Player Matchup

Apollo
Apollo
Corveaus
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,216 Elo+
Party 1
Tyr
Tyr
DarkWarBlood
Tyr
Level 147
God Stats
1W - 4L
1,225 SR
Queue Stats
269W - 314L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
Katrina the Kat
Kumbhakarna
Level 128
God Stats
9W - 6L
1,503 SR
Queue Stats
320W - 298L
1,546 Elo+
Solo
Horus
Horus
MattTheMoogle
Horus
Level 107
God Stats
0W - 1L
1,276 SR
Queue Stats
7W - 10L
1,608 Elo+
Party 1
Janus
Janus
xZERO57x
Janus
Level 148
God Stats
2W - 6L
1,423 SR
Queue Stats
243W - 239L
1,546 Elo+
Solo
Team Averages
Level 118
1,386 SR
1,491 Elo+

VS

Team Averages
Level 155
1,523 SR
1,525 Elo+
Charybdis
Charybdis
 
Charybdis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hafid97
Kumbhakarna
Level 128
God Stats
6W - 7L
1,523 SR
Queue Stats
312W - 310L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
elextremadament
Zhong Kui
Level 159
God Stats
7W - 6L
1,591 SR
Queue Stats
433W - 407L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Corveaus
Apollo
18
3 / 4 / 4
9,639
741
10,723
12,972
6,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 7 / 3
8,858
681
10,061
18,572
19,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Katrina the Kat
Kumbhakarna
15
1 / 6 / 5
8,945
688
7,802
19,336
21,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 4
7,603
585
2,956
16,690
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
xZERO57x
Janus
13
1 / 5 / 4
7,751
596
21,264
10,611
5,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
12 / 2 / 13
11,309
870
28,021
14,885
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
18
3 / 1 / 22
10,057
774
7,729
15,682
13,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Thoth
 
Thoth
15
2 / 2 / 15
9,324
717
8,731
11,765
7,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Hafid97
Kumbhakarna
17
3 / 1 / 23
10,500
808
5,660
15,493
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
elextremadament
Zhong Kui
17
8 / 3 / 15
10,786
830
22,089
16,636
14,342
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
7
Kills
28
28
Deaths
9
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
2
13
9.25
W
Sylvanus
 
Sylvanus
3
1
22
14
W
Thoth
 
Thoth
2
2
15
4.75
L
Apollo
Corveaus
Apollo
3
4
4
1.25
L
2
7
3
0.5
W
Kumbhakarna
Hafid97
Kumbhakarna
3
1
23
14.5
L
Kumbhakarna
Katrina the Kat
Kumbhakarna
1
6
5
0.58
L
0
6
4
0.33
W
Zhong Kui
elextremadament
Zhong Kui
8
3
15
5.17
L
Janus
xZERO57x
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
72,230
78,181
Taken
74,461
67,317
Mitigated
58,284
19,173
Healing
47,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
28,021
10,293
101
3,187
14,885
8,485
2,102
7,363
7,434
0
50,629
W
Sylvanus
 
Sylvanus
7,729
1,929
20,165
7,393
15,682
13,203
781
5,341
9,943
16,328
0
W
Thoth
 
Thoth
8,731
1,206
697
1,762
11,765
7,540
2,244
5,933
5,740
21,772
0
L
Apollo
Corveaus
Apollo
10,723
8,246
699
3,095
12,972
6,077
0
9,473
3,155
0
29,710
L
10,061
944
159
2,104
18,572
19,611
0
11,448
7,124
0
21,811
W
Kumbhakarna
Hafid97
Kumbhakarna
5,660
329
2,448
2,782
15,493
14,714
625
6,314
8,430
11,959
0
L
Kumbhakarna
Katrina the Kat
Kumbhakarna
7,802
157
1,050
2,267
19,336
21,104
0
9,617
9,719
16,220
0
L
2,956
1,676
3,051
3,203
16,690
15,351
0
8,410
8,280
678
3,157
W
Zhong Kui
elextremadament
Zhong Kui
22,089
4,973
4,507
4,448
16,636
14,342
1,329
3,727
12,859
43,817
0
L
Janus
xZERO57x
Janus
21,264
397
2,059
1,486
10,611
5,174
0
5,381
5,230
32,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
51,976
119
Minions Killed
140
0
Camps Cleared
0
1,076,412
Distance Traveled
1,193,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,309
870
39
3
0
221,167
0
W
Sylvanus
10,057
774
18
1
0
242,794
0
W
Thoth
9,324
717
19
1
0
243,289
0
L
Apollo
9,639
741
50
4
0
211,141
0
L
Tyr
8,858
681
26
2
0
200,909
0
W
Kumbhakarna
10,500
808
15
1
0
276,114
0
L
Kumbhakarna
8,945
688
15
1
0
233,191
0
L
Horus
7,603
585
2
0
0
210,225
0
W
Zhong Kui
10,786
830
49
4
0
210,215
0
L
Janus
7,751
596
26
2
0
220,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role