Player Matchup

Kali
Kali
Comer100ArrozPT
Kali
Level 29
God Stats
6W - 0L
1,824 SR
Queue Stats
50W - 47L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
Level 62
God Stats
3W - 3L
1,126 SR
Queue Stats
209W - 207L
1,341 Elo+
Solo
King Arthur
King Arthur
Jslothking
King Arthur
Level 88
God Stats
11W - 11L
1,757 SR
Queue Stats
531W - 506L
1,443 Elo+
Solo
Janus
Janus
PowerGamer25PTB
Janus
Level 67
God Stats
4W - 4L
1,731 SR
Queue Stats
156W - 143L
1,470 Elo+
Party 2
Ymir
Ymir
TomaUmBife
Ymir
Level 35
God Stats
7W - 5L
1,874 SR
Queue Stats
88W - 100L
1,416 Elo+
Party 2
Team Averages
Level 56
1,662 SR
1,423 Elo+

VS

Team Averages
Level 44
1,476 SR
1,417 Elo+
Kukulkan
Kukulkan
Shawnyman31
Kukulkan
Level 28
God Stats
2W - 2L
1,441 SR
Queue Stats
126W - 143L
1,359 Elo+
Party 1
Atlas
Atlas
TTVSCAR6811
Atlas
Level 64
God Stats
8W - 3L
1,738 SR
Queue Stats
282W - 249L
1,409 Elo+
Solo
Izanami
Izanami
guru65BCN
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,729 Elo+
Solo
Ne Zha
Ne Zha
legendkip
Ne Zha
Level 26
God Stats
11W - 10L
1,382 SR
Queue Stats
106W - 142L
1,299 Elo+
Party 1
Guan Yu
Guan Yu
y0URpE0PIe
Guan Yu
Level 42
God Stats
0W - 2L
1,321 SR
Queue Stats
134W - 187L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,208
515
4,914
11,844
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
12
4 / 1 / 5
7,400
529
8,591
10,858
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Jslothking
King Arthur
13
4 / 1 / 3
8,297
593
6,198
12,518
11,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 1 / 2
8,302
593
8,543
7,614
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
7,179
513
5,690
12,686
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shawnyman31
Kukulkan
12
0 / 2 / 1
6,875
491
5,620
6,656
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 1
6,079
434
7,427
14,104
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
guru65BCN
Izanami
9
1 / 3 / 3
6,015
430
7,172
9,261
3,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
legendkip
Ne Zha
11
1 / 3 / 1
6,332
452
6,447
12,167
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
y0URpE0PIe
Guan Yu
11
2 / 4 / 0
6,489
464
4,066
12,740
9,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
6
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
4
1
5
6.5
W
King Arthur
Jslothking
King Arthur
4
1
3
5.5
W
5
1
2
6
L
Kukulkan
Shawnyman31
Kukulkan
0
2
1
0.25
L
1
4
1
0.38
W
1
1
5
3.5
L
Izanami
guru65BCN
Izanami
1
3
3
0.83
L
Ne Zha
legendkip
Ne Zha
1
3
1
0.5
L
Guan Yu
y0URpE0PIe
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
30,732
55,520
Taken
54,928
34,466
Mitigated
30,809
9,973
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,914
2,539
0
2,061
11,844
4,597
0
2,170
9,582
0
48,560
W
Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
8,591
3,869
0
2,844
10,858
4,081
234
2,394
8,412
0
52,879
W
King Arthur
Jslothking
King Arthur
6,198
126
0
1,127
12,518
11,284
87
2,008
10,510
606
52,674
W
8,543
668
0
500
7,614
2,617
965
2,889
4,637
61,039
0
L
Kukulkan
Shawnyman31
Kukulkan
5,620
483
0
500
6,656
2,788
0
2,110
4,284
55,369
0
L
7,427
2,849
0
3,923
14,104
10,391
0
3,907
10,121
17,835
0
W
5,690
1,410
0
3,441
12,686
11,887
20
3,815
8,871
21,235
0
L
Izanami
guru65BCN
Izanami
7,172
4,573
0
1,491
9,261
3,037
0
3,987
5,114
0
29,748
L
Ne Zha
legendkip
Ne Zha
6,447
1,600
0
1,073
12,167
4,716
0
2,939
9,010
0
42,325
L
Guan Yu
y0URpE0PIe
Guan Yu
4,066
903
222
1,867
12,740
9,877
0
1,108
11,586
0
40,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
31,790
365
Minions Killed
272
0
Camps Cleared
0
1,450,922
Distance Traveled
1,442,601
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,208
515
74
5
0
352,243
0
W
Ah Muzen Cab
7,400
529
77
6
0
258,543
0
W
King Arthur
8,297
593
70
5
0
277,350
1
W
Janus
8,302
593
120
9
0
277,450
0
L
Kukulkan
6,875
491
100
7
0
281,928
5
L
Atlas
6,079
434
13
1
0
279,036
5
W
Ymir
7,179
513
24
2
0
285,336
0
L
Izanami
6,015
430
50
4
0
293,070
0
L
Ne Zha
6,332
452
56
4
0
305,944
0
L
Guan Yu
6,489
464
53
4
0
282,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role