Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BOLS-ghost12
Anubis
Level 112
God Stats
3W - 3L
1,715 SR
Queue Stats
152W - 152L
1,494 Elo+
Party 1
Artio
Artio
Emperor_Lucian
Artio
Level 87
God Stats
1W - 2L
1,707 SR
Queue Stats
219W - 201L
1,563 Elo+
Party 1
Nox
Nox
Roket24
Nox
Level 157
God Stats
0W - 4L
1,312 SR
Queue Stats
126W - 120L
1,538 Elo+
Solo
Ishtar
Ishtar
black_lampard800
Ishtar
Level 147
God Stats
0W - 3L
1,322 SR
Queue Stats
119W - 117L
1,484 Elo+
Party 1
Team Averages
Level 138
1,511 SR
1,516 Elo+

VS

Team Averages
Level 120
1,538 SR
1,555 Elo+
Olorun
Olorun
DOS1A
Olorun
Level 154
God Stats
1W - 1L
1,495 SR
Queue Stats
110W - 95L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Lanish89
Heimdallr
Level 116
God Stats
2W - 1L
1,696 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Persephone
Persephone
ShiZzLmaaNiZzL
Persephone
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,510 Elo+
Solo
Ravana
Ravana
SithHappens7
Ravana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,758 Elo+
Party 2
Ares
Ares
aliuchiha69
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 5 / 7
9,167
655
12,405
14,779
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
2 / 5 / 8
9,369
669
11,090
12,869
8,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 8
9,551
682
6,609
19,111
26,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
17
3 / 4 / 3
9,304
665
7,417
8,179
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 6
8,658
618
18,416
10,553
5,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DOS1A
Olorun
19
7 / 2 / 11
11,019
787
13,573
14,486
7,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lanish89
Heimdallr
17
3 / 3 / 14
10,412
744
18,080
10,958
5,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
ShiZzLmaaNiZzL
Persephone
19
6 / 1 / 11
11,143
796
12,568
13,453
6,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
16
3 / 3 / 13
9,887
706
8,143
12,190
6,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

17
4 / 2 / 14
10,284
735
6,758
11,963
13,286
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
10
Kills
23
23
Deaths
11
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
7
1.1
L
Anubis
2
5
8
1.2
W
Olorun
DOS1A
Olorun
7
2
11
6.25
L
1
5
8
1
W
Heimdallr
Lanish89
Heimdallr
3
3
14
3.33
L
Nox
3
4
3
1.13
W
Persephone
ShiZzLmaaNiZzL
Persephone
6
1
11
11.5
W
Ravana
3
3
13
3.17
W
4
2
14
5.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
59,122
65,491
Taken
63,050
58,662
Mitigated
39,562
18,075
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,405
1,985
486
4,055
14,779
13,908
0
6,928
7,791
0
19,597
L
Anubis
11,090
1,018
68
3,488
12,869
8,320
25
6,748
6,073
35,325
0
W
Olorun
DOS1A
Olorun
13,573
6,251
11,020
9,121
14,486
7,661
2,525
5,699
8,519
36,035
0
L
6,609
434
1,951
4,575
19,111
26,965
0
7,379
11,732
11,403
1,083
W
Heimdallr
Lanish89
Heimdallr
18,080
11,166
0
2,086
10,958
5,295
3,293
4,996
5,668
0
37,286
L
Nox
7,417
208
0
778
8,179
4,236
0
4,852
3,259
19,523
0
W
Persephone
ShiZzLmaaNiZzL
Persephone
12,568
2,027
1,214
5,353
13,453
6,798
663
5,206
7,836
32,340
0
W
Ravana
8,143
371
2,778
3,180
12,190
6,522
705
5,246
6,751
0
12,688
W
6,758
243
836
811
11,963
13,286
578
3,304
8,457
10,882
0
L
18,416
11,094
835
1,839
10,553
5,233
0
6,923
3,614
0
28,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
52,745
147
Minions Killed
159
0
Camps Cleared
0
1,351,230
Distance Traveled
1,323,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,167
655
24
2
0
284,031
0
L
Anubis
9,369
669
55
4
0
240,497
0
W
Olorun
11,019
787
34
2
0
266,536
0
L
Artio
9,551
682
6
0
0
335,772
0
W
Heimdallr
10,412
744
52
4
0
253,273
0
L
Nox
9,304
665
34
2
0
239,583
0
W
Persephone
11,143
796
54
4
0
272,344
0
W
Ravana
9,887
706
11
1
0
287,836
0
W
Ares
10,284
735
8
1
0
243,369
0
L
Ishtar
8,658
618
28
2
0
251,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role