Player Matchup

Lancelot
Lancelot
AnEnragedBagel
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 315L
1,479 Elo+
Party 2
Artemis
Artemis
FoxyGaymer
Artemis
Level 36
God Stats
14W - 7L
1,732 SR
Queue Stats
49W - 30L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Galoumba
Morgan Le Fay
Level 153
God Stats
3W - 4L
1,355 SR
Queue Stats
280W - 356L
1,493 Elo+
Party 2
Bacchus
Bacchus
c00lguy1337
Bacchus
Level 89
God Stats
2W - 6L
1,399 SR
Queue Stats
201W - 283L
1,485 Elo+
Party 2
Izanami
Izanami
danducuara13
Izanami
Level 89
God Stats
5W - 3L
1,583 SR
Queue Stats
27W - 26L
1,474 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,503 Elo+

VS

Team Averages
Level 81
1,670 SR
1,554 Elo+
Hachiman
Hachiman
AaronAteCake
Hachiman
Level 29
God Stats
3W - 0L
1,853 SR
Queue Stats
34W - 19L
1,663 Elo+
Party 1
Atlas
Atlas
MomsOnlyfans
Atlas
Level 88
God Stats
3W - 1L
1,498 SR
Queue Stats
147W - 149L
1,551 Elo+
Solo
Loki
Loki
Panda648
Loki
Level 148
God Stats
43W - 32L
1,565 SR
Queue Stats
141W - 153L
1,499 Elo+
Solo
Yu Huang
Yu Huang
RinneShinkai
Yu Huang
Level 80
God Stats
5W - 0L
1,989 SR
Queue Stats
69W - 59L
1,566 Elo+
Party 1
Shiva
Shiva
Splayer2
Shiva
Level 60
God Stats
7W - 9L
1,446 SR
Queue Stats
178W - 153L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 4 / 2
8,680
511
8,622
16,614
8,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
FoxyGaymer
Artemis
16
1 / 3 / 0
9,684
570
14,865
19,384
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Galoumba
Morgan Le Fay
14
1 / 6 / 1
8,470
498
7,854
10,773
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
c00lguy1337
Bacchus
14
3 / 3 / 1
8,013
471
5,196
15,487
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
danducuara13
Izanami
15
0 / 3 / 2
9,055
533
4,913
10,138
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AaronAteCake
Hachiman
18
6 / 2 / 2
10,584
623
12,834
11,983
5,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 9
8,420
495
9,097
13,849
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
16
6 / 1 / 3
9,634
567
6,993
12,159
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
RinneShinkai
Yu Huang
16
3 / 1 / 4
9,742
573
8,624
9,106
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Splayer2
Shiva
17
1 / 0 / 5
10,160
598
14,243
21,089
16,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
19
19
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AaronAteCake
Hachiman
6
2
2
3.5
L
Lancelot
2
4
2
0.75
L
Artemis
FoxyGaymer
Artemis
1
3
0
0.33
L
Morgan Le Fay
Galoumba
Morgan Le Fay
1
6
1
0.25
W
3
3
9
2.5
W
Loki
6
1
3
7.5
W
Yu Huang
RinneShinkai
Yu Huang
3
1
4
5
W
Shiva
Splayer2
Shiva
1
0
5
3.5
L
Bacchus
c00lguy1337
Bacchus
3
3
1
1.17
L
Izanami
danducuara13
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
51,791
72,396
Taken
68,186
40,037
Mitigated
45,467
24,433
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AaronAteCake
Hachiman
12,834
8,225
0
7,109
11,983
5,626
936
1,130
10,717
0
105,822
L
Lancelot
8,622
2,254
0
7,380
16,614
8,379
0
4,473
12,141
141
77,493
L
Artemis
FoxyGaymer
Artemis
14,865
6,544
0
8,919
19,384
7,797
0
1,123
18,261
0
81,177
L
Morgan Le Fay
Galoumba
Morgan Le Fay
7,854
482
0
746
10,773
4,186
0
5,526
5,247
64,513
0
W
9,097
4,039
0
2,387
13,849
12,090
54
5,647
7,846
23,034
0
W
Loki
6,993
1,509
0
5,163
12,159
7,805
0
1,169
10,990
501
76,178
W
Yu Huang
RinneShinkai
Yu Huang
8,624
1,026
0
750
9,106
3,856
27
4,073
4,900
87,999
0
W
Shiva
Splayer2
Shiva
14,243
2,005
210
5,797
21,089
16,090
385
691
20,351
329
83,753
L
Bacchus
c00lguy1337
Bacchus
5,196
926
311
4,084
15,487
15,738
0
6,681
8,806
21,638
0
L
Izanami
danducuara13
Izanami
4,913
2,808
0
2,993
10,138
3,937
0
841
9,262
0
89,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
48,540
555
Minions Killed
594
0
Camps Cleared
0
1,739,362
Distance Traveled
1,803,193
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,584
623
155
9
0
309,630
4
L
Lancelot
8,680
511
116
7
0
414,661
1
L
Artemis
9,684
570
139
8
0
312,023
5
L
Morgan Le Fay
8,470
498
103
6
0
352,200
4
W
Atlas
8,420
495
15
1
0
361,987
5
W
Loki
9,634
567
113
7
0
414,211
4
W
Yu Huang
9,742
573
175
10
0
337,537
3
W
Shiva
10,160
598
136
8
0
379,828
3
L
Bacchus
8,013
471
28
2
0
344,025
2
L
Izanami
9,055
533
169
10
0
316,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role