Player Matchup

Zeus
Zeus
Kira1061
Zeus
Level 157
God Stats
4W - 3L
1,788 SR
Queue Stats
314W - 227L
1,690 Elo+
Solo
Hun Batz
Hun Batz
LMPX1
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,560 Elo+
Solo
Discordia
Discordia
NoaTic
Discordia
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 130L
1,474 Elo+
Solo
Fenrir
Fenrir
Saytruz
Fenrir
Level 144
God Stats
9W - 3L
1,703 SR
Queue Stats
222W - 210L
1,594 Elo+
Solo
Jing Wei
Jing Wei
itsRehsba
Jing Wei
Level 122
God Stats
4W - 5L
1,302 SR
Queue Stats
402W - 399L
1,522 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,568 Elo+

VS

Team Averages
Level 106
1,479 SR
1,549 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AGamerAtHeart
Agni
Level 127
God Stats
0W - 5L
1,138 SR
Queue Stats
255W - 251L
1,558 Elo+
Solo
Nu Wa
Nu Wa
GOL-F3RN
Nu Wa
Level 149
God Stats
3W - 3L
1,556 SR
Queue Stats
139W - 148L
1,555 Elo+
Party 1
Izanami
Izanami
OpSasquatch
Izanami
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 87L
1,570 Elo+
Party 1
Fenrir
Fenrir
hilbers
Fenrir
Level 159
God Stats
1W - 1L
1,700 SR
Queue Stats
77W - 87L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 2 / 11
9,482
862
11,586
6,780
2,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
LMPX1
Hun Batz
15
5 / 4 / 5
8,899
809
9,502
9,666
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
NoaTic
Discordia
16
3 / 2 / 10
9,318
847
13,253
6,883
2,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Saytruz
Fenrir
16
5 / 2 / 9
9,812
892
3,093
9,471
10,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
itsRehsba
Jing Wei
16
2 / 1 / 12
9,219
838
5,761
7,296
3,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 6 / 2
8,255
750
7,073
13,500
11,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 4 / 5
7,612
692
5,677
7,408
2,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
GOL-F3RN
Nu Wa
17
5 / 1 / 4
8,774
798
8,200
6,345
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
OpSasquatch
Izanami
15
2 / 4 / 3
8,214
747
3,945
8,618
3,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
hilbers
Fenrir
13
0 / 3 / 6
6,931
630
3,130
10,012
8,525
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
18
Kills
10
11
Deaths
18
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
2
0.67
L
0
4
5
0.63
L
Nu Wa
GOL-F3RN
Nu Wa
5
1
4
7
W
Zeus
3
2
11
4.25
W
Hun Batz
LMPX1
Hun Batz
5
4
5
1.88
W
Discordia
NoaTic
Discordia
3
2
10
4
L
Izanami
OpSasquatch
Izanami
2
4
3
0.88
W
Fenrir
Saytruz
Fenrir
5
2
9
4.75
L
Fenrir
hilbers
Fenrir
0
3
6
1
W
Jing Wei
itsRehsba
Jing Wei
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,195
Damage
28,025
40,096
Taken
45,883
23,274
Mitigated
28,696
12,707
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,073
597
2,475
3,292
13,500
11,057
0
5,338
8,138
17,922
0
L
5,677
150
1,103
1,592
7,408
2,896
0
4,262
3,146
17,470
0
L
Nu Wa
GOL-F3RN
Nu Wa
8,200
2,105
0
500
6,345
2,601
0
4,183
2,112
21,615
0
W
Zeus
11,586
520
216
472
6,780
2,978
1,426
4,933
1,847
31,676
0
W
Hun Batz
LMPX1
Hun Batz
9,502
651
1,135
1,028
9,666
3,922
223
5,799
3,825
0
24,724
W
Discordia
NoaTic
Discordia
13,253
523
1,455
1,473
6,883
2,751
400
3,244
3,477
30,032
0
L
Izanami
OpSasquatch
Izanami
3,945
2,028
565
927
8,618
3,617
0
5,410
3,123
0
13,415
W
Fenrir
Saytruz
Fenrir
3,093
512
1,784
2,186
9,471
10,199
141
2,812
6,390
0
5,290
L
Fenrir
hilbers
Fenrir
3,130
159
449
2,448
10,012
8,525
0
5,484
4,360
0
5,100
W
Jing Wei
itsRehsba
Jing Wei
5,761
4,616
832
2,126
7,296
3,424
2,338
4,070
3,226
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
39,786
164
Minions Killed
111
0
Camps Cleared
0
1,100,714
Distance Traveled
960,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,255
750
32
3
0
193,124
0
L
Agni
7,612
692
17
2
0
180,524
0
L
Nu Wa
8,774
798
31
3
0
204,076
0
W
Zeus
9,482
862
60
5
0
226,085
0
W
Hun Batz
8,899
809
32
3
0
219,005
0
W
Discordia
9,318
847
37
3
0
229,170
0
L
Izanami
8,214
747
28
3
0
182,623
0
W
Fenrir
9,812
892
1
0
0
205,143
0
L
Fenrir
6,931
630
3
0
0
200,518
0
W
Jing Wei
9,219
838
34
3
0
221,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role