Player Matchup

Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond I
ASoggySandal
Nike
Diamond I
Level 147
God Stats
1W - 0L
1,842 SR
Queue Stats
115W - 90L
2,269 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
OpWinchester
Cu Chulainn
Diamond II
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 201L
2,155 MMR
Solo
Agni
Agni
Diamond II
iServant
Agni
Diamond II
Level 177
God Stats
9W - 12L
2,103 SR
Queue Stats
597W - 545L
2,280 MMR
Solo
Hachiman
Hachiman
Diamond I
intenseurge
Hachiman
Diamond I
Level 129
God Stats
20W - 26L
1,625 SR
Queue Stats
364W - 338L
2,348 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,714 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,586 SR
1,985 MMR
Bellona
Bellona
Diamond III
 
Bellona
Diamond III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
 
The Morrigan
Diamond II
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
MadDogGeo
Kali
Diamond II
Level 124
God Stats
71W - 57L
1,523 SR
Queue Stats
1,129W - 1,123L
2,335 MMR
Solo
Xbalanque
Xbalanque
Diamond I
xalexturbox
Xbalanque
Diamond I
Level 157
God Stats
9W - 7L
1,762 SR
Queue Stats
154W - 137L
2,292 MMR
Solo
Bacchus
Bacchus
Diamond III
zxzGagezxz
Bacchus
Diamond III
Level 157
God Stats
7W - 9L
1,646 SR
Queue Stats
114W - 91L
2,296 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 3
5,354
669
2,590
4,784
3,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 3
5,700
713
2,972
6,439
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
OpWinchester
Cu Chulainn
10
0 / 1 / 4
5,405
676
6,085
7,493
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
10
3 / 1 / 3
5,724
716
3,548
2,731
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
intenseurge
Hachiman
9
1 / 0 / 0
5,014
627
3,255
6,213
2,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoSerqetErlang ShenAo Kuang

VS

Bans
MercuryMartichorasBaba YagaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 0
5,389
674
5,104
10,275
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
 
The Morrigan
8
1 / 3 / 0
4,691
586
2,547
4,105
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
8
0 / 1 / 0
4,682
585
932
6,035
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
xalexturbox
Xbalanque
9
0 / 1 / 0
4,861
608
4,252
4,811
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zxzGagezxz
Bacchus
8
0 / 1 / 0
4,902
613
1,767
5,692
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
2
2
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
Bellona
 
Bellona
1
3
0
0.33
L
The Morrigan
 
The Morrigan
1
3
0
0.33
W
4
0
3
5.5
L
Kali
0
1
0
0
W
Cu Chulainn
OpWinchester
Cu Chulainn
0
1
4
2
W
Agni
3
1
3
4.5
W
Hachiman
intenseurge
Hachiman
1
0
0
1
L
Xbalanque
xalexturbox
Xbalanque
0
1
0
0
L
Bacchus
zxzGagezxz
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
14,602
27,660
Taken
30,918
14,182
Mitigated
19,172
12,144
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,590
1,061
0
1,498
4,784
3,174
0
1,485
3,299
16,136
0
L
Bellona
 
Bellona
5,104
1,865
0
4,165
10,275
8,860
0
155
9,250
0
40,904
L
The Morrigan
 
The Morrigan
2,547
628
0
310
4,105
1,446
0
2,069
1,972
28,484
1,092
W
2,972
497
0
3,120
6,439
2,525
0
795
5,644
0
31,665
L
Kali
932
544
0
1,656
6,035
2,078
0
608
5,294
0
32,658
W
Cu Chulainn
OpWinchester
Cu Chulainn
6,085
1,401
0
3,442
7,493
5,609
0
0
7,493
0
38,210
W
Agni
3,548
351
0
915
2,731
855
0
876
1,855
41,077
0
W
Hachiman
intenseurge
Hachiman
3,255
2,087
0
3,169
6,213
2,019
0
989
5,224
0
37,144
L
Xbalanque
xalexturbox
Xbalanque
4,252
1,559
0
1,989
4,811
1,821
0
958
3,853
0
37,438
L
Bacchus
zxzGagezxz
Bacchus
1,767
123
0
2,538
5,692
4,967
0
2,168
3,428
17,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
24,525
291
Minions Killed
293
0
Camps Cleared
0
914,125
Distance Traveled
822,461
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,354
669
18
2
0
187,277
1
L
Bellona
5,389
674
67
8
0
165,189
0
L
The Morrigan
4,691
586
63
8
0
134,765
0
W
Nike
5,700
713
69
9
0
195,488
1
L
Kali
4,682
585
61
8
0
197,412
1
W
Cu Chulainn
5,405
676
67
8
0
178,133
0
W
Agni
5,724
716
68
9
0
183,801
0
W
Hachiman
5,014
627
69
9
0
169,426
2
L
Xbalanque
4,861
608
74
9
0
144,830
3
L
Bacchus
4,902
613
28
4
0
180,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role