Player Matchup

Neith
Neith
Okmandu93
Neith
Level 7
God Stats
1W - 3L
1,142 SR
Queue Stats
1W - 4L
1,379 Elo+
Party 2
Mercury
Mercury
Slammerr
Mercury
Level 18
God Stats
17W - 13L
1,525 SR
Queue Stats
69W - 62L
1,507 Elo+
Party 2
Lancelot
Lancelot
ZedouScS
Lancelot
Level 34
God Stats
20W - 27L
1,335 SR
Queue Stats
148W - 137L
1,401 Elo+
Party 2
Team Averages
Level 20
1,334 SR
1,429 Elo+

VS

Team Averages
Level 137
1,439 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Zargreus
Ix Chel
Level 153
God Stats
3W - 6L
1,317 SR
Queue Stats
58W - 48L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Okmandu93
Neith
12
1 / 7 / 1
9,797
653
10,842
15,096
5,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Slammerr
Mercury
13
1 / 3 / 2
10,003
667
5,195
13,031
4,993
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
ZedouScS
Lancelot
15
3 / 6 / 2
11,195
746
6,489
19,061
8,592
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 4 / 6
12,848
857
20,508
16,385
7,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
 
Sun Wukong
15
4 / 0 / 11
12,187
812
7,207
12,670
14,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zargreus
Ix Chel
15
4 / 1 / 11
12,860
857
11,059
10,770
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
16
16
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
4
6
2.75
W
Sun Wukong
 
Sun Wukong
4
0
11
9.5
L
Neith
Okmandu93
Neith
1
7
1
0.21
L
Mercury
Slammerr
Mercury
1
3
2
0.67
W
Ix Chel
Zargreus
Ix Chel
4
1
11
9.5
L
Lancelot
ZedouScS
Lancelot
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
38,774
47,188
Taken
39,825
19,371
Mitigated
26,541
5,313
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,508
10,755
0
2,994
16,385
7,145
1,922
21
16,364
0
56,512
W
Sun Wukong
 
Sun Wukong
7,207
947
0
2,283
12,670
14,736
46
143
12,527
0
34,762
L
Neith
Okmandu93
Neith
10,842
5,111
0
1,629
15,096
5,786
0
2,867
12,229
0
34,124
L
Mercury
Slammerr
Mercury
5,195
1,626
0
1,487
13,031
4,993
0
3,770
9,261
0
31,449
W
Ix Chel
Zargreus
Ix Chel
11,059
582
1,752
4,100
10,770
4,660
968
328
10,442
48,008
0
L
Lancelot
ZedouScS
Lancelot
6,489
899
0
2,197
19,061
8,592
0
4,860
14,201
0
59,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
37,895
133
Minions Killed
149
0
Camps Cleared
0
884,009
Distance Traveled
902,328
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,848
857
53
4
0
266,881
0
W
Sun Wukong
12,187
812
39
3
0
346,005
0
L
Neith
9,797
653
30
2
0
241,538
0
L
Mercury
10,003
667
39
3
0
340,830
1
W
Ix Chel
12,860
857
57
4
0
289,442
0
L
Lancelot
11,195
746
64
4
0
301,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role