Player Matchup

Xbalanque
Xbalanque
My4_Suns
Xbalanque
Level 109
God Stats
6W - 6L
1,513 SR
Queue Stats
304W - 301L
1,466 Elo+
Party 3
Persephone
Persephone
NekoAlexa
Persephone
Level 109
God Stats
26W - 17L
1,851 SR
Queue Stats
41W - 36L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Pickup200
Jormungandr
Level 122
God Stats
2W - 0L
1,806 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 3
Serqet
Serqet
Prodigy5853
Serqet
Level 126
God Stats
23W - 20L
1,539 SR
Queue Stats
1,685W - 1,740L
1,494 Elo+
Solo
Zeus
Zeus
cRisTiw0ww
Zeus
Level 83
God Stats
12W - 10L
1,669 SR
Queue Stats
13W - 10L
1,548 Elo+
Party 1
Team Averages
Level 110
1,676 SR
1,536 Elo+

VS

Team Averages
Level 84
1,497 SR
1,415 Elo+
Artio
Artio
AnEvilPenguin
Artio
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 171L
1,392 Elo+
Party 4
Hel
Hel
GlowingHazel
Hel
Level 124
God Stats
72W - 80L
1,471 SR
Queue Stats
311W - 314L
1,538 Elo+
Party 2
Merlin
Merlin
STORYOF-B3
Merlin
Level 88
God Stats
1W - 2L
1,764 SR
Queue Stats
247W - 246L
1,523 Elo+
Party 2
Thanatos
Thanatos
SuperNerdAce
Thanatos
Level 71
God Stats
2W - 4L
1,250 SR
Queue Stats
89W - 82L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TattedLink
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 24L
1,197 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
My4_Suns
Xbalanque
17
2 / 0 / 8
10,909
992
14,408
9,312
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
NekoAlexa
Persephone
17
3 / 1 / 8
12,332
1,121
8,601
8,065
3,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Pickup200
Jormungandr
18
4 / 1 / 9
11,902
1,082
14,190
11,451
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
17
5 / 1 / 7
11,486
1,044
5,673
6,041
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 7
10,558
960
15,203
6,694
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

277

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,117
920
7,942
22,882
28,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 1
9,636
876
1,492
2,444
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
STORYOF-B3
Merlin
16
1 / 2 / 2
10,441
949
7,817
9,919
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SuperNerdAce
Thanatos
15
1 / 3 / 1
10,157
923
4,508
6,746
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TattedLink
Ah Muzen Cab
15
0 / 4 / 3
10,282
935
14,694
19,881
9,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
15
Kills
4
4
Deaths
15
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
1
1
1.5
W
Xbalanque
My4_Suns
Xbalanque
2
0
8
6
W
Persephone
NekoAlexa
Persephone
3
1
8
7
W
Jormungandr
Pickup200
Jormungandr
4
1
9
8.5
W
Serqet
5
1
7
8.5
L
Merlin
STORYOF-B3
Merlin
1
2
2
1
L
Thanatos
SuperNerdAce
Thanatos
1
3
1
0.5
L
Ah Muzen Cab
TattedLink
Ah Muzen Cab
0
4
3
0.38
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
36,453
41,563
Taken
61,872
27,687
Mitigated
46,560
7,720
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,942
494
897
2,911
22,882
28,983
0
8,265
14,190
15,419
0
L
1,492
130
1,725
899
2,444
917
0
1,511
892
7,856
0
W
Xbalanque
My4_Suns
Xbalanque
14,408
8,894
0
1,041
9,312
3,773
0
4,948
4,364
0
36,051
W
Persephone
NekoAlexa
Persephone
8,601
1,041
0
2,768
8,065
3,282
0
2,446
5,616
49,205
0
W
Jormungandr
Pickup200
Jormungandr
14,190
2,230
0
3,438
11,451
14,274
0
3,482
7,969
27,969
1,469
W
Serqet
5,673
1,393
0
473
6,041
3,483
0
2,890
3,151
0
17,493
L
Merlin
STORYOF-B3
Merlin
7,817
99
0
199
9,919
4,094
0
7,639
2,084
32,856
0
L
Thanatos
SuperNerdAce
Thanatos
4,508
708
0
1,815
6,746
3,295
0
3,480
3,047
0
13,446
L
Ah Muzen Cab
TattedLink
Ah Muzen Cab
14,694
9,065
0
1,547
19,881
9,271
0
14,266
4,694
0
41,455
W
15,203
443
0
0
6,694
2,875
0
3,631
3,063
27,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,187
Gold Earned
50,633
281
Minions Killed
191
15
Camps Cleared
3
1,013,081
Distance Traveled
810,180
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,117
920
17
2
0
189,448
0
L
Hel
9,636
876
16
1
1
72,920
0
W
Xbalanque
10,909
992
51
5
7
193,669
1
W
Persephone
12,332
1,121
118
11
4
206,943
0
W
Jormungandr
11,902
1,082
45
4
1
195,681
0
W
Serqet
11,486
1,044
34
3
1
208,715
0
L
Merlin
10,441
949
52
5
1
191,853
0
L
Thanatos
10,157
923
18
2
0
153,735
0
L
Ah Muzen Cab
10,282
935
88
8
1
202,224
0
W
Zeus
10,558
960
33
3
2
208,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role