Player Matchup

Chaac
Chaac
DxmxLikesUrSis
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
954 Elo+
Party 1
Susano
Susano
SapphireDeluxe
Susano
Level 107
God Stats
2W - 2L
1,406 SR
Queue Stats
35W - 49L
1,273 Elo+
Party 1
Zeus
Zeus
temp-194377
Zeus
Level 138
God Stats
2W - 6L
1,475 SR
Queue Stats
82W - 93L
1,518 Elo+
Party 1
Team Averages
Level 103
1,461 SR
1,249 Elo+

VS

Team Averages
Level 98
1,464 SR
1,431 Elo+
Achilles
Achilles
HerEdw
Achilles
Level 144
God Stats
5W - 3L
1,403 SR
Queue Stats
53W - 60L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
R_slxDiego
Hou Yi
Level 85
God Stats
4W - 2L
1,514 SR
Queue Stats
36W - 35L
1,533 Elo+
Party 2
Vulcan
Vulcan
jacker3222
Vulcan
Level 65
God Stats
1W - 2L
1,476 SR
Queue Stats
10W - 11L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,798
680
3,782
10,762
8,556
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 4
7,345
735
5,469
10,459
3,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 0
8,325
833
10,554
7,828
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HerEdw
Achilles
12
5 / 2 / 9
8,743
874
8,784
13,905
14,428
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
R_slxDiego
Hou Yi
13
5 / 0 / 8
8,819
882
6,571
6,257
2,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
jacker3222
Vulcan
11
4 / 2 / 8
8,371
837
9,770
8,261
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Achilles
HerEdw
Achilles
5
2
9
4.75
W
Hou Yi
R_slxDiego
Hou Yi
5
0
8
9
L
0
6
4
0.33
W
Vulcan
jacker3222
Vulcan
4
2
8
4
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
25,125
29,049
Taken
28,423
15,203
Mitigated
19,904
2,938
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,782
606
0
994
10,762
8,556
0
4,929
5,833
0
16,954
W
Achilles
HerEdw
Achilles
8,784
1,919
0
3,382
13,905
14,428
27
3,515
10,390
0
19,378
W
Hou Yi
R_slxDiego
Hou Yi
6,571
3,048
0
1,228
6,257
2,361
126
2,822
3,383
0
29,504
L
5,469
841
0
694
10,459
3,984
0
2,980
7,410
0
18,123
W
Vulcan
jacker3222
Vulcan
9,770
3,267
0
915
8,261
3,115
49
4,708
3,501
36,839
0
L
10,554
853
0
1,250
7,828
2,663
0
2,156
5,624
40,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,468
Gold Earned
25,933
101
Minions Killed
98
0
Camps Cleared
0
553,612
Distance Traveled
575,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,798
680
23
2
0
184,239
0
W
Achilles
8,743
874
18
2
0
200,930
0
W
Hou Yi
8,819
882
33
3
0
185,250
0
L
Susano
7,345
735
32
3
0
196,071
0
W
Vulcan
8,371
837
47
5
0
189,766
0
L
Zeus
8,325
833
46
5
0
173,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role