Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Dragonized44
Khepri
Level 126
God Stats
3W - 2L
1,540 SR
Queue Stats
169W - 177L
1,433 Elo+
Party 1
Thanatos
Thanatos
Greatafta4pints
Thanatos
Level 108
God Stats
4W - 5L
1,064 SR
Queue Stats
189W - 160L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
knightniinii
Amaterasu
Level 84
God Stats
3W - 3L
1,223 SR
Queue Stats
112W - 120L
1,454 Elo+
Party 1
Olorun
Olorun
xSoulRedeemer
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,625 Elo+
Solo
Team Averages
Level 113
1,365 SR
1,491 Elo+

VS

Team Averages
Level 122
1,463 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Gioskyspirit
Awilix
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 160L
1,366 Elo+
Solo
Tiamat
Tiamat
InsaneStriker44
Tiamat
Level 146
God Stats
2W - 5L
1,313 SR
Queue Stats
717W - 766L
1,536 Elo+
Solo
Tyr
Tyr
Kemuél
Tyr
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,501 Elo+
Solo
Artio
Artio
NewErra
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 0 / 15
10,284
1,028
14,759
5,088
3,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
15
1 / 1 / 17
8,855
886
6,630
10,652
7,830
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
15
7 / 3 / 14
9,444
944
13,576
8,701
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
knightniinii
Amaterasu
15
2 / 3 / 19
8,802
880
10,327
13,144
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
8 / 1 / 15
9,868
987
17,720
7,541
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 3
7,299
730
11,826
10,484
4,327
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
4 / 7 / 3
8,184
818
7,605
13,202
4,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 5 / 4
7,682
768
4,713
9,240
5,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
13
3 / 4 / 4
7,816
782
7,618
15,019
13,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
NewErra
Artio
14
0 / 5 / 7
7,854
785
3,845
21,297
15,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
25
Kills
8
8
Deaths
25
80
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
15
14.5
L
Neith
 
Neith
0
4
3
0.38
W
Khepri
1
1
17
9.5
L
Awilix
4
7
3
0.79
W
Thanatos
7
3
14
4.67
L
1
5
4
0.6
L
Tyr
3
4
4
1.25
L
Artio
NewErra
Artio
0
5
7
0.7
W
Amaterasu
knightniinii
Amaterasu
2
3
19
3.83
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,012
Damage
35,607
45,126
Taken
69,242
34,624
Mitigated
43,221
27,120
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,759
7,860
3,436
3,158
5,088
3,033
2,045
1,300
3,570
0
36,181
L
Neith
 
Neith
11,826
5,427
1,730
3,198
10,484
4,327
0
4,064
6,150
0
25,744
W
Khepri
6,630
309
744
2,026
10,652
7,830
485
1,199
9,171
11,193
0
L
Awilix
7,605
2,300
415
701
13,202
4,903
0
4,030
8,373
0
16,519
W
Thanatos
13,576
3,038
1,533
6,410
8,701
5,424
526
1,848
6,749
0
21,961
L
4,713
215
552
1,429
9,240
5,224
0
2,592
6,142
12,033
0
L
Tyr
7,618
399
596
1,735
15,019
13,668
0
5,468
8,879
0
14,258
L
Artio
NewErra
Artio
3,845
267
1,924
6,143
21,297
15,099
0
7,490
12,755
9,334
0
W
Amaterasu
knightniinii
Amaterasu
10,327
3,360
265
3,993
13,144
14,038
1,248
2,389
10,589
0
18,149
W
17,720
8,883
2,536
3,019
7,541
4,299
3,384
1,767
5,716
36,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
38,835
132
Minions Killed
93
0
Camps Cleared
0
1,105,724
Distance Traveled
961,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,284
1,028
50
5
0
204,043
0
L
Neith
7,299
730
35
4
0
185,403
0
W
Khepri
8,855
886
10
1
0
240,088
0
L
Awilix
8,184
818
15
2
0
181,702
0
W
Thanatos
9,444
944
19
2
0
213,282
0
L
Tiamat
7,682
768
20
2
0
184,091
0
L
Tyr
7,816
782
14
1
0
199,469
0
L
Artio
7,854
785
9
1
0
210,727
0
W
Amaterasu
8,802
880
12
1
0
238,653
0
W
Olorun
9,868
987
41
4
0
209,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role