Player Matchup

Lancelot
Lancelot
BallsInJaws
Lancelot
Level 29
God Stats
2W - 0L
1,196 SR
Queue Stats
43W - 35L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
DeezAndNuts
Baron Samedi
Level 45
God Stats
9W - 4L
1,409 SR
Queue Stats
52W - 61L
1,498 Elo+
Party 1
Ymir
Ymir
Potat0Boy
Ymir
Level 7
God Stats
10W - 2L
1,386 SR
Queue Stats
10W - 2L
1,858 Elo+
Party 1
Team Averages
Level 27
1,331 SR
1,613 Elo+

VS

Team Averages
Level 51
1,412 SR
1,298 Elo+
Surtr
Surtr
FriendlyFlame
Surtr
Level 59
God Stats
1W - 5L
1,089 SR
Queue Stats
2W - 10L
1,093 Elo+
Party 2
Cthulhu
Cthulhu
PukLoGnomo
Cthulhu
Level 6
God Stats
2W - 4L
1,347 SR
Queue Stats
2W - 7L
1,190 Elo+
Party 2
Nu Wa
Nu Wa
gehe
Nu Wa
Level 89
God Stats
0W - 1L
1,802 SR
Queue Stats
34W - 20L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BallsInJaws
Lancelot
12
4 / 0 / 6
9,051
823
7,656
8,441
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DeezAndNuts
Baron Samedi
12
4 / 1 / 6
9,152
832
10,044
6,281
2,668
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 1 / 7
8,545
777
3,699
8,404
6,766
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,564
688
3,042
9,880
7,655
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
PukLoGnomo
Cthulhu
10
0 / 4 / 2
7,835
712
6,067
9,167
4,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
gehe
Nu Wa
11
2 / 2 / 0
8,546
777
8,673
5,629
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BallsInJaws
Lancelot
4
0
6
7
W
Baron Samedi
DeezAndNuts
Baron Samedi
4
1
6
7
L
0
4
1
0.13
W
Ymir
2
1
7
5.5
L
Cthulhu
PukLoGnomo
Cthulhu
0
4
2
0.25
L
Nu Wa
gehe
Nu Wa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
17,782
23,126
Taken
24,676
12,740
Mitigated
14,477
6,251
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BallsInJaws
Lancelot
7,656
1,841
0
2,553
8,441
3,306
0
5,454
2,987
0
28,314
W
Baron Samedi
DeezAndNuts
Baron Samedi
10,044
1,152
693
1,613
6,281
2,668
0
4,349
1,892
56,462
0
L
3,042
851
295
712
9,880
7,655
0
4,156
5,712
39
9,922
W
Ymir
3,699
292
151
1,241
8,404
6,766
0
5,833
2,571
15,034
0
L
Cthulhu
PukLoGnomo
Cthulhu
6,067
100
221
665
9,167
4,495
0
6,344
2,823
14,120
0
L
Nu Wa
gehe
Nu Wa
8,673
2,350
0
1,184
5,629
2,327
0
3,707
1,922
48,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
23,945
138
Minions Killed
107
0
Camps Cleared
0
587,554
Distance Traveled
579,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,051
823
41
4
0
219,442
0
W
Baron Samedi
9,152
832
79
7
0
194,745
0
L
Surtr
7,564
688
17
2
0
168,775
0
W
Ymir
8,545
777
18
2
0
173,367
0
L
Cthulhu
7,835
712
26
2
0
193,056
0
L
Nu Wa
8,546
777
64
6
0
218,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role