Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bénitôt
Kukulkan
Level 86
God Stats
7W - 6L
1,517 SR
Queue Stats
89W - 94L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
Im_Nanoy
Cu Chulainn
Level 104
God Stats
13W - 15L
1,439 SR
Queue Stats
387W - 391L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
Level 145
God Stats
5W - 5L
1,561 SR
Queue Stats
233W - 252L
1,470 Elo+
Party 2
Ravana
Ravana
sergio6879
Ravana
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,505 Elo+
Party 2
Team Averages
Level 102
1,503 SR
1,485 Elo+

VS

Team Averages
Level 85
1,533 SR
1,432 Elo+
Hachiman
Hachiman
BaigBros1294
Hachiman
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 354L
1,319 Elo+
Party 1
Hercules
Hercules
Fawakaa
Hercules
Level 101
God Stats
36W - 40L
1,406 SR
Queue Stats
1,638W - 1,543L
1,502 Elo+
Solo
Hel
Hel
Franbang513
Hel
Level 123
God Stats
2W - 2L
1,731 SR
Queue Stats
229W - 236L
1,443 Elo+
Solo
Fenrir
Fenrir
Fwigidaire
Fenrir
Level 39
God Stats
6W - 10L
1,583 SR
Queue Stats
164W - 170L
1,464 Elo+
Solo
Cerberus
Cerberus
tidy_bloodclut_T
Cerberus
Level 137
God Stats
3W - 4L
1,447 SR
Queue Stats
328W - 320L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 1 / 6
7,968
498
6,892
11,999
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Bénitôt
Kukulkan
14
0 / 4 / 2
7,802
488
4,452
8,727
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Im_Nanoy
Cu Chulainn
15
4 / 0 / 2
9,392
587
8,883
10,286
11,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
15
7 / 1 / 4
9,668
604
15,299
11,191
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
sergio6879
Ravana
14
5 / 1 / 4
8,726
545
13,591
5,409
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaigBros1294
Hachiman
12
0 / 7 / 2
6,589
412
4,175
12,791
4,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Fawakaa
Hercules
14
0 / 1 / 0
8,293
518
3,949
12,402
11,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 3
8,357
522
6,773
13,280
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Fwigidaire
Fenrir
14
4 / 1 / 2
8,455
528
8,082
13,592
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 5
7,974
498
7,015
19,180
14,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
7
7
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
6
5
L
Hachiman
BaigBros1294
Hachiman
0
7
2
0.14
W
Kukulkan
Bénitôt
Kukulkan
0
4
2
0.25
L
Hercules
Fawakaa
Hercules
0
1
0
0
L
2
4
3
0.88
L
Fenrir
Fwigidaire
Fenrir
4
1
2
5
W
Cu Chulainn
Im_Nanoy
Cu Chulainn
4
0
2
5
W
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
7
1
4
9
W
Ravana
sergio6879
Ravana
5
1
4
7
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
29,994
47,612
Taken
71,245
36,309
Mitigated
42,427
7,269
Healing
29,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,892
3,074
0
1,484
11,999
13,989
80
3,364
8,593
22,804
0
L
Hachiman
BaigBros1294
Hachiman
4,175
3,591
0
3,243
12,791
4,020
0
705
12,066
0
33,285
W
Kukulkan
Bénitôt
Kukulkan
4,452
259
0
1,000
8,727
3,603
0
3,036
5,691
69,915
0
L
Hercules
Fawakaa
Hercules
3,949
883
0
5,773
12,402
11,910
40
750
11,652
0
64,136
L
6,773
844
2,583
5,512
13,280
5,154
720
4,268
8,956
69,182
0
L
Fenrir
Fwigidaire
Fenrir
8,082
1,757
0
6,344
13,592
6,789
0
1,834
11,758
0
52,282
W
Cu Chulainn
Im_Nanoy
Cu Chulainn
8,883
1,623
0
2,198
10,286
11,170
0
1,823
8,087
114
70,735
W
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
15,299
6,378
0
1,515
11,191
4,680
1,878
2,835
8,356
31
84,143
W
Ravana
sergio6879
Ravana
13,591
4,916
0
1,072
5,409
2,867
1,536
2,684
2,725
0
71,648
L
7,015
687
1,399
4,274
19,180
14,554
0
3,908
15,216
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
39,668
476
Minions Killed
455
0
Camps Cleared
0
1,633,132
Distance Traveled
1,508,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,968
498
24
2
0
331,483
0
L
Hachiman
6,589
412
74
5
0
280,707
0
W
Kukulkan
7,802
488
115
7
0
314,147
0
L
Hercules
8,293
518
127
8
0
297,432
0
L
Hel
8,357
522
129
8
0
306,288
0
L
Fenrir
8,455
528
80
5
0
317,194
0
W
Cu Chulainn
9,392
587
101
6
0
321,681
0
W
Ah Muzen Cab
9,668
604
129
8
0
313,008
0
W
Ravana
8,726
545
107
7
0
352,813
0
L
Cerberus
7,974
498
45
3
0
306,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role