Player Matchup

Erlang Shen
Erlang Shen
Fgarkle
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,628 Elo+
Solo
Kukulkan
Kukulkan
Longjohn4208816
Kukulkan
Level 107
God Stats
0W - 3L
1,150 SR
Queue Stats
112W - 129L
1,449 Elo+
Solo
Maui
Maui
VitaminaCee
Maui
Level 37
God Stats
10W - 8L
1,523 SR
Queue Stats
11W - 10L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
iiAlcinity
Ne Zha
Level 129
God Stats
1W - 1L
1,450 SR
Queue Stats
28W - 20L
1,613 Elo+
Party 1
Rama
Rama
vroomL
Rama
Level 27
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 1
Team Averages
Level 74
1,392 SR
1,546 Elo+

VS

Team Averages
Level 129
1,470 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Poiron
Hades
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,436 Elo+
Solo
Sol
Sol
Thee Gorrila
Sol
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
55W - 75L
1,426 Elo+
Solo
Hercules
Hercules
Tristàm
Hercules
Level 66
God Stats
47W - 40L
1,544 SR
Queue Stats
326W - 274L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fgarkle
Erlang Shen
12
0 / 3 / 1
6,542
467
7,910
18,347
14,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
12
0 / 4 / 1
6,815
487
6,343
8,923
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 1
5,783
413
2,503
12,434
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
iiAlcinity
Ne Zha
14
5 / 4 / 0
7,951
568
9,868
13,477
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
vroomL
Rama
10
0 / 7 / 1
5,940
424
1,649
11,498
3,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 3 / 5
8,672
619
10,230
14,271
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
 
Aphrodite
13
1 / 1 / 4
7,558
540
5,013
10,777
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Poiron
Hades
14
4 / 2 / 1
8,856
633
11,089
13,107
6,388
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 5
8,234
588
7,960
7,407
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Tristàm
Hercules
13
5 / 0 / 8
8,133
581
9,555
10,814
8,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
3
5
3.17
W
Aphrodite
 
Aphrodite
1
1
4
3
L
Erlang Shen
Fgarkle
Erlang Shen
0
3
1
0.17
L
Kukulkan
0
4
1
0.13
W
Hades
Poiron
Hades
4
2
1
2.25
W
4
1
5
6.5
W
Hercules
Tristàm
Hercules
5
0
8
9
L
1
3
1
0.5
L
Ne Zha
iiAlcinity
Ne Zha
5
4
0
1.25
L
Rama
vroomL
Rama
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
43,847
64,679
Taken
56,376
36,019
Mitigated
27,535
15,598
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,230
5,862
0
3,498
14,271
5,443
1,383
1,649
12,622
0
57,583
W
Aphrodite
 
Aphrodite
5,013
295
1,580
6,924
10,777
4,534
230
3,575
7,202
45,489
0
L
Erlang Shen
Fgarkle
Erlang Shen
7,910
4,419
0
7,720
18,347
14,238
0
9,504
8,843
0
53,505
L
Kukulkan
6,343
301
0
2,120
8,923
3,698
0
4,451
4,472
52,947
0
W
Hades
Poiron
Hades
11,089
2,958
555
8,317
13,107
6,388
104
256
12,851
72,630
0
W
7,960
2,759
0
3,353
7,407
2,513
2,664
1,077
6,330
63,273
0
W
Hercules
Tristàm
Hercules
9,555
2,980
0
2,057
10,814
8,657
437
2,876
7,922
11,519
35,655
L
2,503
850
0
504
12,434
8,651
0
4,148
8,174
16,001
0
L
Ne Zha
iiAlcinity
Ne Zha
9,868
3,216
0
3,799
13,477
5,702
0
3,650
9,827
0
62,131
L
Rama
vroomL
Rama
1,649
1,462
0
1,455
11,498
3,730
0
3,706
7,792
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
41,453
331
Minions Killed
450
0
Camps Cleared
0
1,344,336
Distance Traveled
1,368,096
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,672
619
84
6
0
320,982
0
W
Aphrodite
7,558
540
77
6
0
264,899
0
L
Erlang Shen
6,542
467
64
5
0
220,325
0
L
Kukulkan
6,815
487
95
7
0
269,572
3
W
Hades
8,856
633
122
9
0
236,267
1
W
Sol
8,234
588
95
7
0
256,121
3
W
Hercules
8,133
581
72
5
0
289,827
0
L
Maui
5,783
413
25
2
0
273,693
2
L
Ne Zha
7,951
568
93
7
0
302,564
4
L
Rama
5,940
424
54
4
0
278,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role