Player Matchup

Ares
Ares
Platinum V
 
Ares
Platinum V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
Cloud_Walker94
Ravana
Platinum II
Level 153
God Stats
2W - 1L
1,501 SR
Queue Stats
96W - 101L
1,791 MMR
Party 2
Hou Yi
Hou Yi
Gold I
LuckyArrows
Hou Yi
Gold I
Level 198
God Stats
19W - 21L
1,729 SR
Queue Stats
84W - 82L
1,672 MMR
Solo
Thoth
Thoth
Platinum V
fIawless aj
Thoth
Platinum V
Level 184
God Stats
3W - 0L
1,277 SR
Queue Stats
20W - 14L
1,685 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
pattyshack19
Sun Wukong
Gold I
Level 185
God Stats
2W - 1L
1,969 SR
Queue Stats
97W - 97L
1,572 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,595 SR
1,644 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,663 SR
1,626 MMR
Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold II
WhiteOK
Vamana
Gold II
Level 145
God Stats
7W - 5L
1,648 SR
Queue Stats
458W - 466L
1,686 MMR
Solo
Ra
Ra
Silver I
comanderC
Ra
Silver I
Level 119
God Stats
1W - 2L
1,901 SR
Queue Stats
15W - 19L
1,680 MMR
Solo
Vulcan
Vulcan
Platinum IV
h680c93e71c_2000
Vulcan
Platinum IV
Level 155
God Stats
6W - 2L
1,763 SR
Queue Stats
70W - 70L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 0 / 9
8,024
617
5,753
11,184
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 0
8,374
644
8,467
6,944
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
13
10 / 1 / 0
8,764
674
9,760
6,337
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 4
7,844
603
4,234
3,443
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pattyshack19
Sun Wukong
14
0 / 0 / 0
8,368
644
6,678
8,108
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
HachimanMercuryHe Bo

VS

Bans
ThorMartichorasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 10 / 1
6,667
513
4,234
14,015
4,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
 
Ne Zha
11
0 / 4 / 0
6,508
501
3,057
11,339
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
WhiteOK
Vamana
12
0 / 0 / 0
7,057
543
3,404
11,119
8,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 0
6,311
485
2,029
8,541
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 2 / 0
6,721
517
4,756
5,376
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
20
Kills
2
2
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
9
4.5
L
Charybdis
 
Charybdis
0
10
1
0.05
L
Ne Zha
 
Ne Zha
0
4
0
0
W
7
1
0
7
W
Hou Yi
10
1
0
10
L
Vamana
WhiteOK
Vamana
0
0
0
0
L
2
4
0
0.5
W
3
0
4
5
L
0
2
0
0
W
Sun Wukong
pattyshack19
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
17,480
36,016
Taken
50,390
24,058
Mitigated
22,524
9,115
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,753
330
0
3,712
11,184
9,297
0
3,212
7,888
30,058
0
L
Charybdis
 
Charybdis
4,234
2,486
0
1,942
14,015
4,533
885
645
13,370
0
46,509
L
Ne Zha
 
Ne Zha
3,057
731
0
5,706
11,339
4,442
0
2,294
9,025
0
49,942
W
8,467
3,527
0
1,634
6,944
3,082
0
1,327
5,529
0
69,317
W
Hou Yi
9,760
5,414
0
2,357
6,337
2,467
2,027
991
5,346
0
63,222
L
Vamana
WhiteOK
Vamana
3,404
1,602
0
4,010
11,119
8,064
0
0
11,119
0
50,785
L
2,029
125
251
2,391
8,541
3,727
0
4,091
4,438
27,891
0
W
4,234
102
0
500
3,443
1,070
17
1,413
2,030
71,194
0
L
4,756
1,440
0
500
5,376
1,758
0
3,230
2,146
60,872
0
W
Sun Wukong
pattyshack19
Sun Wukong
6,678
1,418
0
912
8,108
8,142
0
320
7,788
0
66,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
33,264
479
Minions Killed
412
0
Camps Cleared
0
1,339,873
Distance Traveled
1,201,586
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,024
617
21
2
0
292,536
0
L
Charybdis
6,667
513
80
6
0
230,555
0
L
Ne Zha
6,508
501
86
7
0
238,104
1
W
Ravana
8,374
644
104
8
0
309,061
1
W
Hou Yi
8,764
674
99
8
0
238,552
2
L
Vamana
7,057
543
98
8
0
271,042
4
L
Ra
6,311
485
47
4
0
208,784
0
W
Thoth
7,844
603
126
10
0
265,766
0
L
Vulcan
6,721
517
101
8
0
253,101
0
W
Sun Wukong
8,368
644
129
10
0
233,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role