Player Matchup

King Arthur
King Arthur
SlangThatThang94
King Arthur
Level 61
God Stats
0W - 1L
1,272 SR
Queue Stats
11W - 18L
1,250 Elo+
Party 1
Artemis
Artemis
X360Phoenix
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,457 Elo+
Solo
Bacchus
Bacchus
shadowstar21
Bacchus
Level 69
God Stats
7W - 6L
1,511 SR
Queue Stats
28W - 32L
1,317 Elo+
Party 1
Team Averages
Level 72
1,428 SR
1,341 Elo+

VS

Team Averages
Level 76
1,594 SR
1,441 Elo+
Pele
Pele
EpZiloN Chaos
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,512 Elo+
Solo
Poseidon
Poseidon
GetAJobBone
Poseidon
Level 67
God Stats
22W - 22L
1,699 SR
Queue Stats
229W - 250L
1,391 Elo+
Solo
Nike
Nike
Wolf_Blood19
Nike
Level 96
God Stats
19W - 16L
1,583 SR
Queue Stats
35W - 30L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SlangThatThang94
King Arthur
10
1 / 10 / 1
9,346
668
4,262
16,673
14,683
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
X360Phoenix
Artemis
13
0 / 2 / 1
9,158
654
10,263
9,994
3,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
shadowstar21
Bacchus
13
2 / 2 / 2
10,293
735
8,056
17,949
12,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
11,330
809
10,144
11,705
7,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
GetAJobBone
Poseidon
15
9 / 2 / 5
12,274
877
17,980
10,178
4,533
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 13
10,571
755
8,955
13,508
15,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
14
14
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Poseidon
GetAJobBone
Poseidon
9
2
5
5.75
L
King Arthur
SlangThatThang94
King Arthur
1
10
1
0.15
W
1
1
13
7.5
L
Artemis
X360Phoenix
Artemis
0
2
1
0.25
L
Bacchus
shadowstar21
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
37,079
44,616
Taken
35,391
31,180
Mitigated
27,320
7,889
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,144
2,480
0
5,272
11,705
7,784
2,202
3,398
8,307
1,154
50,568
W
Poseidon
GetAJobBone
Poseidon
17,980
3,246
0
3,558
10,178
4,533
76
2,351
7,827
68,198
0
L
King Arthur
SlangThatThang94
King Arthur
4,262
781
0
0
16,673
14,683
0
7,051
9,590
0
11,902
W
8,955
1,195
308
1,159
13,508
15,003
209
3,219
10,226
0
26,700
L
Artemis
X360Phoenix
Artemis
10,263
3,731
0
1,140
9,994
3,650
0
6,222
3,772
0
49,951
L
Bacchus
shadowstar21
Bacchus
8,056
499
539
6,210
17,949
12,847
0
7,261
10,688
22,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
34,175
98
Minions Killed
168
0
Camps Cleared
0
735,691
Distance Traveled
859,098
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,330
809
59
4
0
278,998
2
W
Poseidon
12,274
877
84
6
0
311,965
0
L
King Arthur
9,346
668
10
1
0
218,159
0
W
Nike
10,571
755
25
2
0
268,135
0
L
Artemis
9,158
654
66
5
0
237,722
0
L
Bacchus
10,293
735
22
2
0
279,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role