Player Matchup

Hades
Hades
Agamorian
Hades
Level 125
God Stats
0W - 2L
1,663 SR
Queue Stats
14W - 18L
1,549 Elo+
Party 2
Izanami
Izanami
LittleKing68
Izanami
Level 117
God Stats
11W - 10L
1,604 SR
Queue Stats
29W - 32L
1,475 Elo+
Party 2
Loki
Loki
OkamiTheWizard
Loki
Level 123
God Stats
0W - 2L
1,262 SR
Queue Stats
36W - 37L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shinorei
Morgan Le Fay
Level 126
God Stats
5W - 6L
1,879 SR
Queue Stats
16W - 23L
1,476 Elo+
Party 2
Ares
Ares
fisherking211
Ares
Level 107
God Stats
2W - 3L
1,653 SR
Queue Stats
24W - 30L
1,481 Elo+
Party 2
Team Averages
Level 120
1,612 SR
1,492 Elo+

VS

Team Averages
Level 124
1,515 SR
1,524 Elo+
Charybdis
Charybdis
Justus1986
Charybdis
Level 148
God Stats
9W - 11L
1,791 SR
Queue Stats
183W - 164L
1,483 Elo+
Solo
Bakasura
Bakasura
Neural08
Bakasura
Level 91
God Stats
1W - 4L
1,134 SR
Queue Stats
24W - 31L
1,489 Elo+
Solo
Anubis
Anubis
ShadowerBlack
Anubis
Level 148
God Stats
6W - 7L
1,655 SR
Queue Stats
111W - 94L
1,546 Elo+
Party 1
Tyr
Tyr
SilentSword021
Tyr
Level 107
God Stats
38W - 27L
1,584 SR
Queue Stats
723W - 690L
1,589 Elo+
Solo
Ra
Ra
Warch1
Ra
Level 125
God Stats
5W - 1L
1,411 SR
Queue Stats
131W - 119L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Agamorian
Hades
11
1 / 4 / 2
7,066
589
9,294
12,539
6,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
LittleKing68
Izanami
11
3 / 5 / 2
6,692
558
3,487
8,586
3,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 5
7,115
593
5,522
11,806
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Shinorei
Morgan Le Fay
13
4 / 4 / 3
7,136
595
7,716
7,399
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 5
5,899
492
3,236
11,642
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Justus1986
Charybdis
12
2 / 0 / 8
7,329
611
8,324
8,663
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Neural08
Bakasura
14
9 / 4 / 4
8,333
694
8,996
13,033
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 1
7,207
601
5,712
8,224
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 5
7,659
638
7,346
11,918
8,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
11
5 / 3 / 5
6,927
577
7,053
7,345
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
21
21
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
Agamorian
Hades
1
4
2
0.5
W
Charybdis
Justus1986
Charybdis
2
0
8
6
L
Izanami
LittleKing68
Izanami
3
5
2
0.8
W
Bakasura
Neural08
Bakasura
9
4
4
2.75
L
3
5
5
1.1
W
2
4
1
0.63
L
Morgan Le Fay
Shinorei
Morgan Le Fay
4
4
3
1.38
W
3
0
5
5.5
W
Ra
5
3
5
2.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
37,431
51,972
Taken
49,183
24,170
Mitigated
22,642
12,723
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Agamorian
Hades
9,294
951
12
6,153
12,539
6,142
138
538
11,099
55,883
0
W
Charybdis
Justus1986
Charybdis
8,324
4,090
0
5,791
8,663
3,252
573
1,920
6,743
0
52,118
L
Izanami
LittleKing68
Izanami
3,487
2,579
0
964
8,586
3,254
763
1,667
6,919
0
48,113
W
Bakasura
Neural08
Bakasura
8,996
6,070
0
3,398
13,033
4,934
869
4,711
8,322
80
48,548
L
5,522
2,078
0
3,438
11,806
3,742
0
3,294
7,759
0
40,972
W
5,712
380
0
2,695
8,224
3,589
42
4,112
4,060
56,233
0
L
Morgan Le Fay
Shinorei
Morgan Le Fay
7,716
678
0
295
7,399
2,573
456
4,296
3,073
42,722
0
W
7,346
657
0
7,194
11,918
8,392
0
6,570
5,348
211
57,461
W
Ra
7,053
751
417
1,360
7,345
2,475
84
3,186
4,159
40,282
0
L
3,236
28
0
1,861
11,642
8,459
0
3,474
7,860
13,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
37,455
332
Minions Killed
431
0
Camps Cleared
0
1,221,626
Distance Traveled
1,230,485
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,066
589
97
8
0
204,571
3
W
Charybdis
7,329
611
89
7
0
233,738
2
L
Izanami
6,692
558
88
7
0
233,848
0
W
Bakasura
8,333
694
93
8
0
287,222
0
L
Loki
7,115
593
63
5
0
281,616
0
W
Anubis
7,207
601
97
8
0
205,624
4
L
Morgan Le Fay
7,136
595
66
6
0
236,857
4
W
Tyr
7,659
638
94
8
0
264,529
0
W
Ra
6,927
577
58
5
0
239,372
2
L
Ares
5,899
492
18
2
0
264,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role