Player Matchup

Atlas
Atlas
Diamond V
HOTSENEY
Atlas
Diamond V
Level 168
God Stats
0W - 1L
1,300 SR
Queue Stats
279W - 270L
2,022 MMR
Solo
Set
Set
Diamond I
Loydenton
Set
Diamond I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 122L
2,125 MMR
Party 2
Fenrir
Fenrir
Diamond I
Swampalite
Fenrir
Diamond I
Level 146
God Stats
4W - 2L
1,839 SR
Queue Stats
152W - 124L
2,064 MMR
Party 2
Chang'e
Chang'e
Diamond II
Thirtiethh
Chang'e
Diamond II
Level 167
God Stats
16W - 13L
1,598 SR
Queue Stats
336W - 325L
2,045 MMR
Solo
Martichoras
Martichoras
Diamond IV
haward4
Martichoras
Diamond IV
Level 171
God Stats
0W - 2L
1,727 SR
Queue Stats
59W - 48L
2,018 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,593 SR
2,055 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,780 SR
2,099 MMR
Ares
Ares
Diamond IV
HairySovietBear
Ares
Diamond IV
Level 186
God Stats
51W - 37L
1,721 SR
Queue Stats
1,359W - 1,344L
2,008 MMR
Solo
Camazotz
Camazotz
Diamond IV
Healbulance
Camazotz
Diamond IV
Level 209
God Stats
5W - 0L
1,785 SR
Queue Stats
329W - 306L
2,042 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
PriBANteRoot
Morgan Le Fay
Diamond I
Level 89
God Stats
2W - 1L
1,800 SR
Queue Stats
49W - 29L
2,383 MMR
Solo
Ravana
Ravana
Diamond III
oldmanshmity
Ravana
Diamond III
Level 146
God Stats
41W - 23L
1,697 SR
Queue Stats
152W - 130L
2,001 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
ºHAPPYIDIOTº
Heimdallr
Diamond III
Level 149
God Stats
5W - 1L
1,898 SR
Queue Stats
235W - 213L
2,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HOTSENEY
Atlas
10
0 / 5 / 1
7,082
417
4,744
15,835
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 2
8,301
488
3,660
15,495
6,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Swampalite
Fenrir
13
1 / 6 / 2
8,463
498
7,697
18,961
12,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Thirtiethh
Chang'e
14
2 / 7 / 3
8,572
504
8,107
15,101
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
haward4
Martichoras
14
1 / 4 / 0
8,455
497
6,398
13,791
5,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Ao KuangThorSusanoSerqet

VS

Bans
AphroditeVamanaSun WukongHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,242
544
9,124
14,816
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Camazotz
Healbulance
Camazotz
17
6 / 0 / 5
10,481
617
9,353
18,367
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
PriBANteRoot
Morgan Le Fay
17
8 / 2 / 8
10,851
638
13,270
9,393
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
6 / 2 / 9
10,780
634
15,123
8,592
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ºHAPPYIDIOTº
Heimdallr
16
3 / 1 / 7
9,949
585
11,272
9,048
4,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
26
27
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
HOTSENEY
Atlas
0
5
1
0.1
W
3
1
11
8.5
W
Camazotz
Healbulance
Camazotz
6
0
5
8.5
L
2
5
2
0.6
W
Morgan Le Fay
PriBANteRoot
Morgan Le Fay
8
2
8
6
L
Fenrir
Swampalite
Fenrir
1
6
2
0.33
L
Chang'e
Thirtiethh
Chang'e
2
7
3
0.5
L
Martichoras
haward4
Martichoras
1
4
0
0.25
W
Ravana
6
2
9
5.25
W
Heimdallr
ºHAPPYIDIOTº
Heimdallr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
58,142
79,183
Taken
60,216
42,504
Mitigated
38,924
16,420
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
HOTSENEY
Atlas
4,744
2,014
0
2,486
15,835
11,787
0
8,882
6,692
20,275
0
W
9,124
890
0
2,693
14,816
14,437
321
4,154
10,536
37,092
0
W
Camazotz
Healbulance
Camazotz
9,353
3,371
0
9,338
18,367
8,208
0
2,309
15,886
0
98,494
L
3,660
1,748
0
967
15,495
6,702
405
3,377
11,977
0
53,631
W
Morgan Le Fay
PriBANteRoot
Morgan Le Fay
13,270
750
0
1,455
9,393
4,224
1,833
3,759
5,442
94,394
0
L
Fenrir
Swampalite
Fenrir
7,697
3,802
0
3,844
18,961
12,849
200
4,035
14,060
0
49,039
L
Chang'e
Thirtiethh
Chang'e
8,107
176
2,038
3,775
15,101
5,309
0
3,922
10,856
62,910
0
L
Martichoras
haward4
Martichoras
6,398
2,108
0
3,310
13,791
5,857
0
1,605
12,122
0
74,425
W
Ravana
15,123
4,458
0
1,647
8,592
7,362
396
1,188
7,342
0
73,168
W
Heimdallr
ºHAPPYIDIOTº
Heimdallr
11,272
6,483
0
4,259
9,048
4,693
1,221
2,512
6,514
0
84,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
51,303
446
Minions Killed
557
0
Camps Cleared
0
1,734,734
Distance Traveled
1,715,742
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,082
417
35
2
0
336,062
3
W
Ares
9,242
544
31
2
0
346,314
6
W
Camazotz
10,481
617
133
8
0
399,929
0
L
Set
8,301
488
81
5
0
362,043
2
W
Morgan Le Fay
10,851
638
158
9
0
333,303
3
L
Fenrir
8,463
498
80
5
0
341,026
0
L
Chang'e
8,572
504
127
7
0
340,259
0
L
Martichoras
8,455
497
123
7
0
355,344
5
W
Ravana
10,780
634
107
6
0
330,720
0
W
Heimdallr
9,949
585
128
8
0
305,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role