Player Matchup

Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Shiroyaki
Bastet
Level 141
God Stats
27W - 18L
1,632 SR
Queue Stats
251W - 208L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iDaaru
Morgan Le Fay
Level 67
God Stats
6W - 2L
1,629 SR
Queue Stats
46W - 37L
1,648 Elo+
Party 1
Anubis
Anubis
jãonordicoloko
Anubis
Level 4
God Stats
9W - 11L
1,230 SR
Queue Stats
13W - 17L
1,257 Elo+
Party 2
Scylla
Scylla
zSklith
Scylla
Level 90
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 140L
1,384 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,480 Elo+

VS

Team Averages
Level 92
1,581 SR
1,435 Elo+
Fenrir
Fenrir
CarolCalca
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
MAISJA
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 96L
1,440 Elo+
Solo
Ix Chel
Ix Chel
MrcL666Noya
Ix Chel
Level 155
God Stats
6W - 12L
1,703 SR
Queue Stats
279W - 336L
1,490 Elo+
Solo
Osiris
Osiris
ShoGunn
Osiris
Level 149
God Stats
1W - 1L
1,699 SR
Queue Stats
35W - 46L
1,473 Elo+
Party 3
Yemoja
Yemoja
gorcceriana
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 0 / 11
9,968
1,108
5,304
4,845
2,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Shiroyaki
Bastet
16
3 / 0 / 14
9,661
1,073
12,272
7,791
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
iDaaru
Morgan Le Fay
16
4 / 1 / 16
10,197
1,133
16,796
7,940
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 12
9,344
1,038
9,004
6,494
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
zSklith
Scylla
16
11 / 1 / 10
11,467
1,274
18,998
4,949
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

324

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CarolCalca
Fenrir
14
0 / 4 / 2
8,323
925
2,212
11,068
3,507
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MAISJA
Nu Wa
15
1 / 4 / 2
9,183
1,020
9,492
11,502
3,542
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ix Chel
MrcL666Noya
Ix Chel
13
0 / 4 / 1
8,287
921
7,035
8,528
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ShoGunn
Osiris
14
2 / 9 / 1
8,900
989
6,450
21,431
13,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
0 / 3 / 1
8,939
993
2,607
14,570
13,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
24
Kills
3
3
Deaths
24
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
11
8.5
L
Fenrir
CarolCalca
Fenrir
0
4
2
0.25
L
Nu Wa
MAISJA
Nu Wa
1
4
2
0.5
L
Ix Chel
MrcL666Noya
Ix Chel
0
4
1
0.13
W
Bastet
Shiroyaki
Bastet
3
0
14
10
L
Osiris
ShoGunn
Osiris
2
9
1
0.28
L
Yemoja
0
3
1
0.17
W
Morgan Le Fay
iDaaru
Morgan Le Fay
4
1
16
12
W
3
1
12
9
W
Scylla
zSklith
Scylla
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,374
Damage
27,796
32,019
Taken
67,099
13,679
Mitigated
36,473
5,110
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,304
2,002
0
911
4,845
2,171
0
3,583
1,262
0
24,757
L
Fenrir
CarolCalca
Fenrir
2,212
111
0
142
11,068
3,507
0
7,450
3,484
0
12,427
L
Nu Wa
MAISJA
Nu Wa
9,492
2,525
0
208
11,502
3,542
0
7,138
4,290
36,492
0
L
Ix Chel
MrcL666Noya
Ix Chel
7,035
231
207
87
8,528
2,799
0
5,854
2,458
22,257
0
W
Bastet
Shiroyaki
Bastet
12,272
3,287
0
2,174
7,791
3,178
0
4,864
2,927
0
24,377
L
Osiris
ShoGunn
Osiris
6,450
2,029
0
0
21,431
13,324
0
14,356
6,760
0
15,728
L
Yemoja
2,607
350
2,440
1,000
14,570
13,301
0
9,285
5,093
9,631
0
W
Morgan Le Fay
iDaaru
Morgan Le Fay
16,796
873
0
790
7,940
3,357
0
4,149
3,767
35,674
0
W
9,004
165
0
856
6,494
3,294
0
3,722
2,672
12,509
0
W
Scylla
zSklith
Scylla
18,998
1,876
0
379
4,949
1,679
0
2,856
2,093
57,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
43,632
215
Minions Killed
147
7
Camps Cleared
6
903,684
Distance Traveled
751,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,968
1,108
48
5
3
187,843
0
L
Fenrir
8,323
925
22
2
2
158,091
0
L
Nu Wa
9,183
1,020
61
7
0
152,841
0
L
Ix Chel
8,287
921
21
2
4
132,025
0
W
Bastet
9,661
1,073
20
2
1
169,854
0
L
Osiris
8,900
989
18
2
0
163,027
0
L
Yemoja
8,939
993
25
3
0
145,651
0
W
Morgan Le Fay
10,197
1,133
40
4
2
195,116
0
W
Anubis
9,344
1,038
7
1
0
174,500
0
W
Scylla
11,467
1,274
100
11
1
176,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role