Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Asarti1
Baba Yaga
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,464 Elo+
Party 2
Ravana
Ravana
GrouchyGators
Ravana
Level 115
God Stats
0W - 2L
1,288 SR
Queue Stats
114W - 98L
1,577 Elo+
Party 2
Hachiman
Hachiman
GrouchyLlamas
Hachiman
Level 100
God Stats
3W - 9L
1,347 SR
Queue Stats
64W - 64L
1,527 Elo+
Party 2
Ares
Ares
ShesKrazy
Ares
Level 121
God Stats
6W - 4L
1,688 SR
Queue Stats
142W - 110L
1,601 Elo+
Party 2
Team Averages
Level 94
1,465 SR
1,534 Elo+

VS

Team Averages
Level 125
1,592 SR
1,532 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dark CBK
Jormungandr
Level 135
God Stats
4W - 1L
1,948 SR
Queue Stats
187W - 178L
1,540 Elo+
Party 1
Scylla
Scylla
SheLoveBrae
Scylla
Level 107
God Stats
3W - 0L
1,741 SR
Queue Stats
89W - 90L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
misfirings
Erlang Shen
Level 126
God Stats
8W - 8L
1,214 SR
Queue Stats
455W - 424L
1,484 Elo+
Solo
Artemis
Artemis
powersb911
Artemis
Level 128
God Stats
1W - 0L
1,557 SR
Queue Stats
110W - 93L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 3 / 0
3,743
535
932
5,677
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Asarti1
Baba Yaga
8
1 / 0 / 1
4,525
646
2,022
1,677
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 1 / 1
4,930
704
4,905
4,127
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Hachiman
GrouchyLlamas
Hachiman
7
1 / 4 / 1
4,339
620
3,793
5,846
1,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
5
0 / 4 / 1
3,893
556
2,048
6,288
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 1 / 3
5,112
730
2,777
7,215
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Dark CBK
Jormungandr
8
2 / 0 / 2
5,314
759
3,710
5,178
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 2 / 0
4,842
692
1,490
4,205
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
misfirings
Erlang Shen
7
3 / 1 / 4
4,872
696
2,909
5,464
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
powersb911
Artemis
8
3 / 1 / 4
5,151
736
4,505
4,474
1,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Baba Yaga
Asarti1
Baba Yaga
1
0
1
1.5
W
Jormungandr
Dark CBK
Jormungandr
2
0
2
3
L
3
1
1
3.5
L
Hachiman
GrouchyLlamas
Hachiman
1
4
1
0.38
W
Scylla
0
2
0
0
L
Ares
0
4
1
0.13
W
Erlang Shen
misfirings
Erlang Shen
3
1
4
5
W
Artemis
powersb911
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
15,391
23,615
Taken
26,536
10,786
Mitigated
12,592
5,331
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
932
509
0
1,770
5,677
2,610
0
2,347
2,900
0
13,731
W
Fenrir
 
Fenrir
2,777
593
0
2,217
7,215
2,670
0
610
6,555
0
20,583
L
Baba Yaga
Asarti1
Baba Yaga
2,022
43
0
421
1,677
566
0
1,124
553
18,291
0
W
Jormungandr
Dark CBK
Jormungandr
3,710
1,162
0
997
5,178
2,943
7
457
4,721
28,739
0
L
4,905
1,491
0
578
4,127
1,685
0
1,294
2,786
0
27,058
L
Hachiman
GrouchyLlamas
Hachiman
3,793
1,908
0
1,279
5,846
1,776
0
0
5,846
0
22,256
W
Scylla
1,490
54
0
460
4,205
1,170
0
930
3,137
32,694
0
L
Ares
2,048
194
0
1,283
6,288
4,149
0
0
6,288
13,542
0
W
Erlang Shen
misfirings
Erlang Shen
2,909
1,801
0
1,884
5,464
4,302
0
816
4,648
0
18,396
W
Artemis
powersb911
Artemis
4,505
2,180
0
1,920
4,474
1,507
0
1,351
3,075
0
26,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
25,291
143
Minions Killed
238
0
Camps Cleared
0
740,553
Distance Traveled
777,811
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,743
535
18
3
0
108,012
0
W
Fenrir
5,112
730
39
6
0
177,840
0
L
Baba Yaga
4,525
646
39
6
0
144,608
0
W
Jormungandr
5,314
759
47
7
0
142,104
0
L
Ravana
4,930
704
34
5
0
182,662
0
L
Hachiman
4,339
620
42
6
0
151,098
2
W
Scylla
4,842
692
72
10
0
143,537
0
L
Ares
3,893
556
10
1
0
154,173
0
W
Erlang Shen
4,872
696
19
3
0
162,123
0
W
Artemis
5,151
736
61
9
0
152,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role