Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AppychA
Sun Wukong
Level 170
God Stats
5W - 6L
1,701 SR
Queue Stats
61W - 47L
1,572 Elo+
Party 1
Artemis
Artemis
ClipEditado
Artemis
Level 159
God Stats
5W - 3L
1,838 SR
Queue Stats
46W - 32L
1,616 Elo+
Party 1
Merlin
Merlin
Lord_Malf
Merlin
Level 84
God Stats
0W - 3L
1,302 SR
Queue Stats
65W - 75L
1,446 Elo+
Solo
Team Averages
Level 122
1,568 SR
1,527 Elo+

VS

Team Averages
Level 129
1,485 SR
1,485 Elo+
Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
O VINGADOR 545
Hou Yi
Level 128
God Stats
10W - 9L
1,630 SR
Queue Stats
401W - 378L
1,500 Elo+
Solo
Discordia
Discordia
SrKilgrave
Discordia
Level 126
God Stats
33W - 35L
1,493 SR
Queue Stats
460W - 445L
1,484 Elo+
Solo
King Arthur
King Arthur
srBolseiroo
King Arthur
Level 137
God Stats
6W - 9L
1,299 SR
Queue Stats
443W - 434L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 1 / 0
4,047
675
1,441
4,179
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
 
Nemesis
6
0 / 1 / 0
3,653
609
1,906
5,861
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
AppychA
Sun Wukong
2
0 / 1 / 0
2,825
471
0
1,163
466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
ClipEditado
Artemis
6
0 / 0 / 1
3,707
618
2,321
2,579
869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Lord_Malf
Merlin
6
0 / 1 / 0
3,684
614
765
3,268
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 1
4,314
719
2,084
4,374
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
 
Janus
8
1 / 0 / 0
4,139
690
1,280
2,337
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,432
572
1,031
2,825
705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
SrKilgrave
Discordia
8
1 / 0 / 0
4,165
694
2,558
2,186
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
srBolseiroo
King Arthur
8
1 / 0 / 0
4,504
751
1,534
2,280
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
L
Nemesis
 
Nemesis
0
1
0
0
W
Atlas
 
Atlas
1
0
1
1.5
W
Janus
 
Janus
1
0
0
1
L
Sun Wukong
AppychA
Sun Wukong
0
1
0
0
L
Artemis
ClipEditado
Artemis
0
0
1
0.5
L
Merlin
Lord_Malf
Merlin
0
1
0
0
W
0
1
0
0
W
Discordia
SrKilgrave
Discordia
1
0
0
1
W
King Arthur
srBolseiroo
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,433
Damage
8,487
17,050
Taken
14,002
6,523
Mitigated
4,899
5,115
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,441
649
250
1,953
4,179
2,535
0
1,174
3,005
0
7,456
L
Nemesis
 
Nemesis
1,906
719
0
927
5,861
1,634
0
937
4,804
0
20,431
W
Atlas
 
Atlas
2,084
723
0
1,883
4,374
2,115
0
56
4,268
14,856
0
W
Janus
 
Janus
1,280
420
0
1,862
2,337
589
0
371
1,966
26,888
0
L
Sun Wukong
AppychA
Sun Wukong
0
0
0
43
1,163
466
0
569
594
0
1,817
L
Artemis
ClipEditado
Artemis
2,321
1,544
0
1,327
2,579
869
0
778
1,801
0
22,208
L
Merlin
Lord_Malf
Merlin
765
0
0
615
3,268
1,019
0
2,130
872
19,072
0
W
1,031
842
0
1,181
2,825
705
0
0
2,825
0
14,840
W
Discordia
SrKilgrave
Discordia
2,558
221
0
750
2,186
581
0
394
1,792
24,824
0
W
King Arthur
srBolseiroo
King Arthur
1,534
220
0
447
2,280
909
0
49
2,231
0
29,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,916
Gold Earned
20,554
141
Minions Killed
206
0
Camps Cleared
0
515,352
Distance Traveled
624,142
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,047
675
16
3
0
130,633
0
L
Nemesis
3,653
609
36
6
0
150,707
0
W
Atlas
4,314
719
10
2
0
123,774
0
W
Janus
4,139
690
55
9
0
143,133
2
L
Sun Wukong
2,825
471
6
1
0
14,286
0
L
Artemis
3,707
618
45
8
0
110,950
0
L
Merlin
3,684
614
38
6
0
108,776
1
W
Hou Yi
3,432
572
33
6
0
105,257
0
W
Discordia
4,165
694
54
9
0
127,061
1
W
King Arthur
4,504
751
54
9
0
124,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role