Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Feltosin
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
FusionLocker
Tsukuyomi
Level 125
God Stats
1W - 2L
1,700 SR
Queue Stats
253W - 275L
1,468 Elo+
Solo
Hera
Hera
NetinhoZ
Hera
Level 119
God Stats
2W - 2L
1,715 SR
Queue Stats
181W - 161L
1,542 Elo+
Solo
Odin
Odin
SpiritOfPharao
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Team Averages
Level 91
1,583 SR
1,448 Elo+

VS

Team Averages
Level 111
1,453 SR
1,543 Elo+
Achilles
Achilles
 
Achilles
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigodeDeArame
Kuzenbo
Level 87
God Stats
3W - 2L
1,265 SR
Queue Stats
127W - 134L
1,503 Elo+
Solo
Agni
Agni
Cllay13
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,473 Elo+
Solo
Bacchus
Bacchus
RJM11314043
Bacchus
Level 149
God Stats
3W - 2L
1,285 SR
Queue Stats
249W - 230L
1,539 Elo+
Solo
Danzaburou
Danzaburou
nascimentorp
Danzaburou
Level 156
God Stats
1W - 0L
1,717 SR
Queue Stats
10W - 12L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 3 / 3
7,086
709
5,152
5,913
2,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Feltosin
Zhong Kui
13
1 / 5 / 3
7,556
756
7,954
10,486
7,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FusionLocker
Tsukuyomi
13
3 / 7 / 2
7,372
737
6,661
12,116
6,333
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
14
4 / 3 / 1
8,761
876
15,333
7,711
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 6
7,180
718
5,692
11,637
11,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
12 / 2 / 8
10,102
1,010
12,347
16,075
20,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
14
1 / 1 / 10
8,237
824
4,238
11,073
13,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Cllay13
Agni
12
1 / 3 / 9
7,799
780
7,225
6,760
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RJM11314043
Bacchus
15
1 / 1 / 12
9,197
920
8,007
11,907
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
nascimentorp
Danzaburou
16
6 / 2 / 10
9,799
980
11,061
9,169
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
9
Kills
21
21
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
3
0.5
W
Achilles
 
Achilles
12
2
8
8
W
Kuzenbo
1
1
10
6
W
Agni
Cllay13
Agni
1
3
9
1.83
L
Zhong Kui
Feltosin
Zhong Kui
1
5
3
0.5
L
Tsukuyomi
FusionLocker
Tsukuyomi
3
7
2
0.57
L
Hera
4
3
1
1.5
W
Bacchus
RJM11314043
Bacchus
1
1
12
7
L
1
3
6
1.33
W
Danzaburou
nascimentorp
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
42,878
47,863
Taken
54,984
31,982
Mitigated
59,705
10,339
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,152
2,168
716
811
5,913
2,665
0
3,151
2,592
0
17,962
W
Achilles
 
Achilles
12,347
722
2,443
4,179
16,075
20,397
775
7,605
8,031
0
20,946
W
Kuzenbo
4,238
1,624
1,719
2,860
11,073
13,702
56
5,014
5,807
9,834
0
W
Agni
Cllay13
Agni
7,225
384
388
649
6,760
3,592
905
2,606
4,002
15,193
0
L
Zhong Kui
Feltosin
Zhong Kui
7,954
793
618
2,260
10,486
7,935
0
3,187
6,718
16,057
0
L
Tsukuyomi
FusionLocker
Tsukuyomi
6,661
1,775
697
1,022
12,116
6,333
0
5,291
6,562
0
10,711
L
Hera
15,333
4,254
832
2,070
7,711
3,479
0
3,229
4,181
33,340
0
W
Bacchus
RJM11314043
Bacchus
8,007
803
1,522
2,442
11,907
16,398
318
3,712
7,637
16,429
0
L
5,692
1,843
90
1,223
11,637
11,570
0
4,643
6,648
0
6,626
W
Danzaburou
nascimentorp
Danzaburou
11,061
4,267
1,039
2,794
9,169
5,616
1,924
3,647
5,246
0
30,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
45,134
114
Minions Killed
105
0
Camps Cleared
0
878,889
Distance Traveled
1,071,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,086
709
34
3
0
165,795
0
W
Achilles
10,102
1,010
11
1
0
220,329
0
W
Kuzenbo
8,237
824
9
1
0
217,121
0
W
Agni
7,799
780
16
2
0
179,098
0
L
Zhong Kui
7,556
756
30
3
0
179,177
0
L
Tsukuyomi
7,372
737
7
1
0
166,321
0
L
Hera
8,761
876
36
4
0
185,444
0
W
Bacchus
9,197
920
14
1
0
273,855
0
L
Odin
7,180
718
7
1
0
182,152
0
W
Danzaburou
9,799
980
55
6
0
181,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role