Player Matchup

Nemesis
Nemesis
Snaxkyy
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,476 Elo+
Party 2
Surtr
Surtr
TNC BigHutch
Surtr
Level 23
God Stats
3W - 7L
1,418 SR
Queue Stats
144W - 134L
1,459 Elo+
Party 2
Zeus
Zeus
XxShMeXyBaCoNxX
Zeus
Level 102
God Stats
3W - 3L
1,596 SR
Queue Stats
43W - 56L
1,410 Elo+
Solo
Team Averages
Level 64
1,505 SR
1,448 Elo+

VS

Team Averages
Level 95
1,495 SR
1,455 Elo+
Ix Chel
Ix Chel
Buck_Masteer
Ix Chel
Level 98
God Stats
32W - 21L
1,576 SR
Queue Stats
651W - 662L
1,491 Elo+
Party 1
Hachiman
Hachiman
FOREX_MILKER
Hachiman
Level 108
God Stats
30W - 28L
1,593 SR
Queue Stats
1,285W - 1,308L
1,487 Elo+
Party 1
King Arthur
King Arthur
kanashij
King Arthur
Level 79
God Stats
16W - 21L
1,316 SR
Queue Stats
380W - 369L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Snaxkyy
Nemesis
10
1 / 3 / 0
7,507
682
6,109
8,500
4,133
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
7,011
637
3,599
9,571
9,552
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
8,184
744
8,515
7,651
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buck_Masteer
Ix Chel
11
2 / 1 / 4
8,391
763
8,131
7,474
2,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FOREX_MILKER
Hachiman
12
4 / 0 / 5
9,033
821
8,010
11,354
3,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
kanashij
King Arthur
12
3 / 1 / 6
8,720
793
5,979
9,440
7,837
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Buck_Masteer
Ix Chel
2
1
4
4
W
Hachiman
FOREX_MILKER
Hachiman
4
0
5
6.5
L
Nemesis
Snaxkyy
Nemesis
1
3
0
0.33
L
0
3
1
0.17
L
1
3
1
0.5
W
King Arthur
kanashij
King Arthur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
22,120
25,722
Taken
28,268
16,705
Mitigated
14,495
1,205
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Buck_Masteer
Ix Chel
8,131
726
1,373
2,400
7,474
2,764
860
1,867
5,607
41,769
0
W
Hachiman
FOREX_MILKER
Hachiman
8,010
5,689
0
4,097
11,354
3,894
1,105
4,400
6,954
0
37,955
L
Nemesis
Snaxkyy
Nemesis
6,109
1,437
0
449
8,500
4,133
45
2,878
5,622
0
19,345
L
3,599
676
0
506
9,571
9,552
0
3,445
6,121
615
7,485
L
8,515
372
0
250
7,651
3,020
0
2,441
5,210
43,055
0
W
King Arthur
kanashij
King Arthur
5,979
405
0
1,535
9,440
7,837
185
3,505
5,807
209
17,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
26,144
92
Minions Killed
131
0
Camps Cleared
0
501,346
Distance Traveled
598,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,391
763
54
5
0
194,971
0
W
Hachiman
9,033
821
57
5
0
201,579
0
L
Nemesis
7,507
682
17
2
0
194,049
0
L
Surtr
7,011
637
3
0
0
133,428
0
L
Zeus
8,184
744
72
7
0
173,869
0
W
King Arthur
8,720
793
20
2
0
202,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role