Player Matchup

Camazotz
Camazotz
Platinum II
Kingsley375
Camazotz
Platinum II
Level 180
God Stats
18W - 24L
1,603 SR
Queue Stats
753W - 736L
1,691 MMR
Solo
Chaac
Chaac
Gold I
Teleleste
Chaac
Gold I
Level 126
God Stats
7W - 7L
1,602 SR
Queue Stats
133W - 118L
1,742 MMR
Solo
Freya
Freya
Gold I
ToroMat
Freya
Gold I
Level 115
God Stats
125W - 110L
1,612 SR
Queue Stats
494W - 493L
1,705 MMR
Solo
Ullr
Ullr
Platinum III
aIucardgod
Ullr
Platinum III
Level 187
God Stats
19W - 23L
1,641 SR
Queue Stats
197W - 191L
1,692 MMR
Solo
Geb
Geb
Platinum II
zGxlien
Geb
Platinum II
Level 128
God Stats
5W - 7L
1,595 SR
Queue Stats
158W - 154L
1,692 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,611 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,564 SR
1,704 MMR
Bellona
Bellona
Gold I
Blueprint CG
Bellona
Gold I
Level 158
God Stats
9W - 8L
1,625 SR
Queue Stats
141W - 141L
1,681 MMR
Solo
Bacchus
Bacchus
Gold I
MeticulousZay
Bacchus
Gold I
Level 132
God Stats
5W - 6L
1,584 SR
Queue Stats
83W - 81L
1,687 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
WeezingWarrior
Tsukuyomi
Platinum I
Level 153
God Stats
1W - 1L
1,602 SR
Queue Stats
87W - 77L
1,731 MMR
Party 1
Susano
Susano
Gold III
WraryMoth
Susano
Gold III
Level 56
God Stats
1W - 1L
1,508 SR
Queue Stats
26W - 19L
1,723 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
mizzou1258
Zhong Kui
Platinum II
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 85L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kingsley375
Camazotz
6
1 / 0 / 0
3,657
731
600
3,309
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Teleleste
Chaac
7
0 / 0 / 0
3,856
771
0
1,699
883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Freya
ToroMat
Freya
6
0 / 2 / 1
3,437
687
1,487
3,633
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,360
672
1,318
2,960
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
5
0 / 1 / 0
3,440
688
884
3,257
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SerqetThorHercules

VS

Bans
JanusErlang ShenAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blueprint CG
Bellona
1
0 / 0 / 0
2,510
502
0
607
165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
5
0 / 0 / 1
3,375
675
1,366
2,169
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
WeezingWarrior
Tsukuyomi
6
1 / 0 / 0
3,442
688
945
3,735
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
WraryMoth
Susano
5
1 / 0 / 0
3,355
671
2,216
2,570
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mizzou1258
Zhong Kui
6
1 / 1 / 1
3,500
700
1,759
3,090
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blueprint CG
Bellona
0
0
0
0
W
Camazotz
Kingsley375
Camazotz
1
0
0
1
L
Bacchus
0
0
1
0.5
W
Chaac
Teleleste
Chaac
0
0
0
0
W
Freya
ToroMat
Freya
0
2
1
0.25
L
Tsukuyomi
WeezingWarrior
Tsukuyomi
1
0
0
1
L
Susano
WraryMoth
Susano
1
0
0
1
W
0
0
0
0
L
Zhong Kui
mizzou1258
Zhong Kui
1
1
1
1.5
W
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,289
Damage
6,286
14,858
Taken
12,171
5,513
Mitigated
5,276
6,353
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blueprint CG
Bellona
0
0
0
0
607
165
0
0
607
0
0
W
Camazotz
Kingsley375
Camazotz
600
170
0
1,638
3,309
947
0
394
2,915
0
19,281
L
Bacchus
1,366
246
0
1,057
2,169
1,368
0
310
1,793
7,015
0
W
Chaac
Teleleste
Chaac
0
0
0
910
1,699
883
0
0
1,699
0
20,779
W
Freya
ToroMat
Freya
1,487
438
0
1,275
3,633
1,207
0
1,567
2,066
15,841
0
L
Tsukuyomi
WeezingWarrior
Tsukuyomi
945
173
0
862
3,735
1,006
0
264
3,351
0
18,514
L
Susano
WraryMoth
Susano
2,216
678
0
946
2,570
765
0
581
1,989
0
15,334
W
1,318
782
0
955
2,960
925
0
735
2,190
0
21,589
L
Zhong Kui
mizzou1258
Zhong Kui
1,759
78
0
876
3,090
1,972
0
917
1,987
14,120
0
W
Geb
884
55
609
966
3,257
1,551
0
541
2,716
6,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,750
Gold Earned
16,182
154
Minions Killed
97
0
Camps Cleared
0
510,906
Distance Traveled
459,630
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,510
502
0
0
0
10,326
0
W
Camazotz
3,657
731
38
8
0
101,965
0
L
Bacchus
3,375
675
12
2
0
116,771
4
W
Chaac
3,856
771
45
9
0
103,582
0
W
Freya
3,437
687
26
5
0
94,729
0
L
Tsukuyomi
3,442
688
36
7
0
128,181
2
L
Susano
3,355
671
25
5
0
108,522
0
W
Ullr
3,360
672
42
8
0
95,239
0
L
Zhong Kui
3,500
700
24
5
0
95,830
0
W
Geb
3,440
688
3
1
0
115,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role