Player Matchup

King Arthur
King Arthur
Mandingo4Gramps
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RMX_
Morgan Le Fay
Level 47
God Stats
3W - 3L
1,337 SR
Queue Stats
36W - 33L
1,501 Elo+
Party 1
Serqet
Serqet
mikehoxhardferyu
Serqet
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,534 Elo+
Party 1
Team Averages
Level 24
1,446 SR
1,528 Elo+

VS

Team Averages
Level 80
1,347 SR
1,497 Elo+
Bellona
Bellona
Chowde
Bellona
Level 145
God Stats
0W - 1L
1,328 SR
Queue Stats
10W - 6L
1,652 Elo+
Party 2
Thanatos
Thanatos
Cristiano102277
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TH3Rizler
Baron Samedi
Level 93
God Stats
2W - 2L
1,212 SR
Queue Stats
161W - 173L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mandingo4Gramps
King Arthur
12
8 / 3 / 11
9,993
908
10,538
12,695
11,316
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
RMX_
Morgan Le Fay
14
10 / 0 / 11
10,581
962
14,142
8,588
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 3 / 7
9,164
833
7,549
9,410
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chowde
Bellona
10
2 / 7 / 2
8,124
739
8,020
16,714
12,181
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
9
1 / 10 / 1
7,319
665
2,578
13,334
4,904
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TH3Rizler
Baron Samedi
11
3 / 6 / 3
8,805
800
8,982
10,679
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
6
6
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chowde
Bellona
2
7
2
0.43
L
Thanatos
1
10
1
0.15
W
King Arthur
Mandingo4Gramps
King Arthur
8
3
11
4.5
W
Morgan Le Fay
RMX_
Morgan Le Fay
10
0
11
15.5
L
Baron Samedi
TH3Rizler
Baron Samedi
3
6
3
0.75
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
19,580
30,693
Taken
40,727
19,856
Mitigated
21,975
4,913
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chowde
Bellona
8,020
2,490
0
530
16,714
12,181
0
6,384
9,890
0
27,991
L
Thanatos
2,578
1,293
0
1,704
13,334
4,904
0
4,972
8,145
0
11,009
W
King Arthur
Mandingo4Gramps
King Arthur
10,538
1,674
0
1,085
12,695
11,316
35
4,730
7,965
2,190
21,471
W
Morgan Le Fay
RMX_
Morgan Le Fay
14,142
1,275
0
2,828
8,588
3,824
195
2,506
6,050
45,951
0
L
Baron Samedi
TH3Rizler
Baron Samedi
8,982
459
1,141
2,359
10,679
4,890
66
4,278
6,326
28,479
0
W
7,549
1,642
0
1,000
9,410
4,716
0
2,677
6,718
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
24,248
113
Minions Killed
81
0
Camps Cleared
0
630,552
Distance Traveled
508,869
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,124
739
33
3
0
184,199
0
L
Thanatos
7,319
665
14
1
0
172,579
0
W
King Arthur
9,993
908
24
2
0
193,141
0
W
Morgan Le Fay
10,581
962
53
5
0
222,233
0
L
Baron Samedi
8,805
800
34
3
0
152,091
0
W
Serqet
9,164
833
36
3
0
215,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role