Player Matchup

Rama
Rama
Farfanoogin
Rama
Level 86
God Stats
2W - 2L
1,569 SR
Queue Stats
333W - 317L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Katilizt
Ao Kuang
Level 155
God Stats
7W - 7L
1,462 SR
Queue Stats
326W - 320L
1,464 Elo+
Party 2
Achilles
Achilles
Layerwolf
Achilles
Level 109
God Stats
6W - 4L
1,675 SR
Queue Stats
217W - 206L
1,539 Elo+
Solo
Chronos
Chronos
Lotalis
Chronos
Level 158
God Stats
5W - 8L
1,449 SR
Queue Stats
477W - 456L
1,570 Elo+
Party 2
Horus
Horus
Necirt
Horus
Level 107
God Stats
31W - 20L
1,772 SR
Queue Stats
805W - 758L
1,521 Elo+
Party 2
Team Averages
Level 123
1,586 SR
1,523 Elo+

VS

Team Averages
Level 117
1,578 SR
1,541 Elo+
Hercules
Hercules
AlexTFG
Hercules
Level 141
God Stats
22W - 21L
1,599 SR
Queue Stats
302W - 266L
1,639 Elo+
Solo
Anhur
Anhur
Gandrayyyy
Anhur
Level 127
God Stats
2W - 0L
1,435 SR
Queue Stats
77W - 68L
1,559 Elo+
Solo
Geb
Geb
MyHouse555
Geb
Level 107
God Stats
18W - 8L
1,668 SR
Queue Stats
83W - 83L
1,534 Elo+
Party 1
Pele
Pele
PrimeOrb
Pele
Level 126
God Stats
14W - 15L
1,414 SR
Queue Stats
146W - 134L
1,542 Elo+
Party 1
Ra
Ra
xGhostlyy
Ra
Level 86
God Stats
10W - 2L
1,775 SR
Queue Stats
54W - 59L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,279
449
5,534
9,334
3,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Katilizt
Ao Kuang
12
1 / 1 / 1
6,987
499
5,157
13,713
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Achilles
Layerwolf
Achilles
8
0 / 5 / 0
5,571
398
2,367
7,988
6,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Lotalis
Chronos
12
3 / 4 / 0
7,520
537
7,185
11,017
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Necirt
Horus
10
0 / 2 / 3
6,310
451
3,135
11,116
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexTFG
Hercules
13
7 / 1 / 2
8,959
640
13,492
10,958
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
0 / 1 / 2
6,992
499
5,988
7,193
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 5
7,344
525
4,742
9,391
5,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
16
3 / 0 / 0
8,871
634
4,187
11,487
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 2
7,587
542
6,305
6,518
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlexTFG
Hercules
7
1
2
8
L
1
1
1
1.5
W
Anhur
0
1
2
1
L
Ao Kuang
Katilizt
Ao Kuang
1
1
1
1.5
L
Achilles
Layerwolf
Achilles
0
5
0
0
L
Chronos
Lotalis
Chronos
3
4
0
0.75
W
1
1
5
3.5
L
Horus
Necirt
Horus
0
2
3
0.75
W
Pele
3
0
0
3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
34,714
53,168
Taken
45,547
27,799
Mitigated
21,509
17,995
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlexTFG
Hercules
13,492
6,126
0
3,795
10,958
5,592
448
4,001
6,957
0
66,210
L
5,534
4,878
0
3,060
9,334
3,168
0
2,134
7,200
0
48,430
W
Anhur
5,988
3,060
0
3,285
7,193
2,561
1,218
955
6,238
0
56,809
L
Ao Kuang
Katilizt
Ao Kuang
5,157
1,527
0
4,974
13,713
5,294
0
2,313
11,400
53,309
0
L
Achilles
Layerwolf
Achilles
2,367
1,188
0
1,035
7,988
6,763
0
67
7,921
0
26,362
L
Chronos
Lotalis
Chronos
7,185
2,841
0
3,465
11,017
4,267
0
2,941
8,076
65,493
0
W
4,742
375
2,289
2,952
9,391
5,466
93
1,336
8,055
18,799
0
L
Horus
Necirt
Horus
3,135
1,205
886
4,575
11,116
8,307
0
3,652
7,395
0
14,890
W
Pele
4,187
734
0
6,968
11,487
5,125
328
2,939
8,548
0
92,460
W
6,305
447
653
2,436
6,518
2,765
120
3,679
2,839
66,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
39,753
342
Minions Killed
468
0
Camps Cleared
0
1,294,896
Distance Traveled
1,445,484
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,959
640
101
7
0
262,735
0
L
Rama
6,279
449
83
6
0
277,675
2
W
Anhur
6,992
499
79
6
0
250,930
0
L
Ao Kuang
6,987
499
87
6
0
318,101
0
L
Achilles
5,571
398
40
3
0
183,950
0
L
Chronos
7,520
537
122
9
0
247,069
0
W
Geb
7,344
525
21
2
0
305,616
6
L
Horus
6,310
451
10
1
0
268,101
3
W
Pele
8,871
634
154
11
0
333,679
0
W
Ra
7,587
542
113
8
0
292,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role