Player Matchup

Thor
Thor
BloodshotCurve
Thor
Level 123
God Stats
2W - 8L
1,440 SR
Queue Stats
133W - 139L
1,499 Elo+
Party 2
Chronos
Chronos
iDragon555
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 173L
1,489 Elo+
Solo
Nike
Nike
ohboyitsjohn
Nike
Level 167
God Stats
2W - 1L
1,701 SR
Queue Stats
183W - 202L
1,510 Elo+
Party 3
Xing Tian
Xing Tian
spartanwarrior4
Xing Tian
Level 119
God Stats
5W - 5L
1,644 SR
Queue Stats
253W - 281L
1,446 Elo+
Party 3
Neith
Neith
xScorchx
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,550 Elo+
Party 2
Team Averages
Level 128
1,557 SR
1,499 Elo+

VS

Team Averages
Level 123
1,476 SR
1,572 Elo+
Bacchus
Bacchus
 
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AIzhar
Nemesis
Level 106
God Stats
2W - 2L
1,158 SR
Queue Stats
102W - 72L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Disastericks
Danzaburou
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,632 Elo+
Party 1
Hades
Hades
Emilef11
Hades
Level 129
God Stats
8W - 3L
1,934 SR
Queue Stats
370W - 336L
1,526 Elo+
Solo
Osiris
Osiris
VoidWaffles
Osiris
Level 155
God Stats
5W - 3L
1,289 SR
Queue Stats
66W - 48L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,150
559
6,191
9,651
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
iDragon555
Chronos
9
0 / 4 / 0
4,929
448
5,123
7,260
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 0
6,162
560
4,774
9,056
7,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
spartanwarrior4
Xing Tian
8
0 / 4 / 1
5,238
476
3,665
11,854
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
xScorchx
Neith
10
0 / 1 / 0
5,663
515
3,354
4,907
1,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 4
6,521
593
4,599
7,847
6,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
AIzhar
Nemesis
11
1 / 1 / 4
6,046
550
4,117
9,831
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Disastericks
Danzaburou
11
2 / 0 / 0
6,709
610
3,173
3,551
1,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Emilef11
Hades
12
5 / 0 / 4
7,174
652
10,049
9,846
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
1 / 0 / 0
6,257
569
5,210
9,941
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
4
5
W
Nemesis
AIzhar
Nemesis
1
1
4
3
L
1
2
0
0.5
W
Danzaburou
Disastericks
Danzaburou
2
0
0
2
W
Hades
Emilef11
Hades
5
0
4
7
W
Osiris
1
0
0
1
L
Chronos
iDragon555
Chronos
0
4
0
0
L
0
1
0
0
L
Xing Tian
spartanwarrior4
Xing Tian
0
4
1
0.13
L
Neith
xScorchx
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
27,148
42,728
Taken
41,016
25,338
Mitigated
27,032
10,399
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,599
806
1,462
2,193
7,847
6,353
0
2,684
5,128
13,796
0
W
Nemesis
AIzhar
Nemesis
4,117
2,292
0
2,040
9,831
3,433
0
1,833
7,998
0
50,831
L
6,191
1,541
0
700
9,651
3,827
0
2,692
6,959
0
58,582
W
Danzaburou
Disastericks
Danzaburou
3,173
1,591
0
2,222
3,551
1,276
0
408
3,143
0
43,163
W
Hades
Emilef11
Hades
10,049
1,225
860
6,246
9,846
4,074
0
3,926
5,920
59,646
0
W
Osiris
5,210
1,746
0
3,765
9,941
11,896
0
0
9,941
0
43,471
L
Chronos
iDragon555
Chronos
5,123
1,562
0
1,088
7,260
2,724
0
5,366
1,894
36,552
0
L
4,774
979
0
4,091
9,056
7,823
0
143
8,083
0
47,058
L
Xing Tian
spartanwarrior4
Xing Tian
3,665
244
63
1,993
11,854
9,344
0
5,837
6,017
17,536
0
L
Neith
xScorchx
Neith
3,354
1,043
0
2,464
4,907
1,620
0
628
4,183
0
42,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
32,707
350
Minions Killed
346
0
Camps Cleared
0
1,094,059
Distance Traveled
1,104,323
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,521
593
12
1
0
232,807
0
W
Nemesis
6,046
550
77
7
0
238,874
0
L
Thor
6,150
559
98
9
0
244,587
1
W
Danzaburou
6,709
610
93
8
0
206,563
4
W
Hades
7,174
652
107
10
0
219,643
0
W
Osiris
6,257
569
57
5
0
206,436
0
L
Chronos
4,929
448
43
4
0
195,443
1
L
Nike
6,162
560
90
8
0
233,874
0
L
Xing Tian
5,238
476
23
2
0
216,996
1
L
Neith
5,663
515
96
9
0
203,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role