Player Matchup

Baba Yaga
Baba Yaga
Blackouto1
Baba Yaga
Level 72
God Stats
5W - 3L
1,659 SR
Queue Stats
247W - 256L
1,544 Elo+
Solo
Xbalanque
Xbalanque
KrftSngL
Xbalanque
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 263L
1,474 Elo+
Solo
Maui
Maui
SignifiedZeus
Maui
Level 105
God Stats
2W - 0L
1,849 SR
Queue Stats
2W - 0L
1,694 Elo+
Solo
Erlang Shen
Erlang Shen
SshyresS
Erlang Shen
Level 141
God Stats
6W - 6L
1,500 SR
Queue Stats
153W - 156L
1,418 Elo+
Solo
Pele
Pele
b01willis
Pele
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 131L
1,519 Elo+
Solo
Team Averages
Level 103
1,602 SR
1,530 Elo+

VS

Team Averages
Level 65
1,323 SR
1,445 Elo+
Hades
Hades
Hawks22917
Hades
Level 68
God Stats
0W - 1L
1,191 SR
Queue Stats
8W - 13L
1,485 Elo+
Party 1
Ishtar
Ishtar
Laydron
Ishtar
Level 22
God Stats
2W - 1L
1,464 SR
Queue Stats
91W - 74L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
MistyOwl11123
Nu Wa
Level 14
God Stats
1W - 1L
1,485 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 1
Mercury
Mercury
ife11down
Mercury
Level 114
God Stats
0W - 4L
1,162 SR
Queue Stats
100W - 88L
1,442 Elo+
Party 2
Sol
Sol
slades37
Sol
Level 109
God Stats
1W - 2L
1,313 SR
Queue Stats
80W - 70L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blackouto1
Baba Yaga
15
2 / 0 / 8
9,603
505
7,385
9,833
4,503
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
KrftSngL
Xbalanque
16
9 / 0 / 4
10,732
565
19,489
14,526
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 13
9,854
519
5,189
17,980
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
SshyresS
Erlang Shen
15
1 / 7 / 4
9,343
492
8,256
22,336
17,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Pele
17
11 / 2 / 3
11,592
610
15,541
18,960
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
3 / 7 / 0
9,551
503
9,244
16,638
7,938
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Laydron
Ishtar
12
0 / 5 / 2
8,035
423
6,484
14,993
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 7 / 1
6,500
342
2,204
12,411
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ife11down
Mercury
13
2 / 3 / 2
8,181
431
7,567
15,677
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
7 / 3 / 1
10,975
578
21,954
20,684
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
12
14
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Blackouto1
Baba Yaga
2
0
8
6
L
Hades
3
7
0
0.43
W
Xbalanque
KrftSngL
Xbalanque
9
0
4
11
L
Ishtar
Laydron
Ishtar
0
5
2
0.2
L
0
7
1
0.07
W
2
5
13
1.7
W
Erlang Shen
SshyresS
Erlang Shen
1
7
4
0.43
W
Pele
11
2
3
6.25
L
Mercury
ife11down
Mercury
2
3
2
1
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,860
Damage
47,453
83,635
Taken
80,403
56,378
Mitigated
29,775
34,113
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Blackouto1
Baba Yaga
7,385
367
0
3,498
9,833
4,503
0
5,067
4,766
58,921
0
L
Hades
9,244
367
247
4,434
16,638
7,938
129
5,242
11,396
61,080
0
W
Xbalanque
KrftSngL
Xbalanque
19,489
11,378
0
10,394
14,526
7,004
797
3,053
11,473
0
102,568
L
Ishtar
Laydron
Ishtar
6,484
4,289
0
3,034
14,993
4,651
0
1,227
13,766
0
50,289
L
2,204
1,217
0
1,236
12,411
2,701
0
2,058
10,353
20,735
0
W
5,189
884
293
5,062
17,980
18,334
250
6,214
11,504
26,406
0
W
Erlang Shen
SshyresS
Erlang Shen
8,256
3,009
0
7,968
22,336
17,737
238
12,049
9,038
0
49,209
W
Pele
15,541
3,760
0
6,898
18,960
8,800
0
6,731
12,079
0
104,227
L
Mercury
ife11down
Mercury
7,567
3,051
0
245
15,677
5,587
0
2,089
13,518
0
66,179
L
21,954
7,042
0
11,124
20,684
8,898
1,583
1,838
18,629
93,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
43,242
479
Minions Killed
429
0
Camps Cleared
0
1,841,500
Distance Traveled
1,726,270
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,603
505
116
6
0
394,266
0
L
Hades
9,551
503
108
6
0
358,975
0
W
Xbalanque
10,732
565
135
7
0
349,491
0
L
Ishtar
8,035
423
75
4
0
332,627
0
L
Nu Wa
6,500
342
33
2
0
301,854
0
W
Maui
9,854
519
28
1
0
357,649
3
W
Erlang Shen
9,343
492
67
4
0
350,868
0
W
Pele
11,592
610
133
7
0
389,226
7
L
Mercury
8,181
431
80
4
0
427,473
0
L
Sol
10,975
578
133
7
0
305,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role