Player Matchup

Hades
Hades
Cwimzon
Hades
Level 38
God Stats
6W - 3L
1,683 SR
Queue Stats
143W - 132L
1,311 Elo+
Party 1
Ares
Ares
MiddleC
Ares
Level 149
God Stats
8W - 7L
1,299 SR
Queue Stats
116W - 109L
1,421 Elo+
Party 2
Ishtar
Ishtar
RecklesselkceR
Ishtar
Level 20
God Stats
5W - 6L
1,442 SR
Queue Stats
18W - 18L
1,345 Elo+
Party 1
Ravana
Ravana
fats
Ravana
Level 140
God Stats
2W - 0L
1,719 SR
Queue Stats
157W - 161L
1,557 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kakusucm27
Cu Chulainn
Level 63
God Stats
3W - 8L
1,500 SR
Queue Stats
206W - 217L
1,469 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,421 Elo+

VS

Team Averages
Level 97
1,490 SR
1,598 Elo+
Neith
Neith
GalacticWinds
Neith
Level 103
God Stats
20W - 24L
1,397 SR
Queue Stats
157W - 159L
1,501 Elo+
Solo
Bakasura
Bakasura
KatoGrey
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,709 Elo+
Party 4
Lancelot
Lancelot
MundaneMusketeer
Lancelot
Level 61
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 17L
1,542 Elo+
Party 3
Maui
Maui
MyuzeVT
Maui
Level 146
God Stats
1W - 1L
1,781 SR
Queue Stats
8W - 4L
1,782 Elo+
Party 4
Kukulkan
Kukulkan
YouKnowKasperino
Kukulkan
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 31L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cwimzon
Hades
17
5 / 4 / 10
11,465
573
15,125
20,208
11,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
MiddleC
Ares
15
1 / 0 / 10
10,217
511
8,295
14,189
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 3 / 2
9,835
492
5,250
11,748
4,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
fats
Ravana
18
9 / 2 / 7
11,805
590
17,650
10,455
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
kakusucm27
Cu Chulainn
18
5 / 1 / 4
11,733
587
15,845
13,658
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,446
422
8,638
13,657
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KatoGrey
Bakasura
15
2 / 8 / 4
9,532
477
9,991
22,930
9,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 3
8,862
443
5,580
17,582
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
MyuzeVT
Maui
13
2 / 0 / 1
9,196
460
5,105
15,457
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 1
10,449
522
13,988
14,919
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
10
10
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
Cwimzon
Hades
5
4
10
2.5
L
2
6
1
0.42
L
Bakasura
KatoGrey
Bakasura
2
8
4
0.5
W
Ares
MiddleC
Ares
1
0
10
6
L
0
4
3
0.38
L
Maui
MyuzeVT
Maui
2
0
1
2.5
W
4
3
2
1.67
L
4
6
1
0.75
W
Ravana
fats
Ravana
9
2
7
6.25
W
Cu Chulainn
kakusucm27
Cu Chulainn
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,165
Damage
43,302
70,258
Taken
84,545
52,929
Mitigated
54,008
16,012
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cwimzon
Hades
15,125
1,831
220
6,303
20,208
11,923
1,415
9,795
9,913
79,082
0
L
8,638
3,678
92
1,997
13,657
5,915
614
6,238
7,311
0
52,065
L
Bakasura
KatoGrey
Bakasura
9,991
7,093
0
3,156
22,930
9,359
0
3,225
19,468
0
69,207
W
Ares
MiddleC
Ares
8,295
484
0
3,835
14,189
15,415
107
3,812
9,960
30,804
0
L
5,580
805
0
1,757
17,582
13,796
0
2,688
14,154
0
44,050
L
Maui
MyuzeVT
Maui
5,105
943
0
1,956
15,457
17,777
0
4,955
10,224
33,874
0
W
5,250
3,872
0
2,544
11,748
4,862
3,129
2,842
8,571
0
69,227
L
13,988
961
0
500
14,919
7,161
0
6,623
8,136
70,189
0
W
Ravana
fats
Ravana
17,650
6,786
0
1,083
10,455
5,871
0
2,434
7,315
0
118,470
W
Cu Chulainn
kakusucm27
Cu Chulainn
15,845
1,507
0
2,027
13,658
14,858
433
1,630
11,190
617
94,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
46,485
536
Minions Killed
453
0
Camps Cleared
0
1,984,089
Distance Traveled
1,895,766
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,465
573
129
6
0
374,346
2
L
Neith
8,446
422
79
4
0
309,652
3
L
Bakasura
9,532
477
117
6
0
418,200
0
W
Ares
10,217
511
16
1
0
442,166
3
L
Lancelot
8,862
443
91
5
0
391,635
2
L
Maui
9,196
460
42
2
0
408,840
1
W
Ishtar
9,835
492
107
5
0
360,620
0
L
Kukulkan
10,449
522
124
6
0
367,439
0
W
Ravana
11,805
590
149
7
0
409,929
1
W
Cu Chulainn
11,733
587
135
7
0
397,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role