Player Matchup

Ishtar
Ishtar
Danchebanana
Ishtar
Level 103
God Stats
5W - 0L
1,909 SR
Queue Stats
280W - 274L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Fittautankouk
Kukulkan
Level 114
God Stats
7W - 3L
1,494 SR
Queue Stats
356W - 359L
1,495 Elo+
Party 1
Izanami
Izanami
JotaJAB
Izanami
Level 133
God Stats
3W - 1L
1,623 SR
Queue Stats
240W - 237L
1,467 Elo+
Solo
Hun Batz
Hun Batz
Sektbiff
Hun Batz
Level 99
God Stats
4W - 2L
1,445 SR
Queue Stats
126W - 135L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
ash-sey
Sun Wukong
Level 144
God Stats
11W - 10L
1,520 SR
Queue Stats
463W - 508L
1,499 Elo+
Solo
Team Averages
Level 119
1,598 SR
1,498 Elo+

VS

Team Averages
Level 120
1,501 SR
1,469 Elo+
Martichoras
Martichoras
 
Martichoras
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Anubix56
Achilles
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,448 Elo+
Solo
Ganesha
Ganesha
PrfctPeaches
Ganesha
Level 89
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 15L
1,400 Elo+
Solo
Hachiman
Hachiman
ValtronSpb
Hachiman
Level 129
God Stats
3W - 2L
1,704 SR
Queue Stats
289W - 277L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Wooni-C
Cthulhu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 239L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 2 / 3
5,365
1,073
2,579
4,008
1,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Fittautankouk
Kukulkan
12
3 / 2 / 2
6,519
1,304
5,180
4,358
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
JotaJAB
Izanami
10
2 / 2 / 0
5,940
1,188
3,563
4,371
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Sektbiff
Hun Batz
12
5 / 1 / 2
6,672
1,334
6,988
4,006
1,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ash-sey
Sun Wukong
13
0 / 0 / 9
6,394
1,279
5,061
6,035
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 2 / 2
6,263
1,253
7,898
6,761
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Anubix56
Achilles
1
0 / 0 / 0
1,500
300
0
0
0
Ganesha
PrfctPeaches
Ganesha
9
0 / 3 / 3
5,190
1,038
933
7,035
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
ValtronSpb
Hachiman
9
2 / 3 / 1
5,425
1,085
5,256
5,594
1,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wooni-C
Cthulhu
12
1 / 2 / 5
6,566
1,313
6,394
5,875
6,183
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
7
7
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
2
2
2.5
L
Achilles
Anubix56
Achilles
0
0
0
0
W
Ishtar
0
2
3
0.75
W
Kukulkan
Fittautankouk
Kukulkan
3
2
2
2
W
Izanami
JotaJAB
Izanami
2
2
0
1
L
Ganesha
PrfctPeaches
Ganesha
0
3
3
0.5
W
Hun Batz
Sektbiff
Hun Batz
5
1
2
6
L
Hachiman
ValtronSpb
Hachiman
2
3
1
0.83
L
Cthulhu
Wooni-C
Cthulhu
1
2
5
1.75
W
Sun Wukong
ash-sey
Sun Wukong
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
20,481
22,778
Taken
25,265
13,121
Mitigated
16,726
7,471
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
7,898
1,170
303
1,829
6,761
2,969
0
1,838
4,859
0
15,661
L
Achilles
Anubix56
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
2,579
2,003
965
406
4,008
1,480
869
1,175
2,793
0
3,892
W
Kukulkan
Fittautankouk
Kukulkan
5,180
195
1,529
595
4,358
1,669
456
2,393
1,965
15,221
0
W
Izanami
JotaJAB
Izanami
3,563
1,653
260
461
4,371
1,950
656
1,403
2,968
0
6,599
L
Ganesha
PrfctPeaches
Ganesha
933
0
466
609
7,035
5,744
0
2,401
4,530
3,377
0
W
Hun Batz
Sektbiff
Hun Batz
6,988
537
305
234
4,006
1,613
404
901
3,035
0
9,758
L
Hachiman
ValtronSpb
Hachiman
5,256
3,294
619
1,155
5,594
1,830
0
931
4,547
0
7,455
L
Cthulhu
Wooni-C
Cthulhu
6,394
242
383
397
5,875
6,183
0
1,420
4,013
14,206
425
W
Sun Wukong
ash-sey
Sun Wukong
5,061
242
862
1,854
6,035
6,409
241
1,199
4,748
1,901
10,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
24,944
63
Minions Killed
37
0
Camps Cleared
0
612,763
Distance Traveled
453,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,263
1,253
12
2
0
112,747
0
L
Achilles
1,500
300
0
0
0
0
0
W
Ishtar
5,365
1,073
10
2
0
108,681
0
W
Kukulkan
6,519
1,304
18
4
0
122,221
0
W
Izanami
5,940
1,188
5
1
0
105,673
0
L
Ganesha
5,190
1,038
0
0
0
107,807
0
W
Hun Batz
6,672
1,334
8
2
0
137,499
0
L
Hachiman
5,425
1,085
8
2
0
109,690
0
L
Cthulhu
6,566
1,313
17
3
0
122,934
0
W
Sun Wukong
6,394
1,279
22
4
0
138,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role