Player Matchup

Eset
Eset
Austich
Eset
Level 97
God Stats
15W - 19L
1,398 SR
Queue Stats
173W - 188L
1,441 Elo+
Solo
Athena
Athena
DeadshotAimBot3
Athena
Level 68
God Stats
10W - 13L
1,503 SR
Queue Stats
15W - 15L
1,485 Elo+
Solo
Ishtar
Ishtar
SwitKyu
Ishtar
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hera
Hera
ZW xXRyukXx
Hera
Level 88
God Stats
2W - 0L
1,533 SR
Queue Stats
50W - 54L
1,477 Elo+
Solo
Merlin
Merlin
hammrtime_
Merlin
Level 62
God Stats
6W - 4L
1,505 SR
Queue Stats
9W - 9L
1,469 Elo+
Solo
Team Averages
Level 70
1,488 SR
1,474 Elo+

VS

Team Averages
Level 63
1,485 SR
1,411 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CaliSuede
Artemis
Level 30
God Stats
7W - 12L
1,495 SR
Queue Stats
88W - 119L
1,335 Elo+
Solo
Merlin
Merlin
Mufasa_72
Merlin
Level 99
God Stats
94W - 111L
1,534 SR
Queue Stats
403W - 423L
1,463 Elo+
Solo
King Arthur
King Arthur
OzVega89
King Arthur
Level 58
God Stats
1W - 4L
1,393 SR
Queue Stats
30W - 40L
1,409 Elo+
Solo
Scylla
Scylla
Yuki__Kumo
Scylla
Level 40
God Stats
8W - 8L
1,505 SR
Queue Stats
64W - 89L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Austich
Eset
13
1 / 3 / 0
8,289
1,036
4,231
7,653
2,512
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 1
7,813
977
2,296
12,211
7,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
SwitKyu
Ishtar
14
0 / 0 / 1
8,266
1,033
3,150
5,291
2,300
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 1
8,199
1,025
1,848
3,419
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
hammrtime_
Merlin
14
1 / 1 / 0
8,484
1,061
3,193
5,859
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

293

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 0 / 2
8,896
1,112
11,714
4,345
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
CaliSuede
Artemis
13
0 / 2 / 3
7,927
991
6,789
5,857
2,425
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Mufasa_72
Merlin
14
2 / 0 / 1
9,254
1,157
6,707
2,215
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OzVega89
King Arthur
13
0 / 0 / 1
7,732
967
1,349
4,309
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Yuki__Kumo
Scylla
13
0 / 0 / 2
8,527
1,066
4,061
153
58
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
4
4
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
2
3
W
Eset
Austich
Eset
1
3
0
0.33
L
Artemis
CaliSuede
Artemis
0
2
3
0.75
W
0
0
1
0.5
L
Merlin
Mufasa_72
Merlin
2
0
1
2.5
L
King Arthur
OzVega89
King Arthur
0
0
1
0.5
W
Ishtar
SwitKyu
Ishtar
0
0
1
0.5
L
Scylla
Yuki__Kumo
Scylla
0
0
2
1
W
0
0
1
0.5
W
Merlin
hammrtime_
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
30,620
34,433
Taken
16,879
15,745
Mitigated
7,594
1,613
Healing
1,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,714
2,836
0
762
4,345
1,683
0
3,331
1,014
0
22,335
W
Eset
Austich
Eset
4,231
127
600
218
7,653
2,512
0
2,106
5,547
19,872
0
L
Artemis
CaliSuede
Artemis
6,789
3,109
71
788
5,857
2,425
0
4,338
1,519
0
14,057
W
2,296
576
0
0
12,211
7,454
0
4,431
7,780
4,461
0
L
Merlin
Mufasa_72
Merlin
6,707
281
0
0
2,215
873
0
1,434
693
38,991
0
L
King Arthur
OzVega89
King Arthur
1,349
50
0
0
4,309
2,555
0
2,496
1,813
0
4,916
W
Ishtar
SwitKyu
Ishtar
3,150
1,792
0
545
5,291
2,300
0
1,234
4,057
0
16,912
L
Scylla
Yuki__Kumo
Scylla
4,061
53
0
0
153
58
0
14
139
24,746
0
W
1,848
103
0
0
3,419
1,145
0
1,033
2,386
23,860
0
W
Merlin
hammrtime_
Merlin
3,193
55
0
250
5,859
2,334
0
1,964
3,895
22,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
42,336
195
Minions Killed
184
7
Camps Cleared
5
842,910
Distance Traveled
682,849
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,896
1,112
24
3
0
192,907
0
W
Eset
8,289
1,036
38
5
0
160,326
4
L
Artemis
7,927
991
15
2
2
86,139
0
W
Athena
7,813
977
13
2
0
138,736
0
L
Merlin
9,254
1,157
80
10
0
155,172
0
L
King Arthur
7,732
967
11
1
0
108,255
0
W
Ishtar
8,266
1,033
38
5
5
158,862
0
L
Scylla
8,527
1,066
54
7
3
140,376
0
W
Hera
8,199
1,025
68
9
0
160,494
0
W
Merlin
8,484
1,061
38
5
2
224,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role