao Kuang
Level 56
God Stats
2W - 3L
1,594 SR
Queue Stats
59W - 96L
1,406 Elo+
Party 3
Anubis
Anubis
MegaYakxza
Anubis
Level 56
God Stats
29W - 41L
1,487 SR
Queue Stats
80W - 111L
1,422 Elo+
Party 3
Hades
Hades
hj_909
Hades
Level 27
God Stats
19W - 23L
1,338 SR
Queue Stats
25W - 37L
1,300 Elo+
Party 2
Ganesha
Ganesha
l-KamiiKazE-I
Ganesha
Level 64
God Stats
2W - 3L
1,382 SR
Queue Stats
63W - 93L
1,399 Elo+
Party 3
Kukulkan
Kukulkan
tundi-999
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,300 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,365 Elo+

VS

Team Averages
Level 92
1,486 SR
1,398 Elo+
Izanami
Izanami
Hexenbane01
Izanami
Level 62
God Stats
12W - 12L
1,533 SR
Queue Stats
30W - 41L
1,327 Elo+
Solo
Anubis
Anubis
Ibrahim-DeSouza
Anubis
Level 109
God Stats
41W - 39L
1,498 SR
Queue Stats
89W - 81L
1,402 Elo+
Party 1
Olorun
Olorun
Mikail_1903_BJK
Olorun
Level 79
God Stats
1W - 1L
1,479 SR
Queue Stats
90W - 80L
1,409 Elo+
Party 1
Fenrir
Fenrir
SurtrBjornXI
Fenrir
Level 106
God Stats
2W - 1L
1,447 SR
Queue Stats
55W - 69L
1,381 Elo+
Solo
Hercules
Hercules
Trey1907
Hercules
Level 105
God Stats
4W - 2L
1,472 SR
Queue Stats
20W - 17L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alaa_sami879
Ao Kuang
11
1 / 4 / 1
7,838
413
4,744
14,616
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
MegaYakxza
Anubis
11
0 / 6 / 1
7,481
394
3,953
12,279
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
hj_909
Hades
14
4 / 9 / 0
8,973
472
10,264
22,839
11,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
11
0 / 3 / 1
7,449
392
2,307
11,146
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
tundi-999
Kukulkan
15
3 / 9 / 0
8,972
472
14,883
14,345
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hexenbane01
Izanami
15
2 / 3 / 5
9,738
513
7,362
14,891
5,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 6
11,851
624
23,016
14,087
7,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 2 / 2
11,001
579
10,663
14,650
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
6 / 0 / 2
10,447
550
4,686
12,562
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Trey1907
Hercules
17
7 / 2 / 3
11,583
610
10,075
15,754
15,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
8
Kills
31
31
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alaa_sami879
Ao Kuang
1
4
1
0.38
W
Izanami
Hexenbane01
Izanami
2
3
5
1.5
W
5
1
6
8
L
Anubis
MegaYakxza
Anubis
0
6
1
0.08
W
11
2
2
6
W
Fenrir
6
0
2
7
W
Hercules
Trey1907
Hercules
7
2
3
4.25
L
Hades
hj_909
Hades
4
9
0
0.44
L
Ganesha
0
3
1
0.17
L
Kukulkan
tundi-999
Kukulkan
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
55,802
75,225
Taken
71,944
33,065
Mitigated
40,454
9,719
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alaa_sami879
Ao Kuang
4,744
942
0
1,806
14,616
4,580
0
3,463
11,153
46,751
0
W
Izanami
Hexenbane01
Izanami
7,362
4,887
0
3,200
14,891
5,703
3,946
9,388
5,503
0
73,712
W
23,016
744
190
9,036
14,087
7,665
2,719
6,452
7,635
102,390
0
L
Anubis
MegaYakxza
Anubis
3,953
0
0
1,700
12,279
4,247
0
8,871
3,408
40,510
0
W
10,663
6,418
1,600
4,623
14,650
6,176
3,182
8,835
5,815
53,647
0
W
Fenrir
4,686
1,124
0
1,654
12,562
5,459
2,146
4,820
7,742
0
69,004
W
Hercules
Trey1907
Hercules
10,075
2,980
0
6,449
15,754
15,451
292
7,159
8,595
0
66,444
L
Hades
hj_909
Hades
10,264
1,759
20
3,779
22,839
11,104
0
5,657
17,182
38,026
0
L
Ganesha
2,307
144
0
2,364
11,146
7,624
0
6,936
4,210
16,891
0
L
Kukulkan
tundi-999
Kukulkan
14,883
1,318
0
50
14,345
5,510
0
9,081
5,264
61,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
54,620
337
Minions Killed
521
0
Camps Cleared
0
1,380,439
Distance Traveled
1,670,768
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,838
413
79
4
0
238,726
0
W
Izanami
9,738
513
95
5
0
299,156
0
W
Anubis
11,851
624
156
8
0
307,225
0
L
Anubis
7,481
394
81
4
0
211,022
6
W
Olorun
11,001
579
78
4
0
338,270
0
W
Fenrir
10,447
550
97
5
0
423,216
0
W
Hercules
11,583
610
95
5
0
302,901
0
L
Hades
8,973
472
66
3
0
349,972
0
L
Ganesha
7,449
392
3
0
0
269,126
2
L
Kukulkan
8,972
472
108
6
0
311,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role