Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Montchy TTv
Kukulkan
Level 172
God Stats
34W - 15L
1,720 SR
Queue Stats
354W - 327L
1,628 Elo+
Party 2
Ullr
Ullr
Uni7yz
Ullr
Level 145
God Stats
6W - 6L
1,490 SR
Queue Stats
263W - 226L
1,563 Elo+
Solo
Artio
Artio
charliecappin
Artio
Level 126
God Stats
20W - 18L
1,634 SR
Queue Stats
420W - 425L
1,479 Elo+
Solo
Bastet
Bastet
itzzdizzie
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,531 Elo+
Solo
Team Averages
Level 141
1,569 SR
1,540 Elo+

VS

Team Averages
Level 113
1,634 SR
1,580 Elo+
Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dom735
Sobek
Level 105
God Stats
0W - 1L
1,877 SR
Queue Stats
250W - 218L
1,558 Elo+
Party 1
Nox
Nox
KarmasKiss
Nox
Level 158
God Stats
208W - 224L
1,574 SR
Queue Stats
1,281W - 1,287L
1,556 Elo+
Solo
Pele
Pele
TeshamMutna
Pele
Level 83
God Stats
7W - 3L
1,500 SR
Queue Stats
33W - 16L
1,682 Elo+
Solo
Cu Chulainn
Cu Chulainn
iEatcho
Cu Chulainn
Level 104
God Stats
0W - 1L
1,721 SR
Queue Stats
262W - 214L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 8
6,532
653
4,321
8,991
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Montchy TTv
Kukulkan
15
6 / 0 / 3
8,255
826
9,175
5,357
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
Uni7yz
Ullr
16
2 / 1 / 3
8,288
829
6,842
7,068
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 9
7,261
726
3,580
9,658
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
itzzdizzie
Bastet
12
1 / 2 / 6
6,606
661
8,695
7,423
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 2 / 2
6,903
690
4,142
7,779
3,194
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Dom735
Sobek
12
0 / 3 / 2
6,974
697
3,568
12,287
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 0
6,892
689
4,090
3,069
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 2
7,240
724
6,898
7,881
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
iEatcho
Cu Chulainn
14
2 / 1 / 1
7,342
734
11,151
7,866
6,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
9
Kills
6
6
Deaths
9
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
8
4
L
Ishtar
 
Ishtar
1
2
2
1
L
Sobek
Dom735
Sobek
0
3
2
0.33
L
0
1
0
0
W
Kukulkan
Montchy TTv
Kukulkan
6
0
3
7.5
L
3
2
2
2
W
Ullr
Uni7yz
Ullr
2
1
3
3.5
W
0
2
9
2.25
L
Cu Chulainn
iEatcho
Cu Chulainn
2
1
1
2.5
W
Bastet
itzzdizzie
Bastet
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,613
Damage
29,849
38,497
Taken
38,882
25,796
Mitigated
24,348
8,583
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,321
898
0
1,304
8,991
7,551
0
1,939
6,884
0
11,769
L
Ishtar
 
Ishtar
4,142
1,907
0
308
7,779
3,194
0
1,951
5,677
0
16,129
L
Sobek
Dom735
Sobek
3,568
519
1,099
2,521
12,287
10,087
0
5,217
6,763
8,671
0
L
4,090
318
0
0
3,069
1,415
0
800
2,225
29,507
0
W
Kukulkan
Montchy TTv
Kukulkan
9,175
964
0
250
5,357
2,505
195
1,362
3,835
35,528
0
L
6,898
1,808
0
128
7,881
3,180
0
1,648
6,138
0
18,174
W
Ullr
Uni7yz
Ullr
6,842
2,242
0
750
7,068
3,345
345
876
6,192
0
44,260
W
3,580
482
1,870
3,630
9,658
9,469
0
1,595
7,928
11,336
0
L
Cu Chulainn
iEatcho
Cu Chulainn
11,151
1,482
0
1,934
7,866
6,472
0
3,059
4,479
0
30,502
W
Bastet
itzzdizzie
Bastet
8,695
2,337
0
779
7,423
2,926
67
1,935
5,392
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
35,351
218
Minions Killed
192
0
Camps Cleared
0
1,041,234
Distance Traveled
942,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,532
653
13
1
0
204,542
1
L
Ishtar
6,903
690
31
3
0
187,155
0
L
Sobek
6,974
697
10
1
0
189,794
0
L
Nox
6,892
689
62
6
0
169,707
0
W
Kukulkan
8,255
826
74
7
0
209,577
0
L
Pele
7,240
724
38
4
0
173,967
0
W
Ullr
8,288
829
90
9
0
205,068
0
W
Artio
7,261
726
19
2
0
190,409
0
L
Cu Chulainn
7,342
734
51
5
0
221,769
0
W
Bastet
6,606
661
22
2
0
231,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role