Player Matchup

Cthulhu
Cthulhu
ElianNecron
Cthulhu
Level 127
God Stats
9W - 12L
1,139 SR
Queue Stats
94W - 109L
1,379 Elo+
Solo
Anhur
Anhur
OriginalChrisPT
Anhur
Level 120
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 14L
1,619 Elo+
Solo
Janus
Janus
Quimblites
Janus
Level 135
God Stats
3W - 3L
1,467 SR
Queue Stats
115W - 94L
1,506 Elo+
Party 1
Chang'e
Chang'e
jc_SWEAT313
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,212 Elo+
Solo
Achilles
Achilles
threefirstnamez
Achilles
Level 120
God Stats
4W - 1L
1,924 SR
Queue Stats
105W - 96L
1,505 Elo+
Party 1
Team Averages
Level 113
1,547 SR
1,444 Elo+

VS

Team Averages
Level 110
1,472 SR
1,431 Elo+
Chaac
Chaac
DCx2K
Chaac
Level 120
God Stats
57W - 35L
1,552 SR
Queue Stats
272W - 251L
1,550 Elo+
Solo
Izanami
Izanami
Fran-Play-2003-
Izanami
Level 47
God Stats
11W - 23L
1,216 SR
Queue Stats
206W - 200L
1,316 Elo+
Solo
Cthulhu
Cthulhu
IDFWUkeez
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 96L
1,393 Elo+
Solo
Aphrodite
Aphrodite
itzmaaath
Aphrodite
Level 142
God Stats
25W - 27L
1,593 SR
Queue Stats
359W - 368L
1,493 Elo+
Solo
Bakasura
Bakasura
lochness_basilis
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 204L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElianNecron
Cthulhu
11
1 / 0 / 0
5,890
589
5,420
7,729
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
4 / 0 / 0
5,508
551
3,884
5,422
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
0 / 1 / 1
5,363
536
4,361
4,395
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
jc_SWEAT313
Chang'e
10
1 / 0 / 3
5,186
519
2,486
5,478
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
10
1 / 0 / 0
5,595
560
2,697
6,925
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DCx2K
Chaac
10
0 / 1 / 0
5,444
544
3,824
7,547
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
4,857
486
2,653
6,331
1,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
IDFWUkeez
Cthulhu
6
0 / 2 / 0
4,697
470
3,067
5,355
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
itzmaaath
Aphrodite
10
1 / 0 / 0
5,504
550
3,806
5,435
1,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
4,873
487
1,749
8,025
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
DCx2K
Chaac
0
1
0
0
W
Cthulhu
ElianNecron
Cthulhu
1
0
0
1
L
0
4
0
0
L
Cthulhu
IDFWUkeez
Cthulhu
0
2
0
0
W
4
0
0
4
W
Janus
0
1
1
0.5
L
Aphrodite
itzmaaath
Aphrodite
1
0
0
1
W
Chang'e
jc_SWEAT313
Chang'e
1
0
3
2.5
L
0
1
1
0.5
W
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
15,099
29,949
Taken
32,693
15,457
Mitigated
13,096
10,226
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DCx2K
Chaac
3,824
282
0
2,033
7,547
3,777
0
3,607
3,309
0
37,986
W
Cthulhu
ElianNecron
Cthulhu
5,420
639
0
2,206
7,729
7,685
0
0
7,729
44,598
458
L
2,653
1,482
0
610
6,331
1,589
0
1,503
4,828
0
38,950
L
Cthulhu
IDFWUkeez
Cthulhu
3,067
142
658
1,165
5,355
3,275
0
881
4,366
9,135
0
W
3,884
2,452
220
1,442
5,422
1,673
427
1,944
3,324
0
30,838
W
Janus
4,361
142
60
958
4,395
1,367
0
2,074
2,321
38,463
0
L
Aphrodite
itzmaaath
Aphrodite
3,806
380
330
3,502
5,435
1,817
0
2,524
2,683
37,266
0
W
Chang'e
jc_SWEAT313
Chang'e
2,486
675
1,400
2,529
5,478
1,684
0
1,160
4,176
24,465
0
L
1,749
1,299
0
2,367
8,025
2,638
0
2,134
5,692
0
22,644
W
Achilles
2,697
789
0
1,411
6,925
3,048
0
1,532
5,383
0
47,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
25,375
302
Minions Killed
269
0
Camps Cleared
0
996,458
Distance Traveled
953,449
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,444
544
64
6
0
175,080
0
W
Cthulhu
5,890
589
71
7
0
198,829
0
L
Izanami
4,857
486
68
7
0
173,279
4
L
Cthulhu
4,697
470
19
2
0
159,857
0
W
Anhur
5,508
551
43
4
0
187,268
0
W
Janus
5,363
536
76
8
0
195,278
0
L
Aphrodite
5,504
550
64
6
0
209,258
6
W
Chang'e
5,186
519
43
4
0
196,707
0
L
Bakasura
4,873
487
54
5
0
235,975
0
W
Achilles
5,595
560
69
7
0
218,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role