Player Matchup

Medusa
Medusa
Itzzangelcake
Medusa
Level 102
God Stats
2W - 2L
1,371 SR
Queue Stats
148W - 128L
1,486 Elo+
Solo
Kukulkan
Kukulkan
TheMagicsound
Kukulkan
Level 108
God Stats
7W - 5L
1,552 SR
Queue Stats
807W - 735L
1,554 Elo+
Solo
Atlas
Atlas
XxBxBaDBoYxX
Atlas
Level 44
God Stats
3W - 5L
1,522 SR
Queue Stats
40W - 78L
1,332 Elo+
Solo
Fenrir
Fenrir
rangerhughes51
Fenrir
Level 138
God Stats
16W - 13L
1,547 SR
Queue Stats
134W - 134L
1,495 Elo+
Solo
Persephone
Persephone
vll Mercy llv
Persephone
Level 90
God Stats
8W - 5L
1,587 SR
Queue Stats
102W - 95L
1,487 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,471 Elo+

VS

Team Averages
Level 90
1,387 SR
1,491 Elo+
Skadi
Skadi
MegaLeonidas738
Skadi
Level 109
God Stats
6W - 10L
1,359 SR
Queue Stats
49W - 60L
1,462 Elo+
Solo
Pele
Pele
Rip kermit
Pele
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 104L
1,507 Elo+
Solo
Guan Yu
Guan Yu
STEVIEDIC
Guan Yu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 92L
1,498 Elo+
Solo
Fenrir
Fenrir
djbubblez312
Fenrir
Level 128
God Stats
3W - 2L
1,388 SR
Queue Stats
265W - 252L
1,514 Elo+
Solo
Hera
Hera
vinooo772
Hera
Level 60
God Stats
1W - 4L
1,190 SR
Queue Stats
44W - 45L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,328
444
4,903
5,349
1,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheMagicsound
Kukulkan
12
5 / 0 / 1
7,251
604
6,058
7,673
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 5
6,339
528
4,274
6,408
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 2
6,972
581
3,766
11,718
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
vll Mercy llv
Persephone
13
5 / 1 / 0
8,571
714
6,516
5,526
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,284
440
4,389
6,426
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
6,519
543
4,279
9,173
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
STEVIEDIC
Guan Yu
9
1 / 2 / 0
5,053
421
2,745
7,614
6,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
1 / 6 / 0
5,677
473
1,859
10,887
7,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
9
0 / 5 / 0
5,543
462
4,978
6,768
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
4
4
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
2
0
0
L
2
1
1
2.5
L
Guan Yu
STEVIEDIC
Guan Yu
1
2
0
0.5
W
Kukulkan
TheMagicsound
Kukulkan
5
0
1
5.5
W
0
0
5
2.5
L
Fenrir
1
6
0
0.17
W
4
3
2
1.67
L
Hera
0
5
0
0
W
Persephone
vll Mercy llv
Persephone
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
18,250
36,674
Taken
40,868
15,713
Mitigated
22,064
8,790
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,903
1,683
0
1,697
5,349
1,577
495
0
5,349
0
38,360
L
4,389
790
0
620
6,426
2,047
122
1,900
4,526
0
40,680
L
4,279
609
0
1,059
9,173
3,179
0
2,599
6,574
0
50,599
L
Guan Yu
STEVIEDIC
Guan Yu
2,745
531
304
1,060
7,614
6,666
0
2,527
5,087
0
16,701
W
Kukulkan
TheMagicsound
Kukulkan
6,058
180
0
1,943
7,673
2,967
0
4,624
2,843
49,524
0
W
4,274
1,885
89
2,979
6,408
4,739
105
0
6,408
21,654
0
L
Fenrir
1,859
338
0
1,109
10,887
7,963
0
6,516
4,371
0
27,082
W
3,766
508
0
1,222
11,718
4,751
29
206
11,472
0
56,032
L
Hera
4,978
1,776
0
733
6,768
2,209
22
3,376
3,392
35,406
0
W
Persephone
vll Mercy llv
Persephone
6,516
218
0
860
5,526
1,679
130
133
5,383
58,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
28,076
359
Minions Killed
280
0
Camps Cleared
0
1,121,020
Distance Traveled
1,095,567
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,328
444
57
5
0
242,971
0
L
Skadi
5,284
440
54
5
0
208,779
0
L
Pele
6,519
543
75
6
0
250,652
0
L
Guan Yu
5,053
421
36
3
0
198,320
0
W
Kukulkan
7,251
604
91
8
0
237,120
0
W
Atlas
6,339
528
29
2
0
197,809
0
L
Fenrir
5,677
473
41
3
0
216,236
0
W
Fenrir
6,972
581
80
7
0
237,362
0
L
Hera
5,543
462
74
6
0
221,580
0
W
Persephone
8,571
714
102
9
0
205,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role