Player Matchup

Agni
Agni
Diamond I
 
Agni
Diamond I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
PedePraNerfaNoob
Ratatoskr
Diamond II
Level 185
God Stats
27W - 23L
1,675 SR
Queue Stats
392W - 372L
2,244 MMR
Solo
Hades
Hades
Diamond I
Recrom
Hades
Diamond I
Level 175
God Stats
202W - 119L
1,753 SR
Queue Stats
547W - 523L
2,338 MMR
Solo
Xing Tian
Xing Tian
Diamond II
ToNINHoH
Xing Tian
Diamond II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 140L
2,293 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
XunXai
Yu Huang
Diamond I
Level 166
God Stats
10W - 13L
1,468 SR
Queue Stats
474W - 455L
2,358 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 170
1,579 SR
2,147 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 203
1,723 SR
2,060 MMR
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
MkHenry
Anhur
Diamond I
Level 192
God Stats
4W - 5L
1,913 SR
Queue Stats
114W - 98L
2,173 MMR
Party 2
Thanatos
Thanatos
Grandmaster
Xhitoman
Thanatos
Grandmaster
Level 270
God Stats
20W - 7L
1,827 SR
Queue Stats
496W - 421L
2,778 MMR
Solo
Ullr
Ullr
Diamond II
peppersz
Ullr
Diamond II
Level 232
God Stats
21W - 13L
1,876 SR
Queue Stats
518W - 370L
2,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 6 / 1
6,368
531
5,574
8,186
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
13
4 / 4 / 0
7,228
602
6,728
11,913
5,714
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Recrom
Hades
12
1 / 1 / 3
7,584
632
5,471
7,959
5,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
ToNINHoH
Xing Tian
11
1 / 0 / 1
6,676
556
2,784
5,857
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
XunXai
Yu Huang
11
0 / 1 / 0
6,338
528
1,657
5,218
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboAphroditeKing ArthurSet

VS

Bans
TyrHe BoRavanaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 6
6,623
552
3,127
8,184
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
 
Ao Kuang
11
0 / 4 / 2
6,327
527
4,466
11,082
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
MkHenry
Anhur
14
4 / 0 / 0
7,843
654
4,219
6,832
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Xhitoman
Thanatos
13
5 / 1 / 3
7,416
618
6,546
9,024
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
14
3 / 0 / 2
7,727
644
8,022
6,113
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
1
0.08
W
Sobek
 
Sobek
0
1
6
3
W
Ao Kuang
 
Ao Kuang
0
4
2
0.25
W
Anhur
MkHenry
Anhur
4
0
0
4
L
Ratatoskr
4
4
0
1
L
Hades
Recrom
Hades
1
1
3
2.5
L
Xing Tian
ToNINHoH
Xing Tian
1
0
1
1.5
W
Thanatos
Xhitoman
Thanatos
5
1
3
6.5
L
Yu Huang
XunXai
Yu Huang
0
1
0
0
W
Ullr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
26,380
39,133
Taken
41,235
20,327
Mitigated
21,995
13,311
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,574
576
0
770
8,186
1,851
0
645
7,541
47,912
0
W
Sobek
 
Sobek
3,127
401
0
3,886
8,184
6,277
0
2,716
5,314
14,485
0
W
Ao Kuang
 
Ao Kuang
4,466
1,246
0
1,707
11,082
6,256
345
5,501
5,581
48,589
0
W
Anhur
MkHenry
Anhur
4,219
2,907
0
4,177
6,832
2,783
858
3,980
2,602
0
69,681
L
Ratatoskr
6,728
1,116
0
4,041
11,913
5,714
0
1,582
10,331
196
50,845
L
Hades
Recrom
Hades
5,471
1,205
0
5,090
7,959
5,355
360
4,134
3,825
58,829
0
L
Xing Tian
ToNINHoH
Xing Tian
2,784
254
0
1,630
5,857
5,538
0
1,081
4,776
16,794
0
W
Thanatos
Xhitoman
Thanatos
6,546
2,243
0
9,099
9,024
4,096
0
1,282
7,720
0
55,428
L
Yu Huang
XunXai
Yu Huang
1,657
323
0
1,780
5,218
1,869
0
354
4,864
50,484
0
W
Ullr
8,022
2,650
0
1,470
6,113
2,583
0
1,953
4,160
0
70,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
35,936
420
Minions Killed
443
0
Camps Cleared
0
1,276,565
Distance Traveled
1,223,463
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,368
531
92
8
0
228,709
0
W
Sobek
6,623
552
9
1
0
275,612
5
W
Ao Kuang
6,327
527
77
6
0
215,758
4
W
Anhur
7,843
654
140
12
0
219,261
2
L
Ratatoskr
7,228
602
91
8
0
293,077
0
L
Hades
7,584
632
110
9
0
237,006
3
L
Xing Tian
6,676
556
21
2
0
274,063
2
W
Thanatos
7,416
618
84
7
0
279,360
1
L
Yu Huang
6,338
528
106
9
0
243,710
0
W
Ullr
7,727
644
133
11
0
233,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role