Player Matchup

Cthulhu
Cthulhu
Shulsky
Cthulhu
Level 128
God Stats
2W - 1L
1,342 SR
Queue Stats
171W - 157L
1,483 Elo+
Party 2
Charybdis
Charybdis
VeriWolf
Charybdis
Level 41
God Stats
13W - 24L
1,300 SR
Queue Stats
143W - 133L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
VivoDelPaco
Ne Zha
Level 84
God Stats
2W - 5L
1,297 SR
Queue Stats
102W - 82L
1,589 Elo+
Party 3
Anubis
Anubis
jeysongamer
Anubis
Level 35
God Stats
8W - 3L
1,716 SR
Queue Stats
42W - 50L
1,602 Elo+
Solo
Janus
Janus
pontiff64
Janus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Party 3
Team Averages
Level 59
1,431 SR
1,529 Elo+

VS

Team Averages
Level 33
1,488 SR
1,340 Elo+
Ullr
Ullr
 
Ullr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cyаmites
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 4
Vulcan
Vulcan
InvestigateBalls
Vulcan
Level 37
God Stats
1W - 5L
1,441 SR
Queue Stats
4W - 11L
1,324 Elo+
Party 4
Serqet
Serqet
OdoN
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,052 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dragoforce
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shulsky
Cthulhu
11
2 / 0 / 3
6,800
618
6,563
8,885
6,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
VeriWolf
Charybdis
11
3 / 0 / 2
6,231
566
6,306
5,196
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
12
1 / 1 / 3
6,951
632
1,976
8,799
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
3 / 1 / 0
7,283
662
4,671
5,616
3,542
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
pontiff64
Janus
12
3 / 0 / 1
7,414
674
4,157
4,310
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 1 / 0
5,037
458
5,555
7,317
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
9
1 / 4 / 0
5,314
483
937
5,806
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 1
4,892
445
1,751
4,231
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
OdoN
Serqet
6
0 / 1 / 0
4,629
421
812
7,618
3,193
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
dragoforce
Kumbhakarna
7
0 / 4 / 0
4,823
438
1,282
10,670
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
Nike
1
4
0
0.25
L
0
2
1
0.25
L
Serqet
OdoN
Serqet
0
1
0
0
W
Cthulhu
Shulsky
Cthulhu
2
0
3
3.5
W
Charybdis
VeriWolf
Charybdis
3
0
2
4
W
Ne Zha
1
1
3
2.5
L
Kumbhakarna
dragoforce
Kumbhakarna
0
4
0
0
W
Anubis
3
1
0
3
W
Janus
pontiff64
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
10,337
32,806
Taken
35,642
17,453
Mitigated
17,030
11,042
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,555
3,009
0
1,736
7,317
2,586
0
2,933
4,384
0
43,013
L
Nike
937
74
0
489
5,806
2,958
0
4,008
1,798
0
12,433
L
1,751
1,044
0
1,000
4,231
1,389
0
2,666
1,341
24,102
0
L
Serqet
OdoN
Serqet
812
454
0
949
7,618
3,193
0
1,005
6,600
0
15,734
W
Cthulhu
Shulsky
Cthulhu
6,563
1,277
1,458
3,027
8,885
6,072
0
842
7,951
32,963
0
W
Charybdis
VeriWolf
Charybdis
6,306
3,098
0
2,506
5,196
2,176
28
180
5,016
124
43,399
W
Ne Zha
1,976
585
0
1,564
8,799
4,178
226
316
8,441
0
62,275
L
Kumbhakarna
dragoforce
Kumbhakarna
1,282
607
0
1,017
10,670
6,904
0
4,398
6,228
8,194
0
W
Anubis
4,671
78
0
1,987
5,616
3,542
45
294
5,162
47,486
145
W
Janus
pontiff64
Janus
4,157
23
0
500
4,310
1,485
464
1,508
2,802
57,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
24,695
391
Minions Killed
172
0
Camps Cleared
0
1,058,077
Distance Traveled
1,003,650
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,037
458
74
7
0
192,885
3
L
Nike
5,314
483
22
2
0
171,855
0
L
Vulcan
4,892
445
36
3
0
230,630
0
L
Serqet
4,629
421
31
3
0
227,587
0
W
Cthulhu
6,800
618
52
5
0
208,278
0
W
Charybdis
6,231
566
68
6
0
192,237
0
W
Ne Zha
6,951
632
92
8
0
263,341
0
L
Kumbhakarna
4,823
438
9
1
0
180,693
0
W
Anubis
7,283
662
83
8
0
177,563
0
W
Janus
7,414
674
96
9
0
216,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role