Player Matchup

Shiva
Shiva
EvilestSnow3
Shiva
Level 110
God Stats
42W - 20L
1,784 SR
Queue Stats
1,107W - 1,030L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ivanesc1
Morgan Le Fay
Level 64
God Stats
1W - 5L
1,128 SR
Queue Stats
53W - 43L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Shadow21259
Cthulhu
Level 144
God Stats
3W - 0L
1,536 SR
Queue Stats
23W - 12L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
TeraxTheTamer
Tsukuyomi
Level 120
God Stats
1W - 0L
1,825 SR
Queue Stats
33W - 26L
1,442 Elo+
Solo
Charybdis
Charybdis
luuwee
Charybdis
Level 100
God Stats
7W - 11L
1,274 SR
Queue Stats
206W - 180L
1,517 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,501 Elo+

VS

Team Averages
Level 103
1,556 SR
1,506 Elo+
Danzaburou
Danzaburou
GoodBoi21
Danzaburou
Level 79
God Stats
1W - 2L
1,621 SR
Queue Stats
106W - 89L
1,589 Elo+
Solo
Ix Chel
Ix Chel
KidxPluto
Ix Chel
Level 49
God Stats
40W - 37L
1,548 SR
Queue Stats
135W - 145L
1,477 Elo+
Solo
Serqet
Serqet
Quarion45
Serqet
Level 133
God Stats
1W - 4L
1,456 SR
Queue Stats
154W - 160L
1,478 Elo+
Solo
Kali
Kali
Stratt05
Kali
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
564W - 584L
1,528 Elo+
Solo
Hades
Hades
iBloozy
Hades
Level 147
God Stats
4W - 8L
1,438 SR
Queue Stats
45W - 65L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
9,682
570
14,760
15,554
12,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Ivanesc1
Morgan Le Fay
16
4 / 0 / 4
9,843
579
11,883
13,107
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Shadow21259
Cthulhu
14
4 / 0 / 7
9,227
543
9,184
10,581
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
TeraxTheTamer
Tsukuyomi
14
2 / 3 / 1
8,364
492
5,258
13,430
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
luuwee
Charybdis
15
1 / 1 / 3
9,515
560
8,538
7,619
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoodBoi21
Danzaburou
13
1 / 1 / 0
7,781
458
4,562
10,044
4,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
KidxPluto
Ix Chel
13
1 / 4 / 2
8,127
478
10,992
12,033
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Quarion45
Serqet
13
1 / 4 / 1
7,816
460
3,389
15,077
10,655
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
14
1 / 4 / 1
8,098
476
4,650
17,312
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
iBloozy
Hades
15
2 / 2 / 1
9,568
563
9,495
15,993
7,887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Danzaburou
GoodBoi21
Danzaburou
1
1
0
1
W
Morgan Le Fay
Ivanesc1
Morgan Le Fay
4
0
4
6
L
Ix Chel
KidxPluto
Ix Chel
1
4
2
0.5
L
Serqet
Quarion45
Serqet
1
4
1
0.38
W
Cthulhu
Shadow21259
Cthulhu
4
0
7
7.5
L
Kali
1
4
1
0.38
W
Tsukuyomi
TeraxTheTamer
Tsukuyomi
2
3
1
0.83
L
Hades
iBloozy
Hades
2
2
1
1.25
W
Charybdis
luuwee
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,623
Damage
33,088
60,291
Taken
70,459
37,607
Mitigated
33,466
15,405
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,760
2,463
42
6,671
15,554
12,941
0
8,116
7,438
0
81,916
L
Danzaburou
GoodBoi21
Danzaburou
4,562
2,092
0
2,081
10,044
4,311
0
1,493
8,551
0
48,031
W
Morgan Le Fay
Ivanesc1
Morgan Le Fay
11,883
1,225
95
1,293
13,107
5,709
1,075
7,217
5,758
86,064
0
L
Ix Chel
KidxPluto
Ix Chel
10,992
980
593
606
12,033
3,984
0
7,400
4,633
60,829
0
L
Serqet
Quarion45
Serqet
3,389
469
0
1,160
15,077
10,655
0
7,743
7,210
0
38,364
W
Cthulhu
Shadow21259
Cthulhu
9,184
68
450
1,970
10,581
9,738
0
3,142
7,439
36,449
0
L
Kali
4,650
2,203
0
3,958
17,312
6,629
0
3,761
13,551
0
69,293
W
Tsukuyomi
TeraxTheTamer
Tsukuyomi
5,258
1,288
0
2,024
13,430
5,486
0
3,199
10,076
0
67,776
L
Hades
iBloozy
Hades
9,495
778
189
9,583
15,993
7,887
0
691
15,190
79,641
0
W
Charybdis
luuwee
Charybdis
8,538
3,647
0
2,860
7,619
3,733
454
85
7,483
0
84,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
41,390
570
Minions Killed
505
0
Camps Cleared
0
1,700,293
Distance Traveled
1,698,131
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,682
570
127
7
0
316,820
0
L
Danzaburou
7,781
458
94
6
0
348,770
0
W
Morgan Le Fay
9,843
579
140
8
0
328,733
5
L
Ix Chel
8,127
478
111
7
0
323,804
0
L
Serqet
7,816
460
67
4
0
346,971
0
W
Cthulhu
9,227
543
64
4
0
358,751
0
L
Kali
8,098
476
90
5
0
360,259
0
W
Tsukuyomi
8,364
492
93
5
0
373,368
5
L
Hades
9,568
563
143
8
0
318,327
5
W
Charybdis
9,515
560
146
9
0
322,621
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role