Player Matchup

Kukulkan
Kukulkan
LeDespoteUltime
Kukulkan
Level 158
God Stats
4W - 4L
1,605 SR
Queue Stats
322W - 310L
1,424 Elo+
Party 2
Ra
Ra
MaliciousMonkey6
Ra
Level 80
God Stats
11W - 14L
1,377 SR
Queue Stats
166W - 139L
1,441 Elo+
Party 3
Jing Wei
Jing Wei
Sir_Megumin
Jing Wei
Level 25
God Stats
24W - 18L
1,172 SR
Queue Stats
127W - 134L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
dashth1st
Cthulhu
Level 68
God Stats
4W - 4L
1,328 SR
Queue Stats
141W - 130L
1,423 Elo+
Party 3
Pele
Pele
hp123270
Pele
Level 101
God Stats
6W - 2L
1,781 SR
Queue Stats
75W - 70L
1,463 Elo+
Party 3
Team Averages
Level 86
1,453 SR
1,428 Elo+

VS

Team Averages
Level 92
1,565 SR
1,330 Elo+
Achilles
Achilles
BlaowHD
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,080 Elo+
Party 1
Ravana
Ravana
CriBush00
Ravana
Level 124
God Stats
31W - 21L
1,500 SR
Queue Stats
425W - 414L
1,522 Elo+
Solo
Ishtar
Ishtar
Dr-Mezcalina
Ishtar
Level 122
God Stats
61W - 52L
1,553 SR
Queue Stats
816W - 794L
1,424 Elo+
Solo
Khepri
Khepri
Pexta90
Khepri
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
206W - 240L
1,135 Elo+
Party 1
Fenrir
Fenrir
grubenvsb67
Fenrir
Level 113
God Stats
11W - 6L
1,774 SR
Queue Stats
232W - 217L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 0 / 0
8,817
678
5,091
2,478
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
4 / 1 / 0
6,859
528
2,850
5,063
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Sir_Megumin
Jing Wei
11
0 / 0 / 2
6,421
494
1,952
4,635
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dashth1st
Cthulhu
12
4 / 1 / 2
7,212
555
6,173
8,992
7,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
14
2 / 2 / 6
8,072
621
7,346
10,449
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlaowHD
Achilles
10
0 / 6 / 0
5,407
416
846
8,479
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
CriBush00
Ravana
10
1 / 3 / 1
6,113
470
3,697
8,284
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
12
2 / 0 / 0
6,641
511
4,778
4,345
1,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Pexta90
Khepri
9
0 / 3 / 2
5,947
457
1,337
5,166
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
1 / 4 / 1
6,320
486
6,334
12,277
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlaowHD
Achilles
0
6
0
0
L
Ravana
CriBush00
Ravana
1
3
1
0.5
L
Ishtar
2
0
0
2
W
Kukulkan
6
0
0
6
W
4
1
0
4
L
Khepri
Pexta90
Khepri
0
3
2
0.33
W
Jing Wei
Sir_Megumin
Jing Wei
0
0
2
1
W
Cthulhu
dashth1st
Cthulhu
4
1
2
5
L
Fenrir
1
4
1
0.38
W
Pele
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
16,992
31,617
Taken
38,551
15,310
Mitigated
19,911
12,065
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlaowHD
Achilles
846
64
0
829
8,479
5,012
0
3,831
4,648
0
29,707
L
Ravana
CriBush00
Ravana
3,697
1,205
0
1,578
8,284
2,872
0
2,231
6,031
0
37,841
L
Ishtar
4,778
1,633
0
2,040
4,345
1,546
0
314
3,995
0
62,632
W
Kukulkan
5,091
932
0
500
2,478
1,053
135
98
2,273
67,186
0
W
2,850
128
1,516
2,923
5,063
1,843
826
619
4,444
37,397
0
L
Khepri
Pexta90
Khepri
1,337
0
0
550
5,166
4,265
0
1,731
3,177
9,343
0
W
Jing Wei
Sir_Megumin
Jing Wei
1,952
1,740
0
1,614
4,635
1,589
283
616
4,019
0
29,289
W
Cthulhu
dashth1st
Cthulhu
6,173
994
66
3,088
8,992
7,139
70
178
8,324
30,745
0
L
Fenrir
6,334
2,192
0
3,510
12,277
6,216
0
5,715
6,527
172
34,443
W
Pele
7,346
2,860
0
2,358
10,449
3,686
201
266
9,981
0
71,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
30,428
397
Minions Killed
279
0
Camps Cleared
0
1,335,570
Distance Traveled
1,191,441
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,407
416
47
4
0
229,809
0
L
Ravana
6,113
470
54
4
0
245,669
0
L
Ishtar
6,641
511
109
8
0
229,477
0
W
Kukulkan
8,817
678
121
9
0
265,425
4
W
Ra
6,859
528
58
4
0
254,619
0
L
Khepri
5,947
457
16
1
0
234,055
7
W
Jing Wei
6,421
494
59
5
0
268,859
5
W
Cthulhu
7,212
555
52
4
0
264,893
0
L
Fenrir
6,320
486
53
4
0
252,431
2
W
Pele
8,072
621
107
8
0
281,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role