Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AleMirkoMeana
Ah Muzen Cab
Level 86
God Stats
11W - 4L
1,763 SR
Queue Stats
218W - 186L
1,499 Elo+
Party 2
Bakasura
Bakasura
MooseeNation
Bakasura
Level 79
God Stats
15W - 9L
1,639 SR
Queue Stats
135W - 121L
1,493 Elo+
Party 1
Mulan
Mulan
Vaulros
Mulan
Level 156
God Stats
6W - 1L
1,847 SR
Queue Stats
239W - 232L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
contraryplate
Nu Wa
Level 33
God Stats
6W - 5L
1,314 SR
Queue Stats
58W - 47L
1,211 Elo+
Solo
Nox
Nox
ramaCEH4life
Nox
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,501 Elo+
Party 2
Team Averages
Level 74
1,613 SR
1,446 Elo+

VS

Team Averages
Level 63
1,489 SR
1,455 Elo+
Cthulhu
Cthulhu
Calamidad23
Cthulhu
Level 29
God Stats
0W - 1L
1,328 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 3
Loki
Loki
IndustriousPie
Loki
Level 108
God Stats
4W - 5L
1,411 SR
Queue Stats
47W - 32L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rinsewash
Morgan Le Fay
Level 43
God Stats
3W - 4L
1,543 SR
Queue Stats
61W - 65L
1,412 Elo+
Solo
Surtr
Surtr
player8529465
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 115L
1,443 Elo+
Solo
Izanami
Izanami
skinffa
Izanami
Level 68
God Stats
0W - 1L
1,663 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AleMirkoMeana
Ah Muzen Cab
12
3 / 4 / 4
7,628
545
5,223
10,315
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
MooseeNation
Bakasura
15
10 / 0 / 2
9,327
666
8,568
12,429
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Vaulros
Mulan
14
3 / 0 / 5
9,011
644
7,467
12,890
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 3
9,234
660
6,607
7,388
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 12
7,390
528
5,062
6,972
4,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calamidad23
Cthulhu
8
1 / 6 / 1
6,242
446
4,203
13,825
9,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 1
8,031
574
6,657
11,527
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Rinsewash
Morgan Le Fay
13
2 / 2 / 0
7,520
537
9,004
9,087
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
5,355
383
2,175
4,916
2,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
skinffa
Izanami
7
0 / 5 / 1
5,656
404
5,851
9,085
2,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
6
6
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AleMirkoMeana
Ah Muzen Cab
3
4
4
1.25
L
Cthulhu
Calamidad23
Cthulhu
1
6
1
0.25
L
3
3
1
1.17
W
Bakasura
MooseeNation
Bakasura
10
0
2
11
L
Morgan Le Fay
Rinsewash
Morgan Le Fay
2
2
0
1
W
Mulan
Vaulros
Mulan
3
0
5
5.5
W
3
2
3
2.25
L
0
3
0
0
W
0
0
12
6
L
Izanami
skinffa
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
27,890
49,994
Taken
48,440
26,005
Mitigated
22,152
11,360
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AleMirkoMeana
Ah Muzen Cab
5,223
2,016
0
347
10,315
3,556
567
1,389
8,926
0
43,214
L
Cthulhu
Calamidad23
Cthulhu
4,203
415
1,191
1,294
13,825
9,225
123
2,734
9,969
20,826
462
L
6,657
2,012
0
375
11,527
4,139
0
3,041
8,446
0
74,291
W
Bakasura
MooseeNation
Bakasura
8,568
6,262
0
3,142
12,429
5,813
816
2,713
9,716
0
55,714
L
Morgan Le Fay
Rinsewash
Morgan Le Fay
9,004
381
0
922
9,087
3,875
0
3,953
5,134
71,027
0
W
Mulan
Vaulros
Mulan
7,467
700
0
4,922
12,890
8,719
304
1,659
11,151
0
62,645
W
6,607
2,068
0
893
7,388
3,005
1,609
5,231
2,157
77,767
0
L
2,175
1,164
0
1,258
4,916
2,405
0
258
4,558
62
13,819
W
5,062
833
290
1,766
6,972
4,912
577
2,881
4,091
18,797
0
L
Izanami
skinffa
Izanami
5,851
4,607
177
1,244
9,085
2,508
662
1,690
6,946
0
31,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
32,804
425
Minions Killed
325
0
Camps Cleared
0
1,437,833
Distance Traveled
1,080,270
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,628
545
64
5
0
260,178
0
L
Cthulhu
6,242
446
30
2
0
218,538
3
L
Loki
8,031
574
117
8
0
319,278
1
W
Bakasura
9,327
666
111
8
0
340,825
0
L
Morgan Le Fay
7,520
537
109
8
0
263,013
0
W
Mulan
9,011
644
90
6
0
279,875
0
W
Nu Wa
9,234
660
134
10
0
281,200
6
L
Surtr
5,355
383
18
1
0
87,798
0
W
Nox
7,390
528
26
2
0
275,755
4
L
Izanami
5,656
404
51
4
0
191,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role