Player Matchup

Skadi
Skadi
RoadkillFound
Skadi
Level 64
God Stats
3W - 2L
1,524 SR
Queue Stats
10W - 18L
1,395 Elo+
Party 2
Lancelot
Lancelot
Srgt Succulent
Lancelot
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
174W - 186L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Sw_Yugi
Aphrodite
Level 125
God Stats
24W - 9L
1,591 SR
Queue Stats
133W - 126L
1,509 Elo+
Solo
Nike
Nike
West1893
Nike
Level 98
God Stats
16W - 12L
1,631 SR
Queue Stats
388W - 374L
1,512 Elo+
Party 2
Nox
Nox
acevedobrent
Nox
Level 113
God Stats
12W - 6L
1,591 SR
Queue Stats
146W - 133L
1,536 Elo+
Solo
Team Averages
Level 106
1,609 SR
1,489 Elo+

VS

Team Averages
Level 110
1,549 SR
1,544 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Zynsiyme05
Surtr
Level 101
God Stats
9W - 8L
1,551 SR
Queue Stats
100W - 92L
1,461 Elo+
Party 1
Neith
Neith
ccmixcoatl
Neith
Level 157
God Stats
36W - 22L
1,477 SR
Queue Stats
310W - 309L
1,590 Elo+
Solo
Loki
Loki
gravytrain1063
Loki
Level 120
God Stats
15W - 16L
1,468 SR
Queue Stats
86W - 79L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
solris3937
Cthulhu
Level 25
God Stats
3W - 2L
1,750 SR
Queue Stats
15W - 14L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,504
459
7,707
7,949
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
12
5 / 1 / 2
7,822
652
6,893
8,143
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Sw_Yugi
Aphrodite
8
0 / 1 / 1
5,699
475
4,006
11,725
6,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
12
7 / 0 / 3
7,812
651
9,948
8,613
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 2
6,093
508
3,938
8,796
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
7 / 2 / 1
7,505
625
7,016
6,850
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
9
0 / 5 / 0
5,308
442
4,379
11,781
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
1 / 3 / 1
5,319
443
4,255
7,981
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 5
5,790
483
4,846
8,702
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
solris3937
Cthulhu
9
1 / 1 / 2
5,609
467
6,746
9,536
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
9
9
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
7
2
1
3.75
W
1
2
1
0.75
W
Lancelot
5
1
2
6
W
Aphrodite
Sw_Yugi
Aphrodite
0
1
1
0.5
W
Nike
7
0
3
8.5
L
Surtr
0
5
0
0
W
0
5
2
0.2
L
Neith
1
3
1
0.5
L
0
2
5
1.25
L
Cthulhu
solris3937
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
27,242
45,226
Taken
44,850
23,353
Mitigated
21,108
12,408
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,016
1,119
0
1,750
6,850
2,365
0
1,952
4,898
57,723
0
W
7,707
3,331
0
0
7,949
3,267
871
2,992
4,957
0
36,306
W
Lancelot
6,893
2,087
0
375
8,143
2,963
0
1,628
6,515
0
46,594
W
Aphrodite
Sw_Yugi
Aphrodite
4,006
949
2,736
6,197
11,725
6,315
245
3,801
7,924
24,566
0
W
Nike
9,948
938
0
750
8,613
7,390
0
1,226
7,387
1,513
48,267
L
Surtr
4,379
1,348
41
2,793
11,781
5,331
0
392
11,389
187
33,418
W
3,938
227
0
2,350
8,796
3,418
0
4,327
4,469
39,765
0
L
Neith
4,255
2,013
0
1,998
7,981
2,922
0
1,794
6,187
0
26,648
L
4,846
1,390
0
1,814
8,702
3,121
0
2,167
6,535
0
33,543
L
Cthulhu
solris3937
Cthulhu
6,746
1,282
159
3,140
9,536
7,369
0
2,084
7,452
27,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
29,531
316
Minions Killed
271
0
Camps Cleared
0
1,199,863
Distance Traveled
1,198,268
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,505
625
92
8
0
226,693
4
W
Skadi
5,504
459
53
4
0
214,055
0
W
Lancelot
7,822
652
72
6
0
300,430
0
W
Aphrodite
5,699
475
29
2
0
211,657
0
W
Nike
7,812
651
92
8
0
257,941
0
L
Surtr
5,308
442
48
4
0
235,342
0
W
Nox
6,093
508
70
6
0
215,780
0
L
Neith
5,319
443
42
4
0
222,336
0
L
Loki
5,790
483
56
5
0
289,788
0
L
Cthulhu
5,609
467
33
3
0
224,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role