Player Matchup

Fenrir
Fenrir
DEJA_VUx5
Fenrir
Level 105
God Stats
5W - 2L
1,683 SR
Queue Stats
35W - 26L
1,480 Elo+
Party 1
Mulan
Mulan
LDAK Wiener
Mulan
Level 37
God Stats
42W - 36L
1,412 SR
Queue Stats
70W - 72L
1,340 Elo+
Solo
Mercury
Mercury
lazzarifamily
Mercury
Level 25
God Stats
1W - 3L
1,449 SR
Queue Stats
9W - 10L
1,297 Elo+
Party 1
Team Averages
Level 56
1,514 SR
1,372 Elo+

VS

Team Averages
Level 94
1,524 SR
1,397 Elo+
Anubis
Anubis
Real_Vicking12
Anubis
Level 62
God Stats
91W - 73L
1,599 SR
Queue Stats
863W - 841L
1,398 Elo+
Solo
Chaac
Chaac
STEALTH16
Chaac
Level 115
God Stats
18W - 20L
1,521 SR
Queue Stats
56W - 64L
1,394 Elo+
Solo
Danzaburou
Danzaburou
xoxopaulinexox
Danzaburou
Level 104
God Stats
5W - 5L
1,453 SR
Queue Stats
92W - 95L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEJA_VUx5
Fenrir
14
4 / 4 / 1
10,653
761
7,566
16,840
9,506
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 8 / 3
10,497
750
6,830
20,076
20,973
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mercury
10
0 / 11 / 4
9,010
644
6,319
16,078
4,929
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 5
14,287
1,021
21,228
15,065
7,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
STEALTH16
Chaac
15
5 / 2 / 14
12,013
858
13,347
13,609
14,105
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
xoxopaulinexox
Danzaburou
13
2 / 2 / 13
11,021
787
6,710
8,547
3,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
23
23
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DEJA_VUx5
Fenrir
4
4
1
1.13
L
2
8
3
0.44
W
16
3
5
6.17
W
Chaac
STEALTH16
Chaac
5
2
14
6
L
Mercury
0
11
4
0.18
W
Danzaburou
xoxopaulinexox
Danzaburou
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
41,285
52,994
Taken
37,221
35,408
Mitigated
24,830
4,198
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DEJA_VUx5
Fenrir
7,566
1,923
0
2,352
16,840
9,506
0
6,961
9,694
0
26,530
L
6,830
804
115
1,731
20,076
20,973
0
7,605
11,966
3,351
24,089
W
21,228
844
0
6,160
15,065
7,402
751
813
14,120
74,097
0
W
Chaac
STEALTH16
Chaac
13,347
1,158
216
3,045
13,609
14,105
248
484
12,933
0
41,148
L
Mercury
6,319
2,675
0
0
16,078
4,929
0
6,956
9,066
0
23,350
W
Danzaburou
xoxopaulinexox
Danzaburou
6,710
3,223
0
1,914
8,547
3,323
1,761
793
7,754
0
35,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
37,321
80
Minions Killed
170
0
Camps Cleared
0
756,307
Distance Traveled
751,365
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,653
761
21
2
0
274,439
0
L
Mulan
10,497
750
31
2
0
245,992
0
W
Anubis
14,287
1,021
83
6
0
221,716
0
W
Chaac
12,013
858
38
3
0
255,110
0
L
Mercury
9,010
644
28
2
0
235,876
0
W
Danzaburou
11,021
787
49
4
0
274,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role